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2 DKA
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252
Mage.Sets/src/mage/sets/darkascension/HuntmasterOfTheFells.java
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252
Mage.Sets/src/mage/sets/darkascension/HuntmasterOfTheFells.java
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|
@ -0,0 +1,252 @@
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|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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||||
package mage.sets.darkascension;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.condition.common.NoSpellsWereCastLastTurnCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.WolfToken;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author BetaSteward
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*/
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public class HuntmasterOfTheFells extends CardImpl<HuntmasterOfTheFells> {
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public HuntmasterOfTheFells(UUID ownerId) {
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super(ownerId, 140, "Huntmaster of the Fells", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{2}{R}{G}");
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this.expansionSetCode = "DKA";
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this.subtype.add("Human");
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this.subtype.add("Werewolf");
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this.canTransform = true;
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this.secondSideCard = new RavagerOfTheFells(ownerId);
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this.color.setRed(true);
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this.color.setGreen(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.
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this.addAbility(new HuntmasterOfTheFellsAbility());
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// Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.
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this.addAbility(new RavagerOfTheFellsAbility());
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// At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
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this.addAbility(new TransformAbility());
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TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(true), Constants.TargetController.ANY, false);
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this.addAbility(new ConditionalTriggeredAbility(ability, NoSpellsWereCastLastTurnCondition.getInstance(), TransformAbility.NO_SPELLS_TRANSFORM_RULE));
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}
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public HuntmasterOfTheFells(final HuntmasterOfTheFells card) {
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super(card);
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}
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@Override
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public HuntmasterOfTheFells copy() {
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return new HuntmasterOfTheFells(this);
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}
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}
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class HuntmasterOfTheFellsAbility extends TriggeredAbilityImpl<HuntmasterOfTheFellsAbility> {
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public HuntmasterOfTheFellsAbility() {
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super(Constants.Zone.BATTLEFIELD, new CreateTokenEffect(new WolfToken()), true);
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this.addEffect(new GainLifeEffect(2));
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}
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public HuntmasterOfTheFellsAbility(final HuntmasterOfTheFellsAbility ability) {
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super(ability);
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}
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@Override
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public HuntmasterOfTheFellsAbility copy() {
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return new HuntmasterOfTheFellsAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.TRANSFORMED && event.getTargetId().equals(this.getSourceId())) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && !permanent.isTransformed())
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return true;
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}
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
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if (zEvent.getToZone() == Zone.BATTLEFIELD) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.";
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}
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}
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class RavagerOfTheFellsAbility extends TriggeredAbilityImpl<RavagerOfTheFellsAbility> {
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public RavagerOfTheFellsAbility() {
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super(Constants.Zone.BATTLEFIELD, new RavagerOfTheFellsEffect(), true);
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Target target1 = new TargetOpponent();
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target1.setRequired(true);
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this.addTarget(target1);
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this.addTarget(new RavagerOfTheFellsTarget());
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}
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public RavagerOfTheFellsAbility(final RavagerOfTheFellsAbility ability) {
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super(ability);
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}
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@Override
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public RavagerOfTheFellsAbility copy() {
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return new RavagerOfTheFellsAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.TRANSFORMED && event.getTargetId().equals(sourceId)) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && permanent.isTransformed())
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.";
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}
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}
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class RavagerOfTheFellsEffect extends OneShotEffect<RavagerOfTheFellsEffect> {
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public RavagerOfTheFellsEffect() {
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super(Constants.Outcome.Damage);
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staticText = "{this} deals 2 damage to target opponent and 2 damage to up to one target creature that player controls";
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}
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public RavagerOfTheFellsEffect(final RavagerOfTheFellsEffect effect) {
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super(effect);
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}
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@Override
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public RavagerOfTheFellsEffect copy() {
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return new RavagerOfTheFellsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getTargets().get(0).getFirstTarget());
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if (player != null) {
