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* Fixed 10 cards with "all permanents becomes" effect that it revoke colors instead doesn't change that;
* Affected cards: Jolrael, Empress of Beasts, Life // Death, Living Lands, Living Plane, Natural Affinity, Natural Emergence, Nature's Revolt, Rude Awakening, Sylvan Awakening, Thelonite Druid
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cf421aba22
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256dc94c80
11 changed files with 35 additions and 34 deletions
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@ -105,7 +105,7 @@ class JolraelEmpressOfBeastsEffect extends OneShotEffect {
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if (targetPlayer != null) {
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FilterPermanent filter = new FilterLandPermanent();
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filter.add(new ControllerIdPredicate(targetPlayer.getId()));
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game.addEffect(new BecomesCreatureAllEffect(new CreatureToken(3, 3), "lands", filter, Duration.EndOfTurn), source);
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game.addEffect(new BecomesCreatureAllEffect(new CreatureToken(3, 3), "lands", filter, Duration.EndOfTurn, false), source);
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return true;
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}
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return false;
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@ -62,7 +62,7 @@ public class LifeDeath extends SplitCard {
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// Life
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// All lands you control become 1/1 creatures until end of turn. They're still lands.
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getLeftHalfCard().getSpellAbility().addEffect(new BecomesCreatureAllEffect(new CreatureToken(1, 1), "lands",
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new FilterControlledLandPermanent("lands you control"), Duration.EndOfTurn));
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new FilterControlledLandPermanent("lands you control"), Duration.EndOfTurn, false));
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// Death
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// Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
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@ -58,7 +58,7 @@ public class LivingLands extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}");
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// All Forests are 1/1 creatures that are still lands.
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ContinuousEffect effect = new BecomesCreatureAllEffect(new CreatureToken(1, 1), "lands", filter, Duration.WhileOnBattlefield);
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ContinuousEffect effect = new BecomesCreatureAllEffect(new CreatureToken(1, 1), "lands", filter, Duration.WhileOnBattlefield, false);
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effect.getDependencyTypes().add(DependencyType.BecomeForest);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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}
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@ -53,7 +53,7 @@ public class LivingPlane extends CardImpl {
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this.addSuperType(SuperType.WORLD);
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// All lands are 1/1 creatures that are still lands.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAllEffect(new CreatureToken(1, 1), "lands", StaticFilters.FILTER_LANDS, Duration.WhileOnBattlefield)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAllEffect(new CreatureToken(1, 1), "lands", StaticFilters.FILTER_LANDS, Duration.WhileOnBattlefield, false)));
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}
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public LivingPlane(final LivingPlane card) {
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@ -53,7 +53,7 @@ public class NaturalAffinity extends CardImpl {
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super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{G}");
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// All lands become 2/2 creatures until end of turn. They're still lands.
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this.getSpellAbility().addEffect(new BecomesCreatureAllEffect(new CreatureToken(2, 2), "lands", StaticFilters.FILTER_LANDS, Duration.EndOfTurn));
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this.getSpellAbility().addEffect(new BecomesCreatureAllEffect(new CreatureToken(2, 2), "lands", StaticFilters.FILTER_LANDS, Duration.EndOfTurn, false));
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}
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public NaturalAffinity(final NaturalAffinity card) {
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@ -47,6 +47,7 @@ import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.permanent.token.TokenImpl;
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import mage.game.permanent.token.Token;
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import mage.game.permanent.token.custom.CreatureToken;
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/**
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*
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@ -68,9 +69,11 @@ public class NaturalEmergence extends CardImpl {
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Effect effect = new ReturnToHandChosenControlledPermanentEffect(filter);
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effect.setText("return a red or green enchantment you control to its owner's hand");
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this.addAbility(new EntersBattlefieldTriggeredAbility(effect, false));
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// Lands you control are 2/2 creatures with first strike. They're still lands.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAllEffect(new NaturalEmergenceToken(),
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"lands", new FilterControlledLandPermanent("lands you control"), Duration.WhileOnBattlefield)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAllEffect(
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new CreatureToken(2, 2, "2/2 creatures with first strike").withAbility(FirstStrikeAbility.getInstance()),
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"lands", new FilterControlledLandPermanent("lands you control"), Duration.WhileOnBattlefield, false)));
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}
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public NaturalEmergence(final NaturalEmergence card) {
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@ -81,22 +84,4 @@ public class NaturalEmergence extends CardImpl {
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public NaturalEmergence copy() {
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return new NaturalEmergence(this);
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}
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}
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class NaturalEmergenceToken extends TokenImpl {
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public NaturalEmergenceToken() {
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super("Land", "2/2 creatures with first strike");
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cardType.add(CardType.CREATURE);
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power = new MageInt(2);
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toughness = new MageInt(2);
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this.addAbility(FirstStrikeAbility.getInstance());
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}
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public NaturalEmergenceToken(final NaturalEmergenceToken token) {
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super(token);
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}
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public NaturalEmergenceToken copy() {
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return new NaturalEmergenceToken(this);
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}
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}
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}
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@ -53,7 +53,7 @@ public class NaturesRevolt extends CardImpl {
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// All lands are 2/2 creatures that are still lands.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAllEffect(new CreatureToken(2, 2),
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"lands", new FilterLandPermanent(), Duration.WhileOnBattlefield)));
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"lands", new FilterLandPermanent(), Duration.WhileOnBattlefield, false)));
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}
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public NaturesRevolt(final NaturesRevolt card) {
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@ -58,7 +58,7 @@ public class RudeAwakening extends CardImpl {
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this.getSpellAbility().addEffect(new UntapAllLandsControllerEffect());
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// or until end of turn, lands you control become 2/2 creatures that are still lands.
