ISD - Undead Alchemist

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BetaSteward 2011-10-03 21:20:02 -04:00
parent 019a2f3c7f
commit 2a553c35d9

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/*
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*
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package mage.sets.innistrad;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.DamagePlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.ZombieToken;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author BetaSteward
*/
public class UndeadAlchemist extends CardImpl<UndeadAlchemist> {
public UndeadAlchemist(UUID ownerId) {
super(ownerId, 84, "Undead Alchemist", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U}");
this.expansionSetCode = "ISD";
this.subtype.add("Zombie");
this.color.setBlue(true);
this.power = new MageInt(4);
this.toughness = new MageInt(2);
// If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UndeadAlchemistEffect()));
// Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.
this.addAbility(new UndeadAlchemistTriggeredAbility());
}
public UndeadAlchemist(final UndeadAlchemist card) {
super(card);
}
@Override
public UndeadAlchemist copy() {
return new UndeadAlchemist(this);
}
}
class UndeadAlchemistTriggeredAbility extends TriggeredAbilityImpl<UndeadAlchemistTriggeredAbility> {
public UndeadAlchemistTriggeredAbility() {
super(Constants.Zone.BATTLEFIELD, new ExileTargetEffect(), true);
this.addEffect(new CreateTokenEffect(new ZombieToken()));
}
public UndeadAlchemistTriggeredAbility(final UndeadAlchemistTriggeredAbility ability) {
super(ability);
}
@Override
public UndeadAlchemistTriggeredAbility copy() {
return new UndeadAlchemistTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
if (zEvent.getFromZone() == Constants.Zone.LIBRARY && zEvent.getToZone() == Constants.Zone.GRAVEYARD && game.getOpponents(this.getControllerId()).contains(zEvent.getPlayerId())) {
Card card = game.getCard(event.getTargetId());
if (card != null && card.getCardType().contains(CardType.CREATURE)) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(card.getId()));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.";
}
}
class UndeadAlchemistEffect extends ReplacementEffectImpl<UndeadAlchemistEffect> {
UndeadAlchemistEffect() {
super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.RedirectDamage);
staticText = "If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard";
}
UndeadAlchemistEffect(final UndeadAlchemistEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player player = game.getPlayer(event.getTargetId());
if (player != null) {
int cardsCount = Math.min(event.getAmount(), player.getLibrary().size());
for (int i = 0; i < cardsCount; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null)
card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
else
break;
}
return true;
}
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGE_PLAYER && event instanceof DamagePlayerEvent) {
DamagePlayerEvent damageEvent = (DamagePlayerEvent) event;
if (damageEvent.isCombatDamage()) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null && permanent.getSubtype().contains("Zombie"))
return true;
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public UndeadAlchemistEffect copy() {
return new UndeadAlchemistEffect(this);
}
}