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player.damage(2, source.getSourceId(), game, false, true);
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}
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Permanent creature = game.getPermanent(source.getTargets().get(1).getFirstTarget());
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if (creature != null) {
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creature.damage(2, source.getSourceId(), game, true, false);
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}
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return true;
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}
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}
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class RavagerOfTheFellsTarget extends TargetPermanent<RavagerOfTheFellsTarget> {
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public RavagerOfTheFellsTarget() {
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super(0, 1, new FilterCreaturePermanent(), false);
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}
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public RavagerOfTheFellsTarget(final RavagerOfTheFellsTarget target) {
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super(target);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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UUID firstTarget = source.getFirstTarget();
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Permanent permanent = game.getPermanent(id);
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if (firstTarget != null && permanent != null && permanent.getControllerId().equals(firstTarget)) {
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return super.canTarget(id, source, game);
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> availablePossibleTargets = super.possibleTargets(sourceId, sourceControllerId, game);
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Set<UUID> possibleTargets = new HashSet<UUID>();
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MageObject object = game.getObject(sourceId);
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if (object instanceof StackObject) {
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UUID playerId = ((StackObject)object).getStackAbility().getFirstTarget();
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for (UUID targetId : availablePossibleTargets) {
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Permanent permanent = game.getPermanent(targetId);
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if(permanent != null && permanent.getControllerId().equals(playerId)){
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possibleTargets.add(targetId);
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}
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}
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}
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return possibleTargets;
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}
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@Override
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public RavagerOfTheFellsTarget copy() {
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return new RavagerOfTheFellsTarget(this);
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}
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}
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79
Mage.Sets/src/mage/sets/darkascension/RavagerOfTheFells.java
Normal file
79
Mage.Sets/src/mage/sets/darkascension/RavagerOfTheFells.java
Normal file
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@ -0,0 +1,79 @@
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|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.darkascension;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.condition.common.TwoOrMoreSpellsWereCastLastTurnCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.keyword.TrampleAbility;
|
||||
import mage.abilities.keyword.TransformAbility;
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward
|
||||
*/
|
||||
public class RavagerOfTheFells extends CardImpl<RavagerOfTheFells> {
|
||||
|
||||
public RavagerOfTheFells(UUID ownerId) {
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super(ownerId, 140, "Ravager of the Fells", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "");
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this.expansionSetCode = "DKA";
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this.subtype.add("Werewolf");
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|
||||
// this card is the second face of double-faced card
|
||||
this.nightCard = true;
|
||||
this.canTransform = true;
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|
||||
this.power = new MageInt(4);
|
||||
this.toughness = new MageInt(4);
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||||
|
||||
this.addAbility(TrampleAbility.getInstance());
|
||||
|
||||
// Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.
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||||
|
||||
// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
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||||
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(false), Constants.TargetController.ANY, false);
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||||
this.addAbility(new ConditionalTriggeredAbility(ability, TwoOrMoreSpellsWereCastLastTurnCondition.getInstance(), TransformAbility.TWO_OR_MORE_SPELLS_TRANSFORM_RULE));
|
||||
}
|
||||
|
||||
public RavagerOfTheFells(final RavagerOfTheFells card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public RavagerOfTheFells copy() {
|
||||
return new RavagerOfTheFells(this);
|
||||
}
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||||
}
|
169
Mage.Sets/src/mage/sets/darkascension/SorinLordOfInnistrad.java
Normal file
169
Mage.Sets/src/mage/sets/darkascension/SorinLordOfInnistrad.java
Normal file
|
@ -0,0 +1,169 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.darkascension;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.LoyaltyAbility;
|
||||
import mage.abilities.common.EntersBattlefieldAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.CreateTokenEffect;
|
||||
import mage.abilities.effects.common.GetEmblemEffect;
|
||||
import mage.abilities.effects.common.continious.BoostControlledEffect;
|
||||
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
|
||||
import mage.abilities.keyword.LifelinkAbility;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.counters.CounterType;
|
||||
import mage.filter.Filter;
|
||||
import mage.filter.FilterPermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.command.Emblem;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.token.Token;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetPermanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward
|
||||
*/
|
||||
public class SorinLordOfInnistrad extends CardImpl<SorinLordOfInnistrad> {
|
||||
|
||||
private static final FilterPermanent filter = new FilterPermanent("creature or planeswalker");
|
||||
|
||||
static {
|
||||
filter.getCardType().add(CardType.CREATURE);
|
||||
filter.getCardType().add(CardType.PLANESWALKER);
|
||||
filter.setScopeCardType(Filter.ComparisonScope.Any);
|
||||
}
|
||||
|
||||
public SorinLordOfInnistrad(UUID ownerId) {
|
||||
super(ownerId, 142, "Sorin, Lord of Innistrad", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{2}{W}{B}");
|
||||
this.expansionSetCode = "DKA";
|
||||
this.subtype.add("Sorin");
|
||||
|
||||
this.color.setBlack(true);
|
||||
this.color.setWhite(true);
|
||||
|
||||
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), ""));
|
||||
|
||||
// +1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.
