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Merge branch 'master' of https://github.com/magefree/mage
This commit is contained in:
commit
1e8e95fee8
2 changed files with 6 additions and 4 deletions
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@ -103,7 +103,7 @@ class VizierOfTheMenagerieTopCardRevealedEffect extends ContinuousEffectImpl {
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if (topCard != null) {
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if (topCard != null) {
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MageObject vizierOfTheMenagerie = source.getSourceObject(game);
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MageObject vizierOfTheMenagerie = source.getSourceObject(game);
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if (vizierOfTheMenagerie != null) {
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if (vizierOfTheMenagerie != null) {
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controller.lookAtCards("Top card of " + vizierOfTheMenagerie.getLogName() + " controller's library", topCard, game);
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controller.lookAtCards("Top card of " + vizierOfTheMenagerie.getIdName() + " controller's library", topCard, game);
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}
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}
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}
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}
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}
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}
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@ -149,8 +149,9 @@ class VizierOfTheMenagerieTopCardCastEffect extends AsThoughEffectImpl {
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if (vizierOfTheMenagerie != null
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if (vizierOfTheMenagerie != null
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&& topCard != null) {
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&& topCard != null) {
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if (topCard == card
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if (topCard == card
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&& topCard.isCreature()) {
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&& topCard.isCreature()
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return controller.cast(topCard.getSpellAbility(), game, false);
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&& game.canPlaySorcery(controller.getId())) {
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return true;
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}
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}
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}
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}
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}
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}
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@ -2714,6 +2714,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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}
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}
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}
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}
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// Check to play revealed cards
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for (Cards cards : game.getState().getRevealed().values()) {
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for (Cards cards : game.getState().getRevealed().values()) {
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for (Card card : cards.getCards(game)) {
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for (Card card : cards.getCards(game)) {
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if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game)) {
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if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game)) {
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@ -2729,7 +2730,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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for (UUID playerInRangeId : game.getState().getPlayersInRange(getId(), game)) {
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for (UUID playerInRangeId : game.getState().getPlayersInRange(getId(), game)) {
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Player player = game.getPlayer(playerInRangeId);
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Player player = game.getPlayer(playerInRangeId);
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if (player != null) {
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if (player != null) {
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if (player.isTopCardRevealed() && player.getLibrary().hasCards()) {
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if (/*player.isTopCardRevealed() &&*/player.getLibrary().hasCards()) {
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Card card = player.getLibrary().getFromTop(game);
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Card card = player.getLibrary().getFromTop(game);
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if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, getId(), game)) {
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if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, getId(), game)) {
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for (ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
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for (ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
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