Merged with TargetImpl fix.

This commit is contained in:
magenoxx 2011-02-14 22:48:09 +03:00
commit 27ba42fa06
42 changed files with 1678 additions and 249 deletions

View file

@ -256,7 +256,13 @@ class CardRarityComparator implements Comparator<MageCard> {
@Override
public int compare(MageCard o1, MageCard o2) {
return o1.getOriginal().getRarity().compareTo(o2.getOriginal().getRarity());
int val = o1.getOriginal().getRarity().compareTo(o2.getOriginal().getRarity());
if (val == 0) {
return o1.getOriginal().getName().compareTo(o2.getOriginal().getName());
}
else {
return val;
}
}
}
@ -265,7 +271,13 @@ class CardCostComparator implements Comparator<MageCard> {
@Override
public int compare(MageCard o1, MageCard o2) {
return Integer.valueOf(o1.getOriginal().getConvertedManaCost()).compareTo(Integer.valueOf(o2.getOriginal().getConvertedManaCost()));
int val = Integer.valueOf(o1.getOriginal().getConvertedManaCost()).compareTo(Integer.valueOf(o2.getOriginal().getConvertedManaCost()));
if (val == 0) {
return o1.getOriginal().getName().compareTo(o2.getOriginal().getName());
}
else {
return val;
}
}
}
@ -274,7 +286,13 @@ class CardColorComparator implements Comparator<MageCard> {
@Override
public int compare(MageCard o1, MageCard o2) {
return o1.getOriginal().getColor().compareTo(o2.getOriginal().getColor());
int val = o1.getOriginal().getColor().compareTo(o2.getOriginal().getColor());
if (val == 0) {
return o1.getOriginal().getName().compareTo(o2.getOriginal().getName());
}
else {
return val;
}
}
}

View file

@ -35,7 +35,7 @@
<Group type="102" attributes="0">
<Component id="jPanel1" min="-2" max="-2" attributes="0"/>
<EmptySpace min="-2" pref="0" max="-2" attributes="0"/>
<Component id="jScrollPane1" pref="321" max="32767" attributes="0"/>
<Component id="jScrollPane1" pref="23" max="32767" attributes="0"/>
</Group>
</Group>
</DimensionLayout>

View file

@ -292,7 +292,13 @@ class CardViewRarityComparator implements Comparator<CardView> {
@Override
public int compare(CardView o1, CardView o2) {
return o1.getRarity().compareTo(o2.getRarity());
int val = o1.getRarity().compareTo(o2.getRarity());
if (val == 0) {
return o1.getName().compareTo(o2.getName());
}
else {
return val;
}
}
}
@ -301,7 +307,13 @@ class CardViewCostComparator implements Comparator<CardView> {
@Override
public int compare(CardView o1, CardView o2) {
return Integer.valueOf(o1.getConvertedManaCost()).compareTo(Integer.valueOf(o2.getConvertedManaCost()));
int val = Integer.valueOf(o1.getConvertedManaCost()).compareTo(Integer.valueOf(o2.getConvertedManaCost()));
if (val == 0) {
return o1.getName().compareTo(o2.getName());
}
else {
return val;
}
}
}
@ -310,7 +322,13 @@ class CardViewColorComparator implements Comparator<CardView> {
@Override
public int compare(CardView o1, CardView o2) {
return o1.getColor().compareTo(o2.getColor());
int val = o1.getColor().compareTo(o2.getColor());
if (val == 0) {
return o1.getName().compareTo(o2.getName());
}
else {
return val;
}
}
}

View file

@ -276,7 +276,7 @@ public class NewTournamentDialog extends MageDialog {
tOptions.setTournamentType(tournamentType.getName());
tOptions.getPlayerTypes().add("Human");
for (TournamentPlayerPanel player: players) {
tOptions.getPlayerTypes().add(player.getPlayerType());
tOptions.getPlayerTypes().add((String) player.getPlayerType().getSelectedItem());
}
if (tournamentType.isDraft()) {
DraftOptions options = new DraftOptions();
@ -347,12 +347,33 @@ public class NewTournamentDialog extends MageDialog {
pack.setModel(new DefaultComboBoxModel(Sets.getInstance().values().toArray()));
pnlPacks.add(pack);
packs.add(pack);
pack.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
packActionPerformed(evt);
}
});
}
this.pack();
this.revalidate();
this.repaint();
}
private void packActionPerformed(java.awt.event.ActionEvent evt) {
boolean start = false;
int selectedIndex = 0;
for (JComboBox pack: packs) {
if (!start) {
if (evt.getSource().equals(pack)) {
start = true;
selectedIndex = pack.getSelectedIndex();
}
}
else {
pack.setSelectedIndex(selectedIndex);
}
}
}
private void createPlayers(int numPlayers) {
if (numPlayers > players.size()) {
while (players.size() != numPlayers) {
@ -373,12 +394,33 @@ public class NewTournamentDialog extends MageDialog {
this.pnlOtherPlayers.removeAll();
for (TournamentPlayerPanel panel: players) {
this.pnlOtherPlayers.add(panel);
panel.getPlayerType().addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
playerActionPerformed(evt);
}
});
}
this.pack();
this.revalidate();
this.repaint();
}
private void playerActionPerformed(java.awt.event.ActionEvent evt) {
boolean start = false;
int selectedIndex = 0;
for (TournamentPlayerPanel player: players) {
if (!start) {
if (evt.getSource().equals(player.getPlayerType())) {
start = true;
selectedIndex = player.getPlayerType().getSelectedIndex();
}
}
else {
player.getPlayerType().setSelectedIndex(selectedIndex);
}
}
}
public TableView getTable() {
return table;
}

View file

@ -36,6 +36,7 @@ package mage.client.table;
import java.util.UUID;
import javax.swing.DefaultComboBoxModel;
import javax.swing.JComboBox;
import mage.client.MageFrame;
import mage.client.remote.Session;
@ -59,8 +60,8 @@ public class TournamentPlayerPanel extends javax.swing.JPanel {
this.lblPlayerNum.setText("Player " + playerNum);
}
public String getPlayerType() {
return (String) this.cbPlayerType.getSelectedItem();
public JComboBox getPlayerType() {
return this.cbPlayerType;
}
public boolean joinTournamentTable(UUID roomId, UUID tableId) {