|
||||
this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new VampireToken()), 1));
|
||||
|
||||
// -2: You get an emblem with "Creatures you control get +1/+0."
|
||||
this.addAbility(new LoyaltyAbility(new GetEmblemEffect(new SorinEmblem()), -2));
|
||||
|
||||
// -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
|
||||
LoyaltyAbility ability = new LoyaltyAbility(new SorinLordOfInnistradEffect(), -6);
|
||||
ability.addTarget(new TargetPermanent(0, 3, filter, false));
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public SorinLordOfInnistrad(final SorinLordOfInnistrad card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SorinLordOfInnistrad copy() {
|
||||
return new SorinLordOfInnistrad(this);
|
||||
}
|
||||
}
|
||||
|
||||
class VampireToken extends Token {
|
||||
VampireToken() {
|
||||
super("Vampire", "a 1/1 black Vampire creature token with lifelink");
|
||||
cardType.add(Constants.CardType.CREATURE);
|
||||
color.setBlack(true);
|
||||
subtype.add("Vampire");
|
||||
power = new MageInt(1);
|
||||
toughness = new MageInt(1);
|
||||
addAbility(LifelinkAbility.getInstance());
|
||||
}
|
||||
}
|
||||
|
||||
class SorinEmblem extends Emblem {
|
||||
|
||||
public SorinEmblem() {
|
||||
BoostControlledEffect effect = new BoostControlledEffect(1, 0, Duration.EndOfGame);
|
||||
Ability ability = new SimpleStaticAbility(Zone.COMMAND, effect);
|
||||
this.getAbilities().add(ability);
|
||||
}
|
||||
}
|
||||
|
||||
class SorinLordOfInnistradEffect extends OneShotEffect<SorinLordOfInnistradEffect> {
|
||||
|
||||
public SorinLordOfInnistradEffect() {
|
||||
super(Constants.Outcome.Sacrifice);
|
||||
this.staticText = "Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control";
|
||||
}
|
||||
|
||||
public SorinLordOfInnistradEffect(final SorinLordOfInnistradEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SorinLordOfInnistradEffect copy() {
|
||||
return new SorinLordOfInnistradEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (UUID targetId: source.getTargets().get(0).getTargets()) {
|
||||
Permanent perm = game.getPermanent(targetId);
|
||||
if (perm != null) {
|
||||
perm.destroy(source.getSourceId(), game, false);
|
||||
}
|
||||
}
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player != null) {
|
||||
for (UUID targetId: source.getTargets().get(0).getTargets()) {
|
||||
if (game.getState().getZone(targetId) == Zone.GRAVEYARD) {
|
||||
Card card = game.getCard(targetId);
|
||||
if (card != null) {
|
||||
Player owner = game.getPlayer(card.getOwnerId());
|
||||
if (owner != null) {
|
||||
owner.removeFromGraveyard(card, game);
|
||||
card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), player.getId());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
package org.mage.test.cards;
|
||||
|
||||
import mage.Constants;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward
|
||||
*/
|
||||
public class TestHuntmasterOfTheFells extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void testCard() {
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest", 3);
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain");
|
||||
addCard(Constants.Zone.HAND, playerA, "Huntmaster of the Fells");
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerB, "Ornithopter");
|
||||
|
||||
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Huntmaster of the Fells");
|
||||
setStopAt(3, Constants.PhaseStep.DRAW);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 22);
|
||||
assertLife(playerB, 18);
|
||||
assertPermanentCount(playerA, "Wolf", 1);
|
||||
assertPermanentCount(playerA, "Huntmaster of the Fells", 0);
|
||||
assertPermanentCount(playerA, "Ravager of the Fells", 1);
|
||||
assertPermanentCount(playerB, "Ornithopter", 0);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
package org.mage.test.cards;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.counters.CounterType;
|
||||
import mage.filter.Filter;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* also tests emblems
|
||||
*
|
||||
* @author BetaSteward
|
||||
*/
|
||||
public class TestSorinLordOfInnistrad extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void testCard() {
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerA, "Sorin, Lord of Innistrad");
|