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Mode mode = new Mode();
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mode.getEffects().add(new BecomesCreatureAllEffect(new CreatureToken(2, 2), "lands", new FilterControlledLandPermanent("lands you control"), Duration.EndOfTurn));
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mode.getEffects().add(new BecomesCreatureAllEffect(new CreatureToken(2, 2), "lands", new FilterControlledLandPermanent("lands you control"), Duration.EndOfTurn, false));
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this.getSpellAbility().getModes().addMode(mode);
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// Entwine {2}{G}
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@ -55,7 +55,8 @@ public class SylvanAwakening extends CardImpl {
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new SylvanAwakeningToken(),
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"lands",
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new FilterControlledLandPermanent("all lands you control"),
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Duration.UntilYourNextTurn)
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Duration.UntilYourNextTurn,
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false)
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);
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}
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@ -68,7 +68,7 @@ public class TheloniteDruid extends CardImpl {
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this.toughness = new MageInt(1);
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// {1}{G}, {tap}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
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ContinuousEffect effect = new BecomesCreatureAllEffect(new CreatureToken(2, 3), "Forests", filter, Duration.EndOfTurn);
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ContinuousEffect effect = new BecomesCreatureAllEffect(new CreatureToken(2, 3), "Forests", filter, Duration.EndOfTurn, false);
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effect.getDependencyTypes().add(DependencyType.BecomeForest);
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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effect,
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@ -54,19 +54,22 @@ public class BecomesCreatureAllEffect extends ContinuousEffectImpl {
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protected Token token;
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protected String type;
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private final FilterPermanent filter;
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private boolean loseColor = true;
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public BecomesCreatureAllEffect(Token token, String type, FilterPermanent filter, Duration duration) {
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public BecomesCreatureAllEffect(Token token, String type, FilterPermanent filter, Duration duration, boolean loseColor) {
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super(duration, Outcome.BecomeCreature);
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this.token = token;
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this.type = type;
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this.filter = filter;
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this.loseColor = loseColor;
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}
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public BecomesCreatureAllEffect(final BecomesCreatureAllEffect effect) {
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super(effect);
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token = effect.token.copy();
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type = effect.type;
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this.token = effect.token.copy();
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this.type = effect.type;
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this.filter = effect.filter.copy();
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this.loseColor = effect.loseColor;
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}
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@Override
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@ -94,6 +97,7 @@ public class BecomesCreatureAllEffect extends ContinuousEffectImpl {
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} else {
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affectedPermanents = new HashSet<>(game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game));
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}
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for(Permanent permanent : affectedPermanents) {
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if (permanent != null) {
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switch (layer) {
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@ -114,13 +118,22 @@ public class BecomesCreatureAllEffect extends ContinuousEffectImpl {
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}
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}
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break;
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case ColorChangingEffects_5:
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if (sublayer == SubLayer.NA) {
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if (this.loseColor) {
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permanent.getColor(game).setBlack(false);
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permanent.getColor(game).setGreen(false);
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permanent.getColor(game).setBlue(false);
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permanent.getColor(game).setWhite(false);
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permanent.getColor(game).setRed(false);
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}
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if (token.getColor(game).hasColor()) {
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permanent.getColor(game).setColor(token.getColor(game));
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permanent.getColor(game).addColor(token.getColor(game));
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}
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}
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break;
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case AbilityAddingRemovingEffects_6:
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if (sublayer == SubLayer.NA) {
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if (!token.getAbilities().isEmpty()) {
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@ -130,6 +143,7 @@ public class BecomesCreatureAllEffect extends ContinuousEffectImpl {
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}
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}
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break;
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case PTChangingEffects_7:
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if (sublayer == SubLayer.SetPT_7b) {
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int power = token.getPower().getValue();
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@ -139,6 +153,7 @@ public class BecomesCreatureAllEffect extends ContinuousEffectImpl {
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permanent.getToughness().setValue(toughness);
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}
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}
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break;
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}
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}
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}
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