View file

@ -0,0 +1,656 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.player.ai;
import mage.Constants.Outcome;
import mage.Constants.PhaseStep;
import mage.Constants.RangeOfInfluence;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.SearchEffect;
import mage.cards.Card;
import mage.cards.Cards;
import mage.choices.Choice;
import mage.filter.FilterAbility;
import mage.game.Game;
import mage.game.combat.Combat;
import mage.game.combat.CombatGroup;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.StackAbility;
import mage.game.stack.StackObject;
import mage.game.turn.*;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetCard;
import mage.util.Logging;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.UUID;
import java.util.concurrent.*;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
*
* @author nantuko
*/
public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements Player {
private static final transient Logger logger = Logging.getLogger(ComputerPlayer6.class.getName());
private static final ExecutorService pool = Executors.newFixedThreadPool(1);
protected int maxDepth;
protected int maxNodes;
protected LinkedList<Ability> actions = new LinkedList<Ability>();
protected List<UUID> targets = new ArrayList<UUID>();
protected List<String> choices = new ArrayList<String>();
protected Combat combat;
protected int currentScore;
protected SimulationNode2 root;
public ComputerPlayer6(String name, RangeOfInfluence range) {
super(name, range);
maxDepth = Config2.maxDepth;
maxNodes = Config2.maxNodes;
}
public ComputerPlayer6(final ComputerPlayer6 player) {
super(player);
this.maxDepth = player.maxDepth;
this.currentScore = player.currentScore;
if (player.combat != null)
this.combat = player.combat.copy();
for (Ability ability: player.actions) {
actions.add(ability);
}
for (UUID targetId: player.targets) {
targets.add(targetId);
}
for (String choice: player.choices) {
choices.add(choice);
}
}
@Override
public ComputerPlayer6 copy() {
return new ComputerPlayer6(this);
}
@Override
public void priority(Game game) {
logState(game);
game.firePriorityEvent(playerId);
switch (game.getTurn().getStepType()) {
case UPKEEP:
case DRAW:
pass();
break;
case PRECOMBAT_MAIN:
case POSTCOMBAT_MAIN:
if (game.getActivePlayerId().equals(playerId)) {
Player player = game.getPlayer(playerId);
System.out.println("Turn::"+game.getTurnNum());
System.out.println("[" + game.getPlayer(playerId).getName() + "] " + game.getTurn().getStepType().name() +", life=" + player.getLife());
String s = "[";
for (Card card : player.getHand().getCards(game)) {
s += card.getName() + ";";
}
s += "]";
System.out.println("Hand: " + s);
s = "[";
for (Permanent permanent : game.getBattlefield().getAllPermanents()) {
if (permanent.getOwnerId().equals(player.getId())) {
s += permanent.getName() + ";";
}
}
s += "]";
System.out.println("Permanents: " + s);
}
if (actions.size() == 0) {
calculateActions(game);
}
act(game);
break;
case BEGIN_COMBAT:
case DECLARE_ATTACKERS:
case DECLARE_BLOCKERS:
case COMBAT_DAMAGE:
case END_COMBAT:
case END_TURN:
pass();
break;
case CLEANUP:
pass();
break;
}
}
protected void act(Game game) {
if (actions == null || actions.size() == 0)
pass();
else {
boolean usedStack = false;
while (actions.peek() != null) {
Ability ability = actions.poll();
System.out.println("[" + game.getPlayer(playerId).getName() + "] Action: " + ability.toString());
this.activateAbility((ActivatedAbility) ability, game);
if (ability.isUsesStack())
usedStack = true;
}
if (usedStack)
pass();
}
}
protected void calculateActions(Game game) {
currentScore = GameStateEvaluator2.evaluate(playerId, game);
if (!getNextAction(game)) {
Game sim = createSimulation(game);
SimulationNode2.resetCount();
root = new SimulationNode2(sim, maxDepth, playerId);
logger.info("simulating actions");
addActionsTimed(new FilterAbility());
if (root.children.size() > 0) {
root = root.children.get(0);
int bestScore = GameStateEvaluator2.evaluate(playerId, root.getGame());
if (bestScore > currentScore) {
actions = new LinkedList<Ability>(root.abilities);
combat = root.combat;
}
}
}
}
protected boolean getNextAction(Game game) {
if (root != null && root.children.size() > 0) {
SimulationNode2 test = root;
root = root.children.get(0);
while (root.children.size() > 0 && !root.playerId.equals(playerId)) {
test = root;
root = root.children.get(0);
}
logger.info("simlating -- game value:" + game.getState().getValue() + " test value:" + test.gameValue);
if (root.playerId.equals(playerId) && root.abilities != null && game.getState().getValue() == test.gameValue) {
logger.info("simulating -- continuing previous action chain");
actions = new LinkedList<Ability>(root.abilities);
combat = root.combat;
return true;
}
else {
return false;
}
}
return false;
}
protected int minimaxAB(SimulationNode2 node, FilterAbility filter, int depth, int alpha, int beta) {
UUID currentPlayerId = node.getGame().getPlayerList().get();
SimulationNode2 bestChild = null;
for (SimulationNode2 child: node.getChildren()) {
if (alpha >= beta) {
logger.info("alpha beta pruning");
break;
}
if (SimulationNode2.nodeCount > maxNodes) {
logger.info("simulating -- reached end-state, count=" + SimulationNode2.nodeCount);
break;
}
int val = addActions(child, filter, depth-1, alpha, beta);
if (!currentPlayerId.equals(playerId)) {
if (val < beta) {
beta = val;
bestChild = child;
if (node.getCombat() == null)
node.setCombat(child.getCombat());
}
}
else {
if (val > alpha) {
alpha = val;
bestChild = child;
if (node.getCombat() == null)
node.setCombat(child.getCombat());
}
}
}
node.children.clear();
if (bestChild != null)
node.children.add(bestChild);
if (!currentPlayerId.equals(playerId)) {
//logger.info("returning minimax beta: " + beta);
return beta;
}
else {
//logger.info("returning minimax alpha: " + alpha);
return alpha;
}
}
protected SearchEffect getSearchEffect(StackAbility ability) {
for (Effect effect: ability.getEffects()) {
if (effect instanceof SearchEffect) {
return (SearchEffect) effect;
}
}
return null;
}
protected void resolve(SimulationNode2 node, int depth, Game game) {
StackObject ability = game.getStack().pop();
if (ability instanceof StackAbility) {
SearchEffect effect = getSearchEffect((StackAbility) ability);
if (effect != null && ability.getControllerId().equals(playerId)) {
Target target = effect.getTarget();
if (!target.doneChosing()) {
for (UUID targetId: target.possibleTargets(ability.getSourceId(), ability.getControllerId(), game)) {
Game sim = game.copy();
StackAbility newAbility = (StackAbility) ability.copy();
SearchEffect newEffect = getSearchEffect((StackAbility) newAbility);
newEffect.getTarget().addTarget(targetId, newAbility, sim);
sim.getStack().push(newAbility);
SimulationNode2 newNode = new SimulationNode2(sim, depth, ability.getControllerId());
node.children.add(newNode);
newNode.getTargets().add(targetId);
logger.fine("simulating search -- node#: " + SimulationNode2.getCount() + "for player: " + sim.getPlayer(ability.getControllerId()).getName());
}
return;
}
}
}
//logger.info("simulating resolve ");
ability.resolve(game);
game.applyEffects();
game.getPlayers().resetPassed();
game.getPlayerList().setCurrent(game.getActivePlayerId());
}
protected void addActionsTimed(final FilterAbility filter) {
FutureTask<Integer> task = new FutureTask<Integer>(new Callable<Integer>() {
public Integer call() throws Exception
{
return addActions(root, filter, maxDepth, Integer.MIN_VALUE, Integer.MAX_VALUE);
}
});
pool.execute(task);
try {
task.get(Config2.maxThinkSeconds, TimeUnit.MINUTES);
} catch (TimeoutException e) {
logger.info("simulating - timed out");
task.cancel(true);
} catch (ExecutionException e) {
e.printStackTrace();
task.cancel(true);
} catch (InterruptedException e) {
e.printStackTrace();
task.cancel(true);
}
}
protected int addActions(SimulationNode2 node, FilterAbility filter, int depth, int alpha, int beta) {
logger.fine("addActions: " + depth + ", alpha=" + alpha + ", beta=" + beta);
Game game = node.getGame();
int val;
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.info("interrupted");
val = GameStateEvaluator2.evaluate(playerId, game);
return val;
}
if (depth <= 0 || SimulationNode2.nodeCount > maxNodes || game.isGameOver()) {
logger.fine("simulating -- reached end state, node count=" + SimulationNode2.nodeCount + ", depth=" + depth);
val = GameStateEvaluator2.evaluate(playerId, game);
return val;
}
else if (node.getChildren().size() > 0) {
logger.fine("simulating -- somthing added children:" + node.getChildren().size());
val = minimaxAB(node, filter, depth-1, alpha, beta);
return val;
}
else {
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- alpha: " + alpha + " beta: " + beta + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + (node.getPlayerId().equals(playerId) ? "yes" : "no"));
if (allPassed(game)) {
if (!game.getStack().isEmpty()) {
resolve(node, depth, game);
}
else {
game.getPlayers().resetPassed();
playNext(game, game.getActivePlayerId(), node);
}
}
if (game.isGameOver()) {
val = GameStateEvaluator2.evaluate(playerId, game);
}
else if (node.getChildren().size() > 0) {
//declared attackers or blockers or triggered abilities
logger.fine("simulating -- attack/block/trigger added children:" + node.getChildren().size());
val = minimaxAB(node, filter, depth-1, alpha, beta);
}
else {
val = simulatePriority(node, game, filter, depth, alpha, beta);
}
}
if (logger.isLoggable(Level.FINE))
logger.fine("returning -- score: " + val + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(node.getPlayerId()).getName());
return val;
}
protected int simulatePriority(SimulationNode2 node, Game game, FilterAbility filter, int depth, int alpha, int beta) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.info("interrupted");
return GameStateEvaluator2.evaluate(playerId, game);
}
node.setGameValue(game.getState().getValue());
SimulatedPlayer2 currentPlayer = (SimulatedPlayer2) game.getPlayer(game.getPlayerList().get());
//logger.info("simulating -- player " + currentPlayer.getName());
SimulationNode2 bestNode = null;
List<Ability> allActions = currentPlayer.simulatePriority(game, filter);
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- adding " + allActions.size() + " children:" + allActions);
for (Ability action: allActions) {
Game sim = game.copy();
if (sim.getPlayer(currentPlayer.getId()).activateAbility((ActivatedAbility) action.copy(), sim)) {
sim.applyEffects();
if (!sim.isGameOver() && action.isUsesStack()) {
// only pass if the last action uses the stack
sim.getPlayer(currentPlayer.getId()).pass();
sim.getPlayerList().getNext();
}
SimulationNode2 newNode = new SimulationNode2(sim, action, depth, currentPlayer.getId());
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- node #:" + SimulationNode2.getCount() + " actions:" + action);
sim.checkStateAndTriggered();
int val = addActions(newNode, filter, depth-1, alpha, beta);
if (!currentPlayer.getId().equals(playerId)) {
if (val < beta) {
beta = val;
bestNode = newNode;
node.setCombat(newNode.getCombat());
}
}
else {
if (val > alpha) {
alpha = val;
bestNode = newNode;
node.setCombat(newNode.getCombat());
if (node.getTargets().size() > 0)
targets = node.getTargets();
if (node.getChoices().size() > 0)
choices = node.getChoices();
}
}
if (alpha >= beta) {
//logger.info("simulating -- pruning");
break;
}
if (SimulationNode2.nodeCount > maxNodes) {
logger.fine("simulating -- reached end-state");
break;
}
}
}
if (bestNode != null) {
node.children.clear();
node.children.add(bestNode);
}
if (!currentPlayer.getId().equals(playerId)) {
//logger.info("returning priority beta: " + beta);
return beta;
}
else {
//logger.info("returning priority alpha: " + alpha);
return alpha;
}
}
protected boolean allPassed(Game game) {
for (Player player: game.getPlayers().values()) {
if (!player.isPassed() && !player.hasLost() && !player.hasLeft())
return false;
}
return true;
}
@Override
public boolean choose(Outcome outcome, Choice choice, Game game) {
if (choices.size() == 0)
return super.choose(outcome, choice, game);
if (!choice.isChosen()) {
for (String achoice: choices) {
choice.setChoice(achoice);
if (choice.isChosen()) {
choices.clear();
return true;
}
}
return false;
}
return true;
}
@Override
public boolean chooseTarget(Cards cards, TargetCard target, Ability source, Game game) {
if (targets.size() == 0)
return super.chooseTarget(cards, target, source, game);
if (!target.doneChosing()) {
for (UUID targetId: targets) {
target.addTarget(targetId, source, game);
if (target.doneChosing()) {
targets.clear();
return true;
}
}
return false;
}
return true;
}
@Override
public boolean choose(Cards cards, TargetCard target, Game game) {
if (targets.size() == 0)
return super.choose(cards, target, game);
if (!target.doneChosing()) {
for (UUID targetId: targets) {
target.add(targetId, game);
if (target.doneChosing()) {
targets.clear();
return true;
}
}
return false;
}
return true;
}
public void playNext(Game game, UUID activePlayerId, SimulationNode2 node) {
boolean skip = false;
while (true) {
Phase currentPhase = game.getPhase();
if (!skip)
currentPhase.getStep().endStep(game, activePlayerId);
game.applyEffects();
switch (currentPhase.getStep().getType()) {
case UNTAP:
game.getPhase().setStep(new UpkeepStep());
break;
case UPKEEP:
game.getPhase().setStep(new DrawStep());
break;
case DRAW:
game.getTurn().setPhase(new PreCombatMainPhase());
game.getPhase().setStep(new PreCombatMainStep());
break;
case PRECOMBAT_MAIN:
game.getTurn().setPhase(new CombatPhase());
game.getPhase().setStep(new BeginCombatStep());
break;
case BEGIN_COMBAT:
game.getPhase().setStep(new DeclareAttackersStep());
break;
case DECLARE_ATTACKERS:
game.getPhase().setStep(new DeclareBlockersStep());
break;
case DECLARE_BLOCKERS:
game.getPhase().setStep(new CombatDamageStep(true));
break;
case COMBAT_DAMAGE:
if (((CombatDamageStep)currentPhase.getStep()).getFirst())
game.getPhase().setStep(new CombatDamageStep(false));
else
game.getPhase().setStep(new EndOfCombatStep());
break;
case END_COMBAT:
game.getTurn().setPhase(new PostCombatMainPhase());
game.getPhase().setStep(new PostCombatMainStep());
break;
case POSTCOMBAT_MAIN:
game.getTurn().setPhase(new EndPhase());
game.getPhase().setStep(new EndStep());
break;
case END_TURN:
game.getPhase().setStep(new CleanupStep());
break;
case CLEANUP:
game.getPhase().getStep().beginStep(game, activePlayerId);
if (!game.checkStateAndTriggered() && !game.isGameOver()) {
game.getState().setActivePlayerId(game.getState().getPlayerList(game.getActivePlayerId()).getNext());
game.getTurn().setPhase(new BeginningPhase());
game.getPhase().setStep(new UntapStep());
}
}
if (!game.getStep().skipStep(game, game.getActivePlayerId())) {
if (game.getTurn().getStepType() == PhaseStep.DECLARE_ATTACKERS) {
game.fireEvent(new GameEvent(GameEvent.EventType.DECLARE_ATTACKERS_STEP_PRE, null, null, activePlayerId));
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARING_ATTACKERS, activePlayerId, activePlayerId))) {
for (Combat engagement: ((SimulatedPlayer2)game.getPlayer(activePlayerId)).addAttackers(game)) {
Game sim = game.copy();
UUID defenderId = game.getOpponents(playerId).iterator().next();
for (CombatGroup group: engagement.getGroups()) {
for (UUID attackerId: group.getAttackers()) {
sim.getPlayer(activePlayerId).declareAttacker(attackerId, defenderId, sim);
}
}
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_ATTACKERS, playerId, playerId));
SimulationNode2 newNode = new SimulationNode2(sim, node.getDepth()-1, activePlayerId);
logger.info("simulating -- node #:" + SimulationNode2.getCount() + " declare attakers");
newNode.setCombat(sim.getCombat());
node.children.add(newNode);
}
}
}
else if (game.getTurn().getStepType() == PhaseStep.DECLARE_BLOCKERS) {
game.fireEvent(new GameEvent(GameEvent.EventType.DECLARE_BLOCKERS_STEP_PRE, null, null, activePlayerId));
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARING_BLOCKERS, activePlayerId, activePlayerId))) {
for (UUID defenderId: game.getCombat().getDefenders()) {
//check if defender is being attacked
if (game.getCombat().isAttacked(defenderId, game)) {
for (Combat engagement: ((SimulatedPlayer2)game.getPlayer(defenderId)).addBlockers(game)) {
Game sim = game.copy();
for (CombatGroup group: engagement.getGroups()) {
for (UUID blockerId: group.getBlockers()) {
group.addBlocker(blockerId, defenderId, sim);
}
}
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_BLOCKERS, playerId, playerId));
SimulationNode2 newNode = new SimulationNode2(sim, node.getDepth()-1, defenderId);
logger.info("simulating -- node #:" + SimulationNode2.getCount() + " declare blockers");
newNode.setCombat(sim.getCombat());
node.children.add(newNode);
}
}
}
}
}
else {
game.getStep().beginStep(game, activePlayerId);
}
if (game.getStep().getHasPriority())
break;
}
else {
skip = true;
}
}
game.checkStateAndTriggered();
}
@Override
public void selectAttackers(Game game) {
logger.info("selectAttackers");
if (combat != null) {
UUID opponentId = game.getCombat().getDefenders().iterator().next();
for (UUID attackerId: combat.getAttackers()) {
logger.info("declare attacker: " + game.getCard(attackerId).getName());
this.declareAttacker(attackerId, opponentId, game);
}
}
}
@Override
public void selectBlockers(Game game) {
logger.info("selectBlockers");
if (combat != null && combat.getGroups().size() > 0) {
List<CombatGroup> groups = game.getCombat().getGroups();
for (int i = 0; i < groups.size(); i++) {
if (i < combat.getGroups().size()) {
for (UUID blockerId: combat.getGroups().get(i).getBlockers()) {
this.declareBlocker(blockerId, groups.get(i).getAttackers().get(0), game);
}
}
}
}
}
/**
* Copies game and replaces all players in copy with simulated players
*
* @param game
* @return a new game object with simulated players
*/
protected Game createSimulation(Game game) {
Game sim = game.copy();
for (Player copyPlayer: sim.getState().getPlayers().values()) {
Player origPlayer = game.getState().getPlayers().get(copyPlayer.getId());
SimulatedPlayer2 newPlayer = new SimulatedPlayer2(copyPlayer.getId(), copyPlayer.getId().equals(playerId));
newPlayer.restore(origPlayer);
sim.getState().getPlayers().put(copyPlayer.getId(), newPlayer);
}
return sim;
}
}