||||
|
||||
activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "+1: put a a 1/1 black Vampire creature token with lifelink onto the battlefield. ");
|
||||
setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 20);
|
||||
assertLife(playerB, 20);
|
||||
assertPermanentCount(playerA, "Sorin, Lord of Innistrad", 1);
|
||||
assertPermanentCount(playerA, "Vampire", 1);
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testCard2() {
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerA, "Sorin, Lord of Innistrad");
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerA, "Sejiri Merfolk");
|
||||
|
||||
addCounters(1, Constants.PhaseStep.UPKEEP, playerA, "Sorin, Lord of Innistrad", CounterType.LOYALTY, 1);
|
||||
activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "-2: You get an emblem with \"[creature you control get +1/+0. ]\". ");
|
||||
activateAbility(3, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "-2: You get an emblem with \"[creature you control get +1/+0. ]\". ");
|
||||
setStopAt(3, Constants.PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 20);
|
||||
assertLife(playerB, 20);
|
||||
assertPermanentCount(playerA, "Sorin, Lord of Innistrad", 0);
|
||||
assertPermanentCount(playerA, "Sejiri Merfolk", 1);
|
||||
assertPowerToughness(playerA, "Sejiri Merfolk", 4, 1, Filter.ComparisonScope.Any);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testCard3() {
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerA, "Sorin, Lord of Innistrad");
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerB, "Craw Wurm");
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerB, "Angel of Mercy");
|
||||
|
||||
addCounters(1, Constants.PhaseStep.UPKEEP, playerA, "Sorin, Lord of Innistrad", CounterType.LOYALTY, 3);
|
||||
activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "-6: ", "Craw Wurm^Angel of Mercy");
|
||||
setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 23);
|
||||
assertLife(playerB, 20);
|
||||
assertPermanentCount(playerA, "Sorin, Lord of Innistrad", 0);
|
||||
assertPermanentCount(playerA, "Craw Wurm", 1);
|
||||
assertPermanentCount(playerB, "Craw Wurm", 0);
|
||||
assertPermanentCount(playerA, "Angel of Mercy", 1);
|
||||
assertPermanentCount(playerB, "Angel of Mercy", 0);
|
||||
}
|
||||
|
||||
}
|
|
@ -36,6 +36,7 @@ import mage.Constants;
|
|||
import mage.Constants.PhaseStep;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.ActivatedAbility;
|
||||
import mage.counters.Counter;
|
||||
import mage.filter.FilterPermanent;
|
||||
import mage.filter.common.FilterAttackingCreature;
|
||||
import mage.filter.common.FilterCreatureForCombat;
|
||||
|
@ -80,7 +81,7 @@ public class TestPlayer extends ComputerPlayer<TestPlayer> {
|
|||
command = command.substring(command.indexOf("activate:") + 9);
|
||||
String[] groups = command.split(";");
|
||||
for (Ability ability: this.getPlayable(game, true)) {
|
||||
if (ability.toString().equals(groups[0])) {
|
||||
if (ability.toString().startsWith(groups[0])) {
|
||||
if (groups.length > 1) {
|
||||
addTargets(ability, groups, game);
|
||||
}
|
||||
|
@ -90,6 +91,18 @@ public class TestPlayer extends ComputerPlayer<TestPlayer> {
|
|||
}
|
||||
}
|
||||
}
|
||||
if (action.getAction().startsWith("addCounters:")) {
|
||||
String command = action.getAction();
|
||||
command = command.substring(command.indexOf("addCounters:") + 12);
|
||||
String[] groups = command.split(";");
|
||||
for (Permanent permanent : game.getBattlefield().getAllActivePermanents()) {
|
||||
if (permanent.getName().equals(groups[0])) {
|
||||
Counter counter = new Counter(groups[1], Integer.parseInt(groups[2]));
|
||||
permanent.addCounters(counter, game);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pass();
|
||||
|
@ -158,18 +171,21 @@ public class TestPlayer extends ComputerPlayer<TestPlayer> {
|
|||
}
|
||||
else if (group.startsWith("target=")) {
|
||||
target = group.substring(group.indexOf("target=") + 7);
|
||||
for (Permanent permanent: game.getBattlefield().getAllActivePermanents()) {
|
||||
if (permanent.getName().equals(target)) {
|
||||
ability.getTargets().get(0).addTarget(permanent.getId(), ability, game);
|
||||
break;
|
||||
String[] targets = target.split("\\^");
|
||||
for (String t: targets) {
