mirror of
https://github.com/correl/mage.git
synced 2024-11-15 19:19:33 +00:00
* Searing Blood - Fixed missing target definition.
This commit is contained in:
parent
2cb046c048
commit
15f0eb402f
1 changed files with 2 additions and 0 deletions
|
@ -44,6 +44,7 @@ import mage.game.events.GameEvent.EventType;
|
|||
import mage.game.events.ZoneChangeEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetCreaturePermanent;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -59,6 +60,7 @@ public class SearingBlood extends CardImpl<SearingBlood> {
|
|||
|
||||
// Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to that creature's controller.
|
||||
this.getSpellAbility().addEffect(new SearingBloodEffect());
|
||||
this.getSpellAbility().addTarget(new TargetCreaturePermanent(true));
|
||||
}
|
||||
|
||||
public SearingBlood(final SearingBlood card) {
|
||||
|
|
Loading…
Reference in a new issue