View file

@ -77,6 +77,7 @@ import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.Table;
import mage.game.combat.CombatGroup;
import mage.game.match.Match;
import mage.game.permanent.Permanent;
import mage.game.tournament.Tournament;
import mage.player.ai.utils.RateCard;
@ -795,9 +796,9 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
}
@Override
public void sideboard(Table table, Deck deck) {
public void sideboard(Match match, Deck deck) {
//TODO: improve this
table.fireSubmitDeckEvent(playerId, deck);
match.submitDeck(playerId, deck);
}
@Override

View file

@ -15,6 +15,12 @@
<name>Mage Player AI Minimax</name>
<dependencies>
<dependency>
<groupId>log4j</groupId>
<artifactId>log4j</artifactId>
<version>1.2.14</version>
<type>jar</type>
</dependency>
<dependency>
<groupId>${project.groupId}</groupId>
<artifactId>Mage</artifactId>

View file

@ -39,8 +39,6 @@ import java.util.concurrent.Executors;
import java.util.concurrent.FutureTask;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.Constants.Outcome;
import mage.Constants.PhaseStep;
import mage.Constants.RangeOfInfluence;
@ -79,7 +77,7 @@ import mage.game.turn.UpkeepStep;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetCard;
import mage.util.Logging;
import org.apache.log4j.Logger;
/**
*
@ -87,7 +85,7 @@ import mage.util.Logging;
*/
public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements Player {
private static final transient Logger logger = Logging.getLogger(ComputerPlayer2.class.getName());
private static final transient Logger logger = Logger.getLogger(ComputerPlayer2.class);
private static final ExecutorService pool = Executors.newFixedThreadPool(1);
protected int maxDepth;
@ -177,7 +175,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
Game sim = createSimulation(game);
SimulationNode.resetCount();
root = new SimulationNode(sim, maxDepth, playerId);
logger.fine("simulating actions");
logger.debug("simulating actions");
addActionsTimed(new FilterAbility());
if (root.children.size() > 0) {
root = root.children.get(0);
@ -195,9 +193,9 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
test = root;
root = root.children.get(0);
}
logger.fine("simlating -- game value:" + game.getState().getValue() + " test value:" + test.gameValue);
logger.debug("simlating -- game value:" + game.getState().getValue() + " test value:" + test.gameValue);
if (root.playerId.equals(playerId) && root.abilities != null && game.getState().getValue() == test.gameValue) {
logger.fine("simulating -- continuing previous action chain");
logger.debug("simulating -- continuing previous action chain");
actions = new LinkedList<Ability>(root.abilities);
combat = root.combat;
return true;
@ -214,11 +212,11 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
SimulationNode bestChild = null;
for (SimulationNode child: node.getChildren()) {
if (alpha >= beta) {
logger.fine("alpha beta pruning");
logger.debug("alpha beta pruning");
break;
}
if (SimulationNode.nodeCount > maxNodes) {
logger.fine("simulating -- reached end-state");
logger.debug("simulating -- reached end-state");
break;
}
int val = addActions(child, filter, depth-1, alpha, beta);
@ -243,11 +241,11 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
if (bestChild != null)
node.children.add(bestChild);
if (!currentPlayerId.equals(playerId)) {
logger.fine("returning minimax beta: " + beta);
logger.debug("returning minimax beta: " + beta);
return beta;
}
else {
logger.fine("returning minimax alpha: " + alpha);
logger.debug("returning minimax alpha: " + alpha);
return alpha;
}
}
@ -277,13 +275,13 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
SimulationNode newNode = new SimulationNode(sim, depth, ability.getControllerId());
node.children.add(newNode);
newNode.getTargets().add(targetId);
logger.fine("simulating search -- node#: " + SimulationNode.getCount() + "for player: " + sim.getPlayer(ability.getControllerId()).getName());
logger.debug("simulating search -- node#: " + SimulationNode.getCount() + "for player: " + sim.getPlayer(ability.getControllerId()).getName());
}
return;
}
}
}
logger.fine("simulating resolve ");
logger.debug("simulating resolve ");
ability.resolve(game);
game.applyEffects();
game.getPlayers().resetPassed();
@ -301,12 +299,14 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
try {
task.get(Config.maxThinkSeconds, TimeUnit.SECONDS);
} catch (TimeoutException e) {
logger.fine("simulating - timed out");
logger.debug("simulating - timed out");
task.cancel(true);
} catch (ExecutionException e) {
logger.fatal("Simulation error", e);
task.cancel(true);
} catch (InterruptedException e) {
logger.fatal("Simulation interrupted", e);
task.cancel(true);
}
}
@ -315,20 +315,20 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
int val;
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return GameStateEvaluator.evaluate(playerId, game);
}
if (depth <= 0 || SimulationNode.nodeCount > maxNodes || game.isGameOver()) {
logger.fine("simulating -- reached end state");
logger.debug("simulating -- reached end state");
val = GameStateEvaluator.evaluate(playerId, game);
}
else if (node.getChildren().size() > 0) {
logger.fine("simulating -- somthing added children:" + node.getChildren().size());
logger.debug("simulating -- somthing added children:" + node.getChildren().size());
val = minimaxAB(node, filter, depth-1, alpha, beta);
}
else {
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- alpha: " + alpha + " beta: " + beta + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + (node.getPlayerId().equals(playerId)?"yes":"no"));
if (logger.isDebugEnabled())
logger.debug("simulating -- alpha: " + alpha + " beta: " + beta + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + (node.getPlayerId().equals(playerId)?"yes":"no"));
if (allPassed(game)) {
if (!game.getStack().isEmpty()) {
resolve(node, depth, game);
@ -337,7 +337,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
// int testScore = GameStateEvaluator.evaluate(playerId, game);
// if (testScore < currentScore) {
// // if score at end of step is worse than original score don't check any further
// logger.fine("simulating -- abandoning current check, no immediate benefit");
// logger.debug("simulating -- abandoning current check, no immediate benefit");
// return testScore;
// }
game.getPlayers().resetPassed();
@ -350,7 +350,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
}
else if (node.getChildren().size() > 0) {
//declared attackers or blockers or triggered abilities
logger.fine("simulating -- attack/block/trigger added children:" + node.getChildren().size());
logger.debug("simulating -- attack/block/trigger added children:" + node.getChildren().size());
val = minimaxAB(node, filter, depth-1, alpha, beta);
}
else {
@ -358,8 +358,8 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
}
}
if (logger.isLoggable(Level.FINE))
logger.fine("returning -- score: " + val + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(node.getPlayerId()).getName());
if (logger.isDebugEnabled())
logger.debug("returning -- score: " + val + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(node.getPlayerId()).getName());
return val;
}
@ -367,16 +367,16 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
protected int simulatePriority(SimulationNode node, Game game, FilterAbility filter, int depth, int alpha, int beta) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return GameStateEvaluator.evaluate(playerId, game);
}
node.setGameValue(game.getState().getValue());
SimulatedPlayer currentPlayer = (SimulatedPlayer) game.getPlayer(game.getPlayerList().get());
logger.fine("simulating -- player " + currentPlayer.getName());
logger.debug("simulating -- player " + currentPlayer.getName());
SimulationNode bestNode = null;
List<Ability> allActions = currentPlayer.simulatePriority(game, filter);
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- adding " + allActions.size() + " children:" + allActions);
if (logger.isDebugEnabled())
logger.debug("simulating -- adding " + allActions.size() + " children:" + allActions);
for (Ability action: allActions) {
Game sim = game.copy();
if (sim.getPlayer(currentPlayer.getId()).activateAbility((ActivatedAbility) action.copy(), sim)) {
@ -387,8 +387,8 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
sim.getPlayerList().getNext();
}
SimulationNode newNode = new SimulationNode(sim, action, depth, currentPlayer.getId());
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- node #:" + SimulationNode.getCount() + " actions:" + action);
if (logger.isDebugEnabled())
logger.debug("simulating -- node #:" + SimulationNode.getCount() + " actions:" + action);
sim.checkStateAndTriggered();
int val = addActions(newNode, filter, depth-1, alpha, beta);
if (!currentPlayer.getId().equals(playerId)) {
@ -410,11 +410,11 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
}
}
if (alpha >= beta) {
logger.fine("simulating -- pruning");
logger.debug("simulating -- pruning");
break;
}
if (SimulationNode.nodeCount > maxNodes) {
logger.fine("simulating -- reached end-state");
logger.debug("simulating -- reached end-state");
break;
}
}
@ -424,11 +424,11 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
node.children.add(bestNode);
}
if (!currentPlayer.getId().equals(playerId)) {
logger.fine("returning priority beta: " + beta);
logger.debug("returning priority beta: " + beta);
return beta;
}
else {
logger.fine("returning priority alpha: " + alpha);
logger.debug("returning priority alpha: " + alpha);
return alpha;
}
}
@ -562,7 +562,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
}
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_ATTACKERS, playerId, playerId));
SimulationNode newNode = new SimulationNode(sim, node.getDepth()-1, activePlayerId);
logger.fine("simulating -- node #:" + SimulationNode.getCount() + " declare attakers");
logger.debug("simulating -- node #:" + SimulationNode.getCount() + " declare attakers");
newNode.setCombat(sim.getCombat());
node.children.add(newNode);
}
@ -583,7 +583,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
}
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_BLOCKERS, playerId, playerId));
SimulationNode newNode = new SimulationNode(sim, node.getDepth()-1, defenderId);
logger.fine("simulating -- node #:" + SimulationNode.getCount() + " declare blockers");
logger.debug("simulating -- node #:" + SimulationNode.getCount() + " declare blockers");
newNode.setCombat(sim.getCombat());
node.children.add(newNode);
}
@ -606,7 +606,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
@Override
public void selectAttackers(Game game) {
logger.fine("selectAttackers");
logger.debug("selectAttackers");
if (combat != null) {
UUID opponentId = game.getCombat().getDefenders().iterator().next();
for (UUID attackerId: combat.getAttackers()) {
@ -617,7 +617,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
@Override
public void selectBlockers(Game game) {
logger.fine("selectBlockers");
logger.debug("selectBlockers");
if (combat != null && combat.getGroups().size() > 0) {
List<CombatGroup> groups = game.getCombat().getGroups();
for (int i = 0; i < groups.size(); i++) {