|
||||
for (Permanent permanent: game.getBattlefield().getAllActivePermanents()) {
|
||||
if (permanent.getName().equals(t)) {
|
||||
ability.getTargets().get(0).addTarget(permanent.getId(), ability, game);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
Iterator<StackObject> it = game.getStack().iterator();
|
||||
while (it.hasNext()) {
|
||||
StackObject object = it.next();
|
||||
if (object.getName().equals(target)) {
|
||||
ability.getTargets().get(0).addTarget(object.getId(), ability, game);
|
||||
break;
|
||||
Iterator<StackObject> it = game.getStack().iterator();
|
||||
while (it.hasNext()) {
|
||||
StackObject object = it.next();
|
||||
if (object.getName().equals(t)) {
|
||||
ability.getTargets().get(0).addTarget(object.getId(), ability, game);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,6 +15,7 @@ import org.mage.test.serverside.base.MageTestPlayerBase;
|
|||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import mage.Constants.PhaseStep;
|
||||
import mage.counters.Counter;
|
||||
import mage.counters.CounterType;
|
||||
import org.mage.test.player.TestPlayer;
|
||||
|
||||
|
@ -156,7 +157,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns card list containter for specified game zone and player.
|
||||
*
|
||||
|
@ -490,7 +491,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
player.addAction(turnNum, step, "activate:" + ability + ";target=" + targetName);
|
||||
}
|
||||
|
||||
public void useAbility(int turnNum, PhaseStep step, TestPlayer player, String cardName) {
|
||||
public void addCounters(int turnNum, PhaseStep step, TestPlayer player, String cardName, CounterType type, int count) {
|
||||
player.addAction(turnNum, step, "addCounters:" + cardName + ";" + type.getName() + ";" + count);
|
||||
}
|
||||
|
||||
public void attack(int turnNum, TestPlayer player, String attacker) {
|
||||
|
|
|
@ -30,12 +30,9 @@ package mage.abilities.effects.common;
|
|||
|
||||
import mage.Constants.Outcome;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.game.Game;
|
||||
import mage.game.command.Emblem;
|
||||
import mage.game.permanent.token.Token;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -67,6 +64,9 @@ public class GetEmblemEffect extends OneShotEffect<GetEmblemEffect> {
|
|||
newEmblem.setSourceId(source.getSourceId());
|
||||
newEmblem.setControllerId(source.getControllerId());
|
||||
game.getState().getCommand().add(newEmblem);
|
||||
for (Ability ability: newEmblem.getAbilities()) {
|
||||
game.getState().addAbility(ability);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -27,22 +27,19 @@
|
|||
*/
|
||||
package mage.game.command;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.MageInt;
|
||||
import mage.ObjectColor;
|
||||
import mage.abilities.Abilities;
|
||||
import mage.abilities.AbilitiesImpl;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.TriggeredAbility;
|
||||
import mage.abilities.costs.mana.ManaCost;
|
||||
import mage.abilities.costs.mana.ManaCosts;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author nantuko
|
||||
|
@ -82,25 +79,13 @@ public class Emblem implements CommandObject {
|
|||
|
||||
public void setControllerId(UUID controllerId) {
|
||||
this.controllerId = controllerId;
|
||||
this.abilites.setControllerId(controllerId);
|
||||
}
|
||||
|
||||
public void setSourceId(UUID sourceId) {
|
||||
this.sourceId = sourceId;
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public void checkTriggers(GameEvent event, Game game) {
|
||||
// // we have to use Zone.BATTLEFIELD to use the same predefined abilities (like SpellCastTriggeredAbility)
|
||||
// // and not create duplicates
|
||||
// for (TriggeredAbility ability: getAbilities().getTriggeredAbilities(Constants.Zone.BATTLEFIELD)) {
|
||||
// ability.setControllerId(getControllerId());
|
||||
// ability.setSourceId(getSourceId());
|
||||
// if (ability.checkTrigger(event, game)) {
|
||||
// ability.trigger(game, getControllerId());
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "";
|
||||
|
@ -162,6 +147,7 @@ public class Emblem implements CommandObject {
|
|||
return this.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Emblem copy() {
|
||||
return new Emblem(this);
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue