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Create Bloodcurdler.java
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Mage.Sets/src/mage/sets/odyssey/Bloodcurdler.java
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Mage.Sets/src/mage/sets/odyssey/Bloodcurdler.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.odyssey;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CardsInControllerGraveCondition;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveEffect;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.target.common.TargetCardInYourGraveyard;
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/**
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*
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* @author cbt33, plopman (Immortal Coil)
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*/
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public class Bloodcurdler extends CardImpl<Bloodcurdler> {
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public Bloodcurdler(UUID ownerId) {
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super(ownerId, 116, "Bloodcurdler", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}");
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this.expansionSetCode = "ODY";
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this.subtype.add("Horror");
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this.color.setBlack(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// At the beginning of your upkeep, put the top card of your library into your graveyard.
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Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PutTopCardOfYourLibraryIntoGraveEffect(1), TargetController.YOU, false);
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this.addAbility(ability);
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// Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
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//this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new Zone zone, UUID exileId, String exileName, FilterCard filter, 1), TargetController.YOU, false));
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Ability thresholdAbility = new SimpleStaticAbility(
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Zone.BATTLEFIELD,
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new ConditionalContinousEffect(
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new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield),
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new CardsInControllerGraveCondition(7),
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"<br/><br/><i>Threshold</i> - If seven or more cards are in your graveyard, Bloodcurdler gets +1/+1."
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));
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//"At the beginning of your end step, exile two cards from your graveyard."
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thresholdAbility.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(2, new FilterCard("cards from your graveyard"))));
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this.addAbility(thresholdAbility);
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}
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public Bloodcurdler(final Bloodcurdler card) {
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super(card);
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}
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@Override
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public Bloodcurdler copy() {
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return new Bloodcurdler(this);
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}
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}
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