View file

@ -30,14 +30,11 @@ package mage.player.ai;
import java.util.LinkedList;
import java.util.UUID;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.Constants.AbilityType;
import mage.Constants.PhaseStep;
import mage.Constants.RangeOfInfluence;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.cards.decks.Deck;
import mage.filter.FilterAbility;
import mage.game.Game;
import mage.game.combat.Combat;
@ -60,7 +57,7 @@ import mage.game.turn.Step;
import mage.game.turn.UntapStep;
import mage.game.turn.UpkeepStep;
import mage.players.Player;
import mage.util.Logging;
import org.apache.log4j.Logger;
/**
*
@ -68,7 +65,7 @@ import mage.util.Logging;
*/
public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
private static final transient Logger logger = Logging.getLogger(ComputerPlayer3.class.getName());
private static final transient Logger logger = Logger.getLogger(ComputerPlayer3.class);
private static FilterAbility filterLand = new FilterAbility();
private static FilterAbility filterNotLand = new FilterAbility();
@ -158,7 +155,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
Game sim = createSimulation(game);
SimulationNode.resetCount();
root = new SimulationNode(sim, maxDepth, playerId);
logger.fine("simulating pre combat actions -----------------------------------------------------------------------------------------");
logger.debug("simulating pre combat actions -----------------------------------------------------------------------------------------");
addActionsTimed(new FilterAbility());
if (root.children.size() > 0) {
@ -175,7 +172,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
Game sim = createSimulation(game);
SimulationNode.resetCount();
root = new SimulationNode(sim, maxDepth, playerId);
logger.fine("simulating post combat actions ----------------------------------------------------------------------------------------");
logger.debug("simulating post combat actions ----------------------------------------------------------------------------------------");
addActionsTimed(new FilterAbility());
if (root.children.size() > 0) {
root = root.children.get(0);
@ -192,20 +189,20 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
Game game = node.getGame();
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return GameStateEvaluator.evaluate(playerId, game);
}
if (depth <= 0 || SimulationNode.nodeCount > maxNodes || game.isGameOver()) {
logger.fine("simulating -- reached end state");
logger.debug("simulating -- reached end state");
val = GameStateEvaluator.evaluate(playerId, game);
}
else if (node.getChildren().size() > 0) {
logger.fine("simulating -- somthing added children:" + node.getChildren().size());
logger.debug("simulating -- somthing added children:" + node.getChildren().size());
val = minimaxAB(node, filter, depth-1, alpha, beta);
}
else {
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- alpha: " + alpha + " beta: " + beta + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(game.getPlayerList().get()).getName());
if (logger.isDebugEnabled())
logger.debug("simulating -- alpha: " + alpha + " beta: " + beta + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(game.getPlayerList().get()).getName());
if (allPassed(game)) {
if (!game.getStack().isEmpty()) {
resolve(node, depth, game);
@ -219,12 +216,12 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
val = GameStateEvaluator.evaluate(playerId, game);
}
else if (stepFinished) {
logger.fine("step finished");
logger.debug("step finished");
int testScore = GameStateEvaluator.evaluate(playerId, game);
if (game.getActivePlayerId().equals(playerId)) {
if (testScore < currentScore) {
// if score at end of step is worse than original score don't check further
logger.fine("simulating -- abandoning check, no immediate benefit");
logger.debug("simulating -- abandoning check, no immediate benefit");
val = testScore;
}
else {
@ -249,7 +246,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
}
}
else if (node.getChildren().size() > 0) {
logger.fine("simulating -- trigger added children:" + node.getChildren().size());
logger.debug("simulating -- trigger added children:" + node.getChildren().size());
val = minimaxAB(node, filter, depth, alpha, beta);
}
else {
@ -257,8 +254,8 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
}
}
if (logger.isLoggable(Level.FINE))
logger.fine("returning -- score: " + val + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(node.getPlayerId()).getName());
if (logger.isDebugEnabled())
logger.debug("returning -- score: " + val + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(node.getPlayerId()).getName());
return val;
}
@ -267,7 +264,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
Integer val = null;
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return GameStateEvaluator.evaluate(playerId, game);
}
if (game.getTurn().getStepType() != PhaseStep.DECLARE_BLOCKERS) {
@ -303,8 +300,8 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
}
if (val == null)
val = GameStateEvaluator.evaluate(playerId, game);
if (logger.isLoggable(Level.FINE))
logger.fine("returning -- combat score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
if (logger.isDebugEnabled())
logger.debug("returning -- combat score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
return val;
}
@ -312,7 +309,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
protected int simulateAttackers(Game game, SimulationNode node, UUID attackerId, int depth, int alpha, int beta, boolean counter) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return GameStateEvaluator.evaluate(playerId, game);
}
Integer val = null;
@ -321,7 +318,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
for (Combat engagement: attacker.addAttackers(game)) {
if (alpha >= beta) {
logger.fine("simulating -- pruning attackers");
logger.debug("simulating -- pruning attackers");
break;
}
Game sim = game.copy();
@ -333,12 +330,12 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
}
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_ATTACKERS, playerId, playerId));
SimulationNode newNode = new SimulationNode(sim, depth, game.getActivePlayerId());
if (logger.isLoggable(Level.FINE))
logger.fine("simulating attack -- node#: " + SimulationNode.getCount());
if (logger.isDebugEnabled())
logger.debug("simulating attack -- node#: " + SimulationNode.getCount());
sim.checkStateAndTriggered();
while (!sim.getStack().isEmpty()) {
sim.getStack().resolve(sim);
logger.fine("resolving triggered abilities");
logger.debug("resolving triggered abilities");
sim.applyEffects();
}
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARE_ATTACKERS_STEP_POST, sim.getActivePlayerId(), sim.getActivePlayerId()));
@ -366,15 +363,15 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
node.children.clear();
node.children.add(bestNode);
}
if (logger.isLoggable(Level.FINE))
logger.fine("returning -- combat attacker score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
if (logger.isDebugEnabled())
logger.debug("returning -- combat attacker score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
return val;
}
protected int simulateBlockers(Game game, SimulationNode node, UUID defenderId, int depth, int alpha, int beta, boolean counter) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return GameStateEvaluator.evaluate(playerId, game);
}
Integer val = null;
@ -384,24 +381,26 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
SimulatedPlayer defender = (SimulatedPlayer) game.getPlayer(defenderId);
for (Combat engagement: defender.addBlockers(game)) {
if (alpha >= beta) {
logger.fine("simulating -- pruning blockers");
logger.debug("simulating -- pruning blockers");
break;
}
Game sim = game.copy();
for (CombatGroup group: engagement.getGroups()) {
UUID attackerId = group.getAttackers().get(0);
for (UUID blockerId: group.getBlockers()) {
sim.getPlayer(defenderId).declareBlocker(blockerId, attackerId, sim);
if (group.getAttackers().size() > 0) {
UUID attackerId = group.getAttackers().get(0);
for (UUID blockerId: group.getBlockers()) {
sim.getPlayer(defenderId).declareBlocker(blockerId, attackerId, sim);
}
}
}
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_BLOCKERS, playerId, playerId));
SimulationNode newNode = new SimulationNode(sim, depth, defenderId);
if (logger.isLoggable(Level.FINE))
logger.fine("simulating block -- node#: " + SimulationNode.getCount());
if (logger.isDebugEnabled())
logger.debug("simulating block -- node#: " + SimulationNode.getCount());
sim.checkStateAndTriggered();
while (!sim.getStack().isEmpty()) {
sim.getStack().resolve(sim);
logger.fine("resolving triggered abilities");
logger.debug("resolving triggered abilities");
sim.applyEffects();
}
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARE_BLOCKERS_STEP_POST, sim.getActivePlayerId(), sim.getActivePlayerId()));
@ -437,20 +436,20 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
node.children.clear();
node.children.add(bestNode);
}
if (logger.isLoggable(Level.FINE))
logger.fine("returning -- combat blocker score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
if (logger.isDebugEnabled())
logger.debug("returning -- combat blocker score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
return val;
}
protected int simulateCounterAttack(Game game, SimulationNode node, int depth, int alpha, int beta) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return GameStateEvaluator.evaluate(playerId, game);
}
Integer val = null;
if (!game.isGameOver()) {
logger.fine("simulating -- counter attack");
logger.debug("simulating -- counter attack");
simulateToEnd(game);
game.getState().setActivePlayerId(game.getState().getPlayerList(game.getActivePlayerId()).getNext());
game.getTurn().setPhase(new BeginningPhase());
@ -461,8 +460,8 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
game.getPhase().endPhase(game, game.getActivePlayerId());
}
val = simulateCombat(game, node, depth-1, alpha, beta, true);
if (logger.isLoggable(Level.FINE))
logger.fine("returning -- counter attack score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
if (logger.isDebugEnabled())
logger.debug("returning -- counter attack score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
}
if (val == null)
val = GameStateEvaluator.evaluate(playerId, game);
@ -472,7 +471,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
protected void simulateStep(Game game, Step step) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return;
}
if (!game.isGameOver()) {
@ -492,7 +491,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
protected void finishCombat(Game game) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return;
}
simulateStep(game, new CombatDamageStep(true));
@ -503,10 +502,10 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
protected int simulatePostCombatMain(Game game, SimulationNode node, int depth, int alpha, int beta) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return GameStateEvaluator.evaluate(playerId, game);
}
logger.fine("simulating -- post combat main");
logger.debug("simulating -- post combat main");
game.getTurn().setPhase(new PostCombatMainPhase());
if (game.getPhase().beginPhase(game, game.getActivePlayerId())) {
game.getPhase().setStep(new PostCombatMainStep());
@ -520,7 +519,7 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
protected void simulateToEnd(Game game) {
if (Thread.interrupted()) {
Thread.currentThread().interrupt();
logger.fine("interrupted");
logger.debug("interrupted");
return;
}
if (!game.isGameOver()) {

View file

@ -33,9 +33,7 @@ import java.io.FileInputStream;
import java.io.IOException;
import java.net.URISyntaxException;
import java.util.Properties;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.util.Logging;
import org.apache.log4j.Logger;
/**
*
@ -43,7 +41,7 @@ import mage.util.Logging;
*/
public class Config {
private final static Logger logger = Logging.getLogger(Config.class.getName());
private final static Logger logger = Logger.getLogger(Config.class);
public static final int maxDepth;
public static final int maxNodes;
@ -59,9 +57,9 @@ public class Config {
File file = new File(Config.class.getProtectionDomain().getCodeSource().getLocation().toURI().getPath());
p.load(new FileInputStream(new File(file.getParent() + File.separator + "AIMinimax.properties")));
} catch (IOException ex) {
logger.log(Level.SEVERE, null, ex);
logger.fatal("", ex);
} catch (URISyntaxException ex) {
Logger.getLogger(Config.class.getName()).log(Level.SEVERE, null, ex);
logger.fatal("", ex);
}
maxDepth = Integer.parseInt(p.getProperty("maxDepth"));
maxNodes = Integer.parseInt(p.getProperty("maxNodes"));

