* Searing Blood - Fixed missing target definition.

This commit is contained in:
LevelX2 2014-01-26 09:30:37 +01:00
parent 2cb046c048
commit 15f0eb402f

View file

@ -44,6 +44,7 @@ import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
@ -59,6 +60,7 @@ public class SearingBlood extends CardImpl<SearingBlood> {
// Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to that creature's controller.
this.getSpellAbility().addEffect(new SearingBloodEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(true));
}
public SearingBlood(final SearingBlood card) {