View file

@ -31,18 +31,11 @@ package mage.player.ai;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbility;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.PassAbility;
import mage.abilities.mana.ManaOptions;
@ -54,8 +47,7 @@ import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.StackAbility;
import mage.target.Target;
import mage.util.Copier;
import mage.util.Logging;
import org.apache.log4j.Logger;
/**
*
@ -63,7 +55,7 @@ import mage.util.Logging;
*/
public class SimulatedPlayer extends ComputerPlayer<SimulatedPlayer> {
private final static transient Logger logger = Logging.getLogger(SimulatedPlayer.class.getName());
private final static transient Logger logger = Logger.getLogger(SimulatedPlayer.class);
private boolean isSimulatedPlayer;
private FilterAbility filter;
private transient ConcurrentLinkedQueue<Ability> allActions;
@ -154,10 +146,10 @@ public class SimulatedPlayer extends ComputerPlayer<SimulatedPlayer> {
sim.getCombat().declareAttacker(attackersList.get(j).getId(), defenderId, sim);
}
if (engagements.put(sim.getCombat().getValue(sim), sim.getCombat()) != null) {
logger.fine("simulating -- found redundant attack combination");
logger.debug("simulating -- found redundant attack combination");
}
else if (logger.isLoggable(Level.FINE)) {
logger.fine("simulating -- attack:" + sim.getCombat().getGroups().size());
else if (logger.isDebugEnabled()) {
logger.debug("simulating -- attack:" + sim.getCombat().getGroups().size());
}
}
return new ArrayList<Combat>(engagements.values());
@ -185,15 +177,15 @@ public class SimulatedPlayer extends ComputerPlayer<SimulatedPlayer> {
int numGroups = game.getCombat().getGroups().size();
//try to block each attacker with each potential blocker
Permanent blocker = blockers.get(0);
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- block:" + blocker);
if (logger.isDebugEnabled())
logger.debug("simulating -- block:" + blocker);
List<Permanent> remaining = remove(blockers, blocker);
for (int i = 0; i < numGroups; i++) {
if (game.getCombat().getGroups().get(i).canBlock(blocker, game)) {
Game sim = game.copy();
sim.getCombat().getGroups().get(i).addBlocker(blocker.getId(), playerId, sim);
if (engagements.put(sim.getCombat().getValue(sim), sim.getCombat()) != null)
logger.fine("simulating -- found redundant block combination");
logger.debug("simulating -- found redundant block combination");
addBlocker(sim, remaining, engagements); // and recurse minus the used blocker
}
}
@ -205,8 +197,8 @@ public class SimulatedPlayer extends ComputerPlayer<SimulatedPlayer> {
Ability ability = source.copy();
List<Ability> options = getPlayableOptions(ability, game);
if (options.size() == 0) {
if (logger.isLoggable(Level.FINE))
logger.fine("simulating -- triggered ability:" + ability);
if (logger.isDebugEnabled())
logger.debug("simulating -- triggered ability:" + ability);
game.getStack().push(new StackAbility(ability, playerId));
ability.activate(game, false);
game.applyEffects();
@ -216,7 +208,7 @@ public class SimulatedPlayer extends ComputerPlayer<SimulatedPlayer> {
SimulationNode parent = (SimulationNode) game.getCustomData();
int depth = parent.getDepth() - 1;
if (depth == 0) return true;
logger.fine("simulating -- triggered ability - adding children:" + options.size());
logger.debug("simulating -- triggered ability - adding children:" + options.size());
for (Ability option: options) {
addAbilityNode(parent, option, depth, game);
}
@ -230,7 +222,7 @@ public class SimulatedPlayer extends ComputerPlayer<SimulatedPlayer> {
ability.activate(sim, false);
sim.applyEffects();
SimulationNode newNode = new SimulationNode(sim, depth, playerId);
logger.fine("simulating -- node #:" + SimulationNode.getCount() + " triggered ability option");
logger.debug("simulating -- node #:" + SimulationNode.getCount() + " triggered ability option");
for (Target target: ability.getTargets()) {
for (UUID targetId: target.getTargets()) {
newNode.getTargets().add(targetId);

View file

@ -57,6 +57,7 @@ import mage.choices.ChoiceImpl;
import mage.filter.common.FilterCreatureForCombat;
import mage.game.Game;
import mage.game.Table;
import mage.game.match.Match;
import mage.game.permanent.Permanent;
import mage.game.tournament.Tournament;
import mage.target.Target;
@ -482,8 +483,8 @@ public class HumanPlayer extends PlayerImpl<HumanPlayer> {
}
@Override
public void sideboard(Table table, Deck deck) {
table.fireSideboardEvent(playerId, deck);
public void sideboard(Match match, Deck deck) {
match.fireSideboardEvent(playerId, deck);
}
@Override

View file

@ -1,5 +0,0 @@
#Generated by Maven
#Sat Feb 12 23:42:53 MSK 2011
version=0.6
groupId=org.mage
artifactId=Mage-Tournament-BoosterDraft

View file

@ -33,8 +33,6 @@ import mage.server.util.PluginClassLoader;
import java.io.File;
import java.io.FilenameFilter;
import java.net.InetAddress;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.game.match.MatchType;
import mage.game.tournament.TournamentType;
import mage.server.game.DeckValidatorFactory;
@ -45,7 +43,7 @@ import mage.server.util.ConfigSettings;
import mage.server.util.config.Plugin;
import mage.server.util.config.GamePlugin;
import mage.util.Copier;
import mage.util.Logging;
import org.apache.log4j.Logger;
/**
*
@ -53,7 +51,7 @@ import mage.util.Logging;
*/
public class Main {
private static Logger logger = Logging.getLogger(Main.class.getName());
private static Logger logger = Logger.getLogger(Main.class);
private final static String testModeArg = "-testMode=";
private final static String pluginFolder = "plugins";
@ -68,7 +66,7 @@ public class Main {
public static void main(String[] args) {
logger.info("Starting MAGE server version " + version);
logger.info("Logging level: " + Logging.getLevel(logger));
logger.info("Logging level: " + logger.getLevel());
deleteSavedGames();
ConfigSettings config = ConfigSettings.getInstance();
for (GamePlugin plugin: config.getGameTypes()) {
@ -101,7 +99,7 @@ public class Main {
ip = InetAddress.getLocalHost().getHostAddress();
}
} catch (UnknownHostException ex) {
logger.log(Level.WARNING, "Could not get server address: ", ex);
logger.warn("Could not get server address: ", ex);
}
String ipParam = System.getProperty("server");
if (ipParam != null) {
@ -117,9 +115,9 @@ public class Main {
logger.info("Loading plugin: " + plugin.getClassName());
return Class.forName(plugin.getClassName(), true, classLoader);
} catch (ClassNotFoundException ex) {
logger.log(Level.SEVERE, "Plugin not Found:" + plugin.getJar() + " - check plugin folder");
logger.warn("Plugin not Found:" + plugin.getJar() + " - check plugin folder");
} catch (Exception ex) {
logger.log(Level.SEVERE, "Error loading plugin " + plugin.getJar(), ex);
logger.fatal("Error loading plugin " + plugin.getJar(), ex);
}
return null;
}
@ -130,9 +128,9 @@ public class Main {
logger.info("Loading game type: " + plugin.getClassName());
return (MatchType) Class.forName(plugin.getTypeName(), true, classLoader).newInstance();
} catch (ClassNotFoundException ex) {
logger.log(Level.SEVERE, "Game type not found:" + plugin.getJar() + " - check plugin folder");
logger.warn("Game type not found:" + plugin.getJar() + " - check plugin folder");
} catch (Exception ex) {
logger.log(Level.SEVERE, "Error loading game type " + plugin.getJar(), ex);
logger.fatal("Error loading game type " + plugin.getJar(), ex);
}
return null;
}
@ -143,9 +141,9 @@ public class Main {
logger.info("Loading tournament type: " + plugin.getClassName());
return (TournamentType) Class.forName(plugin.getTypeName(), true, classLoader).newInstance();
} catch (ClassNotFoundException ex) {
logger.log(Level.SEVERE, "Tournament type not found:" + plugin.getJar() + " - check plugin folder");
logger.warn("Tournament type not found:" + plugin.getJar() + " - check plugin folder");
} catch (Exception ex) {
logger.log(Level.SEVERE, "Error loading game type " + plugin.getJar(), ex);
logger.fatal("Error loading game type " + plugin.getJar(), ex);
}
return null;
}

View file

@ -66,7 +66,6 @@ import mage.game.match.MatchOptions;
import mage.game.match.MatchPlayer;
import mage.game.tournament.Tournament;
import mage.game.tournament.TournamentOptions;
import mage.game.tournament.TournamentPlayer;
import mage.players.Player;
import mage.server.game.DeckValidatorFactory;
import mage.server.game.GameFactory;
@ -85,15 +84,12 @@ public class TableController {
private final static Logger logger = Logging.getLogger(TableController.class.getName());
private static final int SIDEBOARD_TIME = 180;
private UUID sessionId;
private UUID chatId;
private Table table;
private Match match;
private MatchOptions options;
private Tournament tournament;
private TournamentOptions tournamentOptions;
private ConcurrentHashMap<UUID, UUID> sessionPlayerMap = new ConcurrentHashMap<UUID, UUID>();
public TableController(UUID sessionId, MatchOptions options) {
@ -108,24 +104,19 @@ public class TableController {
public TableController(UUID sessionId, TournamentOptions options) {
this.sessionId = sessionId;
chatId = ChatManager.getInstance().createChatSession();
this.tournamentOptions = options;
tournament = TournamentFactory.getInstance().createTournament(options.getTournamentType(), options);
table = new Table(options.getTournamentType(), options.getName(), DeckValidatorFactory.getInstance().createDeckValidator(options.getMatchOptions().getDeckType()), options.getPlayerTypes(), true);
init();
}
private void init() {
table.addTableEventListener(
match.addTableEventListener(
new Listener<TableEvent> () {
@Override
public void event(TableEvent event) {
switch (event.getEventType()) {
case SIDEBOARD:
sideboard(event.getPlayerId(), event.getDeck());
sideboard(event.getPlayerId(), event.getDeck(), event.getTimeout());
break;
// case CONSTRUCT:
// construct(event.getPlayerId(), event.getDeck());
// break;
case SUBMIT_DECK:
submitDeck(event.getPlayerId(), event.getDeck());
break;
@ -209,8 +200,7 @@ public class TableController {
private void submitDeck(UUID sessionId, Deck deck) {
if (table.getState() == TableState.SIDEBOARDING) {
MatchPlayer player = match.getPlayer(sessionPlayerMap.get(sessionId));
player.submitDeck(deck);
match.submitDeck(sessionPlayerMap.get(sessionId), deck);
}
else {
TournamentManager.getInstance().submitDeck(tournament.getId(), sessionId, deck);
@ -262,7 +252,13 @@ public class TableController {
}
public synchronized void startMatch(UUID sessionId) {
if (sessionId.equals(this.sessionId) && table.getState() == TableState.STARTING) {
if (sessionId.equals(this.sessionId)) {
startMatch();
}
}
public synchronized void startMatch() {
if (table.getState() == TableState.STARTING) {
try {
match.startMatch();
startGame(null);
@ -284,7 +280,6 @@ public class TableController {
public synchronized void startTournament(UUID sessionId) {
if (sessionId.equals(this.sessionId) && table.getState() == TableState.STARTING) {
table.initTournament();
TournamentManager.getInstance().createTournamentSession(tournament, sessionPlayerMap, table.getId());
SessionManager sessionManager = SessionManager.getInstance();
for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
@ -302,42 +297,19 @@ public class TableController {
}
}
private void sideboard() {
table.sideboard();
for (MatchPlayer player: match.getPlayers()) {
player.setSideboarding();
player.getPlayer().sideboard(table, player.getDeck());
}
while (!match.isDoneSideboarding()){}
}
private void sideboard(UUID playerId, Deck deck) {
private void sideboard(UUID playerId, Deck deck, int timeout) {
SessionManager sessionManager = SessionManager.getInstance();
for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
if (entry.getValue().equals(playerId)) {
sessionManager.getSession(entry.getKey()).sideboard(deck, table.getId(), SIDEBOARD_TIME);
sessionManager.getSession(entry.getKey()).sideboard(deck, table.getId(), timeout);
break;
}
}
}
// public void construct() {
// table.construct();
// for (TournamentPlayer player: tournament.getPlayers()) {
// player.setConstructing();
// player.getPlayer().construct(table, player.getDeck());
// }
// }
// private void construct(UUID playerId, Deck deck) {
// SessionManager sessionManager = SessionManager.getInstance();
// for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
// if (entry.getValue().equals(playerId)) {
// sessionManager.getSession(entry.getKey()).construct(deck, table.getId(), CONSTRUCT_TIME);
// break;
// }
// }
// }
public void construct() {
table.construct();
}
public void endGame() {
UUID choosingPlayerId = match.getChooser();
@ -347,7 +319,8 @@ public class TableController {
GameManager.getInstance().removeGame(match.getGame().getId());
try {
if (!match.isMatchOver()) {
sideboard();
table.sideboard();
match.sideboard();
startGame(choosingPlayerId);
}
} catch (GameException ex) {
@ -433,4 +406,5 @@ public class TableController {
public Match getMatch() {
return match;
}
}

View file

@ -67,6 +67,13 @@ public class TableManager {
return tableController.getTable();
}
public Table createTable(MatchOptions options) {
TableController tableController = new TableController(UUID.randomUUID(), options);
controllers.put(tableController.getTable().getId(), tableController);
tables.put(tableController.getTable().getId(), tableController.getTable());
return tableController.getTable();
}
public Table createTournamentTable(UUID sessionId, TournamentOptions options) {
TableController tableController = new TableController(sessionId, options);
controllers.put(tableController.getTable().getId(), tableController);
@ -127,6 +134,10 @@ public class TableManager {
controllers.get(tableId).startMatch(sessionId);
}
public void startMatch(UUID roomId, UUID tableId) {
controllers.get(tableId).startMatch();
}
public void startTournament(UUID sessionId, UUID roomId, UUID tableId) {
controllers.get(tableId).startTournament(sessionId);
}
@ -161,11 +172,12 @@ public class TableManager {
}
}
// public void construct(UUID tableId) {
// controllers.get(tableId).construct();
// }
public void construct(UUID tableId) {
controllers.get(tableId).construct();
}
public void addPlayer(UUID sessionId, UUID tableId, Player player, String playerType, Deck deck) throws GameException {
controllers.get(tableId).addPlayer(sessionId, player, playerType, deck);
}
}

View file

@ -66,8 +66,6 @@ public class TournamentController {
private ConcurrentHashMap<UUID, UUID> sessionPlayerMap = new ConcurrentHashMap<UUID, UUID>();
private ConcurrentHashMap<UUID, TournamentSession> tournamentSessions = new ConcurrentHashMap<UUID, TournamentSession>();
private static final int CONSTRUCT_TIME = 600;
public TournamentController(Tournament tournament, ConcurrentHashMap<UUID, UUID> sessionPlayerMap, UUID tableId) {
sessionId = UUID.randomUUID();
this.sessionPlayerMap = sessionPlayerMap;
@ -96,6 +94,9 @@ public class TournamentController {
case SUBMIT_DECK:
submitDeck(event.getPlayerId(), event.getDeck());
break;
case CONSTRUCT:
construct();
break;
}
}
}
@ -170,12 +171,12 @@ public class TournamentController {
private void startMatch(TournamentPairing pair, MatchOptions matchOptions) {
try {
TableManager tableManager = TableManager.getInstance();
Table table = tableManager.createTable(sessionId, matchOptions);
Table table = tableManager.createTable(matchOptions);
TournamentPlayer player1 = pair.getPlayer1();
TournamentPlayer player2 = pair.getPlayer2();
tableManager.addPlayer(getPlayerSessionId(player1.getPlayer().getId()), table.getId(), player1.getPlayer(), player1.getPlayerType(), player1.getDeck());
tableManager.addPlayer(getPlayerSessionId(player2.getPlayer().getId()), table.getId(), player2.getPlayer(), player2.getPlayerType(), player2.getDeck());
tableManager.startMatch(sessionId, null, table.getId());
tableManager.startMatch(null, table.getId());
pair.setMatch(tableManager.getMatch(table.getId()));
} catch (GameException ex) {
Logger.getLogger(TournamentController.class.getName()).log(Level.SEVERE, null, ex);
@ -186,12 +187,15 @@ public class TournamentController {
TableManager.getInstance().startDraft(tableId, draft);
}
private void construct() {
TableManager.getInstance().construct(tableId);
}
private synchronized void construct(UUID sessionId, Deck deck, int timeout) {
if (tournamentSessions.containsKey(sessionId))
tournamentSessions.get(sessionId).construct(deck, timeout);
}
public void submitDeck(UUID sessionId, Deck deck) {
tournamentSessions.get(sessionPlayerMap.get(sessionId)).submitDeck(deck);
}

View file

@ -0,0 +1,62 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.alarareborn;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.keyword.CascadeAbility;
import mage.cards.CardImpl;
/**
*
* @author Loki
*/
public class CapturedSunlight extends CardImpl<CapturedSunlight> {
public CapturedSunlight (UUID ownerId) {
super(ownerId, 66, "Captured Sunlight", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{2}{G}{W}");
this.expansionSetCode = "ARB";
this.color.setGreen(true);
this.color.setWhite(true);
this.getSpellAbility().addEffect(new GainLifeEffect(4));
this.addAbility(new CascadeAbility());
}
public CapturedSunlight (final CapturedSunlight card) {
super(card);
}
@Override
public CapturedSunlight copy() {
return new CapturedSunlight(this);
}
}

View file

@ -0,0 +1,82 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.alarareborn;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostEnchantedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Loki
*/
public class MagefireWings extends CardImpl<MagefireWings> {
public MagefireWings (UUID ownerId) {
super(ownerId, 88, "Magefire Wings", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{U}{R}");
this.expansionSetCode = "ARB";
this.subtype.add("Aura");
this.color.setBlue(true);
this.color.setRed(true);
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Constants.Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 0, Duration.WhileOnBattlefield)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FlyingAbility.getInstance(), Constants.AttachmentType.AURA)));
}
public MagefireWings (final MagefireWings card) {
super(card);
}
@Override
public MagefireWings copy() {
return new MagefireWings(this);
}
}

View file

@ -0,0 +1,80 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.alarareborn;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.filter.Filter;
import mage.filter.FilterPermanent;
import mage.target.TargetPermanent;
/**
*
* @author Loki
*/
public class VithianRenegades extends CardImpl<VithianRenegades> {
private static final FilterPermanent filter = new FilterPermanent("artifact");
static {
filter.getCardType().add(CardType.ARTIFACT);
filter.setScopeCardType(Filter.ComparisonScope.Any);
}
public VithianRenegades (UUID ownerId) {
super(ownerId, 64, "Vithian Renegades", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}{G}");
this.expansionSetCode = "ARB";
this.subtype.add("Human");
this.subtype.add("Shaman");
this.color.setRed(true);
this.color.setGreen(true);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
Ability ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect());
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
}
public VithianRenegades (final VithianRenegades card) {
super(card);
}
@Override
public VithianRenegades copy() {
return new VithianRenegades(this);
}
}

View file

@ -0,0 +1,54 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.planechase;
import java.util.UUID;
/**
*
* @author Loki
*/
public class BullCerodon extends mage.sets.shardsofalara.BullCerodon {
public BullCerodon (UUID ownerId) {
super(ownerId);
this.cardNumber = 84;
this.expansionSetCode = "HOP";
}
public BullCerodon (final BullCerodon card) {
super(card);
}
@Override
public BullCerodon copy() {
return new BullCerodon(this);
}
}

View file

@ -0,0 +1,66 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shardsofalara;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
/**
*
* @author Loki
*/
public class BullCerodon extends CardImpl<BullCerodon> {
public BullCerodon (UUID ownerId) {
super(ownerId, 161, "Bull Cerodon", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{R}{W}");
this.expansionSetCode = "ALA";
this.subtype.add("Beast");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
this.addAbility(VigilanceAbility.getInstance());
this.addAbility(HasteAbility.getInstance());
}
public BullCerodon (final BullCerodon card) {
super(card);
}
@Override
public BullCerodon copy() {
return new BullCerodon(this);
}
}

View file

@ -0,0 +1,67 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shardsofalara;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.keyword.UnblockableAbility;
import mage.cards.CardImpl;
/**
*
* @author Loki
*/
public class JhessianInfiltrator extends CardImpl<JhessianInfiltrator> {
public JhessianInfiltrator (UUID ownerId) {
super(ownerId, 174, "Jhessian Infiltrator", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{G}{U}");
this.expansionSetCode = "ALA";
this.subtype.add("Human");
this.subtype.add("Rogue");
this.color.setGreen(true);
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
this.addAbility(UnblockableAbility.getInstance());
}
public JhessianInfiltrator (final JhessianInfiltrator card) {
super(card);
}
@Override
public JhessianInfiltrator copy() {
return new JhessianInfiltrator(this);
}
}

View file

@ -4,7 +4,7 @@
<server serverAddress="localhost" serverName="mage-server" port="17171" maxGameThreads="10" maxSecondsIdle="600"/>
<playerTypes>
<playerType name="Computer - minimax hybrid" jar="mage-player-aiminimax.jar" className="mage.player.ai.ComputerPlayer3"/>
<playerType name="Computer - mad" jar="mage-player-ai-ma.jar" className="mage.player.ai.ComputerPlayer4"/>
<playerType name="Computer - mad" jar="mage-player-ai-ma.jar" className="mage.player.ai.ComputerPlayer6"/>
</playerTypes>
<gameTypes>
<gameType name="Two Player Duel" jar="mage-game-twoplayerduel.jar" className="mage.game.TwoPlayerMatch" typeName="mage.game.TwoPlayerDuelType"/>

21
Mage.Tests/scenario1.txt Normal file
View file

@ -0,0 +1,21 @@
### ComputerA ###
# Battlefield
battlefield:ComputerA:Island:1
# Hand
hand:ComputerA:Mountain:2
hand:ComputerA:Lightning Bolt:5
# Library
# from down to top
library:ComputerA:clear:0
library:ComputerA:Lightning Bolt:10
### ComputerB ###
# Battlefield
battlefield:ComputerB:Plains:1
# Hand
hand:ComputerB:Plains:2
# Library
# from down to top
library:ComputerB:clear:0
library:ComputerB:Plains:10

View file

@ -1,6 +1,8 @@
package org.mage.test.serverside;
import mage.Constants;
import mage.cards.Card;
import mage.cards.ExpansionSet;
import mage.cards.decks.Deck;
import mage.game.Game;
import mage.game.GameException;
@ -11,42 +13,137 @@ import mage.sets.Sets;
import org.junit.Test;
import org.mage.test.serverside.base.MageTestBase;
import java.io.File;
import java.io.FileNotFoundException;
import java.util.*;
import java.util.regex.Matcher;
/**
* @author ayratn
*/
public class PlayGameTest extends MageTestBase {
private List<Card> handCardsA = new ArrayList<Card>();
private List<Card> handCardsB = new ArrayList<Card>();
private List<Card> battlefieldCardsA = new ArrayList<Card>();
private List<Card> battlefieldCardsB = new ArrayList<Card>();
private List<Card> graveyardCardsA = new ArrayList<Card>();
private List<Card> graveyardCardsB = new ArrayList<Card>();
private List<Card> libraryCardsA = new ArrayList<Card>();
private List<Card> libraryCardsB = new ArrayList<Card>();
private Map<Constants.Zone, String> commandsA = new HashMap<Constants.Zone, String>();
private Map<Constants.Zone, String> commandsB = new HashMap<Constants.Zone, String>();
@Test
public void playOneGame() throws GameException, FileNotFoundException, IllegalArgumentException {
Game game = new TwoPlayerDuel(Constants.MultiplayerAttackOption.LEFT, Constants.RangeOfInfluence.ALL);
Player player = createPlayer("computer1", "Computer - mad");
Player computerA = createPlayer("ComputerA", "Computer - mad");
Deck deck = Deck.load(Sets.loadDeck("RB Aggro.dck"));
if (deck.getCards().size() < 40) {
throw new IllegalArgumentException("Couldn't load deck, deck side=" + deck.getCards().size());
}
game.addPlayer(player, deck);
game.loadCards(deck.getCards(), player.getId());
game.addPlayer(computerA, deck);
game.loadCards(deck.getCards(), computerA.getId());
Player player2 = createPlayer("computer2", "Computer - mad");
Player computerB = createPlayer("ComputerB", "Computer - mad");
Deck deck2 = Deck.load(Sets.loadDeck("RB Aggro.dck"));
if (deck2.getCards().size() < 40) {
throw new IllegalArgumentException("Couldn't load deck, deck side=" + deck2.getCards().size());
}
game.addPlayer(player2, deck2);
game.loadCards(deck2.getCards(), player2.getId());
game.addPlayer(computerB, deck2);
game.loadCards(deck2.getCards(), computerB.getId());
parseScenario("scenario1.txt");
game.cheat(computerA.getId(), commandsA);
game.cheat(computerA.getId(), libraryCardsA, handCardsA, battlefieldCardsA, graveyardCardsA);
game.cheat(computerB.getId(), commandsB);
game.cheat(computerB.getId(), libraryCardsB, handCardsB, battlefieldCardsB, graveyardCardsB);
long t1 = System.nanoTime();
game.start(player.getId());
game.start(computerA.getId(), true);
long t2 = System.nanoTime();
logger.info("Winner: " + game.getWinner());
logger.info("Time: " + (t2 - t1) / 1000000 + " ms");
}
private void addCard(List<Card> cards, String name, int count) {
for (int i = 0; i < count; i++) {
Card card = Sets.findCard(name, true);
if (card == null) {
throw new IllegalArgumentException("Couldn't find a card for test: " + name);
}
cards.add(card);
}
}
private void parseScenario(String filename) throws FileNotFoundException {
File f = new File(filename);
Scanner scanner = new Scanner(f);
try {
while (scanner.hasNextLine()) {
String line = scanner.nextLine().trim();
if (line.startsWith("#")) continue;
Matcher m = pattern.matcher(line);
if (m.matches()) {
String zone = m.group(1);
String nickname = m.group(2);
if (nickname.equals("ComputerA") || nickname.equals("ComputerB")) {
List<Card> cards;
Constants.Zone gameZone;
if ("hand".equalsIgnoreCase(zone)) {
gameZone = Constants.Zone.HAND;
cards = nickname.equals("ComputerA") ? handCardsA : handCardsB;
} else if ("battlefield".equalsIgnoreCase(zone)) {
gameZone = Constants.Zone.BATTLEFIELD;
cards = nickname.equals("ComputerA") ? battlefieldCardsA : battlefieldCardsB;
} else if ("graveyard".equalsIgnoreCase(zone)) {
gameZone = Constants.Zone.GRAVEYARD;
cards = nickname.equals("ComputerA") ? graveyardCardsA : graveyardCardsB;
} else if ("library".equalsIgnoreCase(zone)) {
gameZone = Constants.Zone.LIBRARY;
cards = nickname.equals("ComputerA") ? libraryCardsA : libraryCardsB;
} else {
continue; // go parse next line
}
String cardName = m.group(3);
Integer amount = Integer.parseInt(m.group(4));
if (cardName.equals("clear")) {
if (nickname.equals("ComputerA")) {
commandsA.put(gameZone, "clear");
} else {
commandsB.put(gameZone, "clear");
}
} else {
for (int i = 0; i < amount; i++) {
Card card = Sets.findCard(cardName, true);
if (card != null) {
cards.add(card);
} else {
logger.fatal("Couldn't find a card: " + cardName);
logger.fatal("line: " + line);
}
}
}
} else {
logger.warn("Unknown player: " + nickname);
}
} else {
logger.warn("Init string wasn't parsed: " + line);
}
}
} finally {
scanner.close();
}
}
private Player createPlayer(String name, String playerType) {
return PlayerFactory.getInstance().createPlayer(playerType, name, Constants.RangeOfInfluence.ALL);
}

View file

@ -11,28 +11,31 @@ import mage.server.util.PluginClassLoader;
import mage.server.util.config.GamePlugin;
import mage.server.util.config.Plugin;
import mage.util.Copier;
import mage.util.Logging;
import org.junit.BeforeClass;
import java.io.File;
import java.io.FilenameFilter;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.apache.log4j.Level;
import org.apache.log4j.Logger;
import java.util.regex.Pattern;
/**
* @author ayratn
*/
public class MageTestBase {
protected static Logger logger = Logging.getLogger(MageTestBase.class.getName());
protected static Logger logger = Logger.getLogger(MageTestBase.class);
public static PluginClassLoader classLoader = new PluginClassLoader();
private final static String pluginFolder = "plugins";
protected Pattern pattern = Pattern.compile("([a-zA-Z]*):([\\w]*):([a-zA-Z ,\\-.!'\\d]*):([\\d]*)");
@BeforeClass
public static void init() {
Logger.getRootLogger().setLevel(Level.DEBUG);
logger.info("Starting MAGE tests");
logger.info("Logging level: " + Logging.getLevel(logger));
logger.info("Logging level: " + logger.getLevel());
deleteSavedGames();
ConfigSettings config = ConfigSettings.getInstance();
for (GamePlugin plugin : config.getGameTypes()) {
@ -56,9 +59,9 @@ public class MageTestBase {
logger.info("Loading plugin: " + plugin.getClassName());
return Class.forName(plugin.getClassName(), true, classLoader);
} catch (ClassNotFoundException ex) {
logger.log(Level.SEVERE, "Plugin not Found:" + plugin.getJar() + " - check plugin folder");
logger.warn("Plugin not Found:" + plugin.getJar() + " - check plugin folder");
} catch (Exception ex) {
logger.log(Level.SEVERE, "Error loading plugin " + plugin.getJar(), ex);
logger.fatal("Error loading plugin " + plugin.getJar(), ex);
}
return null;
}
@ -69,9 +72,9 @@ public class MageTestBase {
logger.info("Loading game type: " + plugin.getClassName());
return (MatchType) Class.forName(plugin.getTypeName(), true, classLoader).newInstance();
} catch (ClassNotFoundException ex) {
logger.log(Level.SEVERE, "Game type not found:" + plugin.getJar() + " - check plugin folder");
logger.warn("Game type not found:" + plugin.getJar() + " - check plugin folder");
} catch (Exception ex) {
logger.log(Level.SEVERE, "Error loading game type " + plugin.getJar(), ex);
logger.fatal("Error loading game type " + plugin.getJar(), ex);
}
return null;
}
@ -82,9 +85,9 @@ public class MageTestBase {
logger.info("Loading tournament type: " + plugin.getClassName());
return (TournamentType) Class.forName(plugin.getTypeName(), true, classLoader).newInstance();
} catch (ClassNotFoundException ex) {
logger.log(Level.SEVERE, "Tournament type not found:" + plugin.getJar() + " - check plugin folder");
logger.warn("Tournament type not found:" + plugin.getJar() + " - check plugin folder");
} catch (Exception ex) {
logger.log(Level.SEVERE, "Error loading game type " + plugin.getJar(), ex);
logger.fatal("Error loading game type " + plugin.getJar(), ex);
}
return null;
}

View file

@ -28,15 +28,14 @@
package mage.game;
import mage.Constants;
import mage.game.match.MatchType;
import mage.cards.Card;
import mage.game.stack.SpellStack;
import mage.MageObject;
import java.io.Serializable;
import java.util.Collection;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.*;
import mage.Constants.MultiplayerAttackOption;
import mage.Constants.RangeOfInfluence;
import mage.Constants.Zone;
@ -61,6 +60,7 @@ import mage.game.permanent.Permanent;
import mage.game.turn.Phase;
import mage.game.turn.Step;
import mage.game.turn.Turn;
import mage.players.Library;
import mage.players.Player;
import mage.players.PlayerList;
import mage.players.Players;
@ -136,8 +136,9 @@ public interface Game extends MageItem, Serializable {
public boolean replaceEvent(GameEvent event);
//game play methods
// public void init(UUID choosingPlayerId);
//public void init(UUID choosingPlayerId);
public void start(UUID choosingPlayerId);
public void start(UUID choosingPlayerId, boolean testMode);
public void end();
public void mulligan(UUID playerId);
public void quit(UUID playerId);
@ -156,4 +157,7 @@ public interface Game extends MageItem, Serializable {
public void restoreState();
public void removeLastBookmark();
// game cheats (for tests only)
public void cheat(UUID ownerId, Map<Zone, String> commands);
public void cheat(UUID ownerId, List<Card> library, List<Card> hand, List<Card> battlefield, List<Card> graveyard);
}

View file

@ -47,11 +47,13 @@ import mage.game.events.*;
import mage.game.events.TableEvent.EventType;
import mage.game.permanent.Battlefield;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentCard;
import mage.game.stack.SpellStack;
import mage.game.stack.StackObject;
import mage.game.turn.Phase;
import mage.game.turn.Step;
import mage.game.turn.Turn;
import mage.players.Library;
import mage.players.Player;
import mage.players.PlayerList;
import mage.players.Players;
@ -289,7 +291,12 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
@Override
public void start(UUID choosingPlayerId) {
init(choosingPlayerId);
start(choosingPlayerId, false);
}
@Override
public void start(UUID choosingPlayerId, boolean testMode) {
init(choosingPlayerId, testMode);
PlayerList players = state.getPlayerList(startingPlayerId);
Player player = getPlayer(players.get());
while (!isGameOver()) {
@ -311,8 +318,12 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
}
protected void init(UUID choosingPlayerId) {
init(choosingPlayerId, false);
}
protected void init(UUID choosingPlayerId, boolean testMode) {
for (Player player: state.getPlayers().values()) {
player.init(this);
player.init(this, testMode);
}
fireInformEvent("game has started");
saveState();
@ -347,7 +358,9 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
for (UUID playerId: state.getPlayerList(startingPlayerId)) {
Player player = getPlayer(playerId);
player.setLife(this.getLife(), this);
player.drawCards(7, this);
if (!testMode) {
player.drawCards(7, this);
}
}
//20091005 - 103.4
@ -918,4 +931,100 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
public void resetLKI() {
lki.clear();
}
public void cheat(UUID ownerId, Map<Zone, String> commands) {
if (commands != null) {
Player player = getPlayer(ownerId);
if (player != null) {
for (Map.Entry<Zone, String> command : commands.entrySet()) {
switch (command.getKey()) {
case HAND:
if (command.getValue().equals("clear")) {
removeCards(player.getHand());
}
break;
case LIBRARY:
if (command.getValue().equals("clear")) {
for (UUID card : player.getLibrary().getCardList()) {
gameCards.remove(card);
}
player.getLibrary().clear();
}
break;
}
}
}
}
}
private void removeCards(Cards cards) {
for (UUID card : cards) {
gameCards.remove(card);
}
cards.clear();
}
public void cheat(UUID ownerId, List<Card> library, List<Card> hand, List<Card> battlefield, List<Card> graveyard) {
Player player = getPlayer(ownerId);
if (player != null) {
loadCards(ownerId, library);
loadCards(ownerId, hand);
loadCards(ownerId, battlefield);
loadCards(ownerId, graveyard);
for (Card card : library) {
setZone(card.getId(), Zone.LIBRARY);
player.getLibrary().putOnTop(card, this);
}
for (Card card : hand) {
setZone(card.getId(), Zone.HAND);
player.getHand().add(card);
}
for (Card card : graveyard) {
setZone(card.getId(), Zone.GRAVEYARD);
player.getGraveyard().add(card);
}
List<Card> permanents = new ArrayList<Card>();
for (Card card : battlefield) {
card.setOwnerId(ownerId);
PermanentCard permanent = new PermanentCard(card, ownerId);
getBattlefield().addPermanent(permanent);
}
applyEffects();
}
}
private void loadCards(UUID ownerId, List<Card> cards) {
if (cards == null) {
return;
}
Set<Card> set = new HashSet<Card>();
for (Card card : cards) {
set.add(card);
}
loadCards(set, ownerId);
}
public void replaceLibrary(List<Card> cardsDownToTop, UUID ownerId) {
Player player = getPlayer(ownerId);
if (player != null) {
for (UUID card : player.getLibrary().getCardList()) {
gameCards.remove(card);
}
player.getLibrary().clear();
Set<Card> cards = new HashSet<Card>();
for (Card card : cardsDownToTop) {
cards.add(card);
}
loadCards(cards, ownerId);
for (Card card : cards) {
player.getLibrary().putOnTop(card, this);
}
}
}
public void clearGraveyard(UUID playerId) {
}
}

View file

@ -84,10 +84,18 @@ public class Table implements Serializable {
state = TableState.DUELING;
}
public void initTournament() {
state = TableState.DUELING;
}
public void initDraft() {
state = TableState.DRAFTING;
}
public void construct() {
state = TableState.CONSTRUCTING;
}
public void endGame() {
state = TableState.FINISHED;
}
@ -157,24 +165,8 @@ public class Table implements Serializable {
return this.name;
}
public void fireSideboardEvent(UUID playerId, Deck deck) {
tableEventSource.fireTableEvent(EventType.SIDEBOARD, playerId, deck);
}
public void fireConstructEvent(UUID playerId, Deck deck) {
tableEventSource.fireTableEvent(EventType.CONSTRUCT, playerId, deck);
}
public void fireSubmitDeckEvent(UUID playerId, Deck deck) {
tableEventSource.fireTableEvent(EventType.SUBMIT_DECK, playerId, deck);
}
public void addTableEventListener(Listener<TableEvent> listener) {
tableEventSource.addListener(listener);
}
public void initTournament() {
state = TableState.CONSTRUCTING;
}
}

View file

@ -56,6 +56,7 @@ public class TableEvent extends EventObject implements ExternalEvent, Serializab
private Deck deck;
private TournamentPairing pair;
private MatchOptions options;
private int timeout;
public TableEvent(EventType eventType) {
super(eventType);
@ -70,11 +71,12 @@ public class TableEvent extends EventObject implements ExternalEvent, Serializab
this.eventType = eventType;
}
public TableEvent(EventType eventType, UUID playerId, Deck deck) {
public TableEvent(EventType eventType, UUID playerId, Deck deck, int timeout) {
super(playerId);
this.playerId = playerId;
this.deck = deck;
this.eventType = eventType;
this.timeout = timeout;
}
public TableEvent(EventType eventType, String message, Draft draft) {
@ -126,4 +128,8 @@ public class TableEvent extends EventObject implements ExternalEvent, Serializab
public MatchOptions getMatchOptions() {
return options;
}
public int getTimeout() {
return timeout;
}
}

View file

@ -67,8 +67,8 @@ public class TableEventSource implements EventSource<TableEvent>, Serializable {
dispatcher.fireEvent(new TableEvent(eventType, message, cards, game));
}
public void fireTableEvent(EventType eventType, UUID playerId, Deck deck) {
dispatcher.fireEvent(new TableEvent(eventType, playerId, deck));
public void fireTableEvent(EventType eventType, UUID playerId, Deck deck, int timeout) {
dispatcher.fireEvent(new TableEvent(eventType, playerId, deck, timeout));
}
public void fireTableEvent(EventType eventType, TournamentPairing pair, MatchOptions options) {

View file

@ -33,6 +33,8 @@ import java.util.UUID;
import mage.cards.decks.Deck;
import mage.game.Game;
import mage.game.GameException;
import mage.game.events.Listener;
import mage.game.events.TableEvent;
import mage.players.Player;
/**
@ -46,8 +48,10 @@ public interface Match {
public List<MatchPlayer> getPlayers();
public MatchPlayer getPlayer(UUID playerId);
public void addPlayer(Player player, Deck deck);
public void submitDeck(UUID playerId, Deck deck);
public void startMatch() throws GameException;
public void startGame() throws GameException;
public void sideboard();
public void endGame();
public Game getGame();
public List<Game> getGames();
@ -56,4 +60,7 @@ public interface Match {
public boolean isDoneSideboarding();
public UUID getChooser();
public void addTableEventListener(Listener<TableEvent> listener);
public void fireSideboardEvent(UUID playerId, Deck deck);
}

View file

@ -35,6 +35,10 @@ import java.util.logging.Logger;
import mage.cards.decks.Deck;
import mage.game.Game;
import mage.game.GameException;
import mage.game.events.Listener;
import mage.game.events.TableEvent;
import mage.game.events.TableEvent.EventType;
import mage.game.events.TableEventSource;
import mage.players.Player;
import mage.util.Logging;
@ -45,11 +49,14 @@ import mage.util.Logging;
public abstract class MatchImpl implements Match {
private final static Logger logger = Logging.getLogger(MatchImpl.class.getName());
private static final int SIDEBOARD_TIME = 180;
protected UUID id = UUID.randomUUID();
protected List<MatchPlayer> players = new ArrayList<MatchPlayer>();
protected List<Game> games = new ArrayList<Game>();
protected MatchOptions options;
protected TableEventSource tableEventSource = new TableEventSource();
public MatchImpl(MatchOptions options) {
this.options = options;
@ -151,6 +158,26 @@ public abstract class MatchImpl implements Match {
return loserId;
}
@Override
public void addTableEventListener(Listener<TableEvent> listener) {
tableEventSource.addListener(listener);
}
@Override
public void sideboard() {
for (MatchPlayer player: this.players) {
player.setSideboarding();
player.getPlayer().sideboard(this, player.getDeck());
}
synchronized(this) {
while (!isDoneSideboarding()) {
try {
this.wait();
} catch (InterruptedException ex) { }
}
}
}
@Override
public boolean isDoneSideboarding() {
for (MatchPlayer player: this.players) {
@ -160,4 +187,23 @@ public abstract class MatchImpl implements Match {
return true;
}
@Override
public void fireSideboardEvent(UUID playerId, Deck deck) {
MatchPlayer player = getPlayer(playerId);
if (player != null) {
tableEventSource.fireTableEvent(EventType.SIDEBOARD, playerId, deck, SIDEBOARD_TIME);
}
}
@Override
public void submitDeck(UUID playerId, Deck deck) {
MatchPlayer player = getPlayer(playerId);
if (player != null) {
player.submitDeck(deck);
}
synchronized (this) {
this.notifyAll();
}
}
}

View file

@ -41,6 +41,7 @@ import java.util.logging.Logger;
import mage.cards.Card;
import mage.cards.ExpansionSet;
import mage.cards.decks.Deck;
import mage.game.Table;
import mage.game.events.Listener;
import mage.game.events.PlayerQueryEvent;
import mage.game.events.PlayerQueryEventSource;
@ -63,8 +64,10 @@ public abstract class TournamentImpl implements Tournament {
protected String matchName;
protected TournamentOptions options;
protected transient TableEventSource tableEventSource = new TableEventSource();
protected transient PlayerQueryEventSource playerQueryEventSource = new PlayerQueryEventSource();
protected TableEventSource tableEventSource = new TableEventSource();
protected PlayerQueryEventSource playerQueryEventSource = new PlayerQueryEventSource();
private static final int CONSTRUCT_TIME = 600;
public TournamentImpl(TournamentOptions options) {
this.options = options;
@ -209,7 +212,7 @@ public abstract class TournamentImpl implements Tournament {
@Override
public void fireSubmitDeckEvent(UUID playerId, Deck deck) {
tableEventSource.fireTableEvent(EventType.SUBMIT_DECK, playerId, deck);
tableEventSource.fireTableEvent(EventType.SUBMIT_DECK, playerId, deck, 0);
}
@Override
@ -220,10 +223,11 @@ public abstract class TournamentImpl implements Tournament {
@Override
public void fireConstructEvent(UUID playerId, Deck deck) {
TournamentPlayer player = players.get(playerId);
playerQueryEventSource.construct(playerId, "Construct", deck, 600);
playerQueryEventSource.construct(playerId, "Construct", deck, CONSTRUCT_TIME);
}
public void construct() {
tableEventSource.fireTableEvent(EventType.CONSTRUCT);
for (TournamentPlayer player: players.values()) {
player.setConstructing();
player.getPlayer().construct(this, player.getDeck());

View file

@ -56,6 +56,7 @@ import mage.game.events.GameEvent;
import mage.game.Game;
import mage.game.Table;
import mage.game.draft.Draft;
import mage.game.match.Match;
import mage.game.permanent.Permanent;
import mage.game.tournament.Tournament;
import mage.target.Target;
@ -96,6 +97,7 @@ public interface Player extends MageItem, Copyable<Player> {
public Set<UUID> getInRange();
public void init(Game game);
public void init(Game game, boolean testMode);
public void useDeck(Deck deck, Game game);
public void reset();
public void shuffleLibrary(Game game);
@ -154,7 +156,7 @@ public interface Player extends MageItem, Copyable<Player> {
public abstract void selectBlockers(Game game);
public abstract void assignDamage(int damage, List<UUID> targets, UUID sourceId, Game game);
public abstract int getAmount(int min, int max, String message, Game game);
public abstract void sideboard(Table table, Deck deck);
public abstract void sideboard(Match match, Deck deck);
public abstract void construct(Tournament tournament, Deck deck);
public abstract void pickCard(List<Card> cards, Deck deck, Draft draft);

View file

@ -152,9 +152,16 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
@Override
public void init(Game game) {
init(game, false);
}
@Override
public void init(Game game, boolean testMode) {
this.abort = false;
this.hand.clear();
this.graveyard.clear();
if (!testMode) {
this.hand.clear();
this.graveyard.clear();
}
this.abilities.clear();
this.wins = false;
this.loses = false;

View file

@ -90,13 +90,18 @@ public class TargetCreatureOrPlayer extends TargetImpl<TargetCreatureOrPlayer> {
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
return canTarget(null, id, source, game);
}
public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
Permanent permanent = game.getPermanent(id);
MageObject targetSource = game.getObject(source.getSourceId());
if (permanent != null) {
if (source != null)
return permanent.canBeTargetedBy(targetSource) && filter.match(permanent, source.getControllerId(), game);
//TODO: check for replacement effects
return permanent.canBeTargetedBy(game.getObject(source.getSourceId())) && filter.match(permanent, controllerId, game);
else
return filter.match(permanent);
return filter.match(permanent, controllerId, game);
}
Player player = game.getPlayer(id);
if (player != null)