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* Undead Alchemist - Fixed that the second ability was handled optional.
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@ -85,7 +85,7 @@ public class UndeadAlchemist extends CardImpl {
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class UndeadAlchemistTriggeredAbility extends TriggeredAbilityImpl {
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class UndeadAlchemistTriggeredAbility extends TriggeredAbilityImpl {
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public UndeadAlchemistTriggeredAbility() {
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public UndeadAlchemistTriggeredAbility() {
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super(Zone.BATTLEFIELD, new ExileTargetEffect(), true);
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super(Zone.BATTLEFIELD, new ExileTargetEffect(), false);
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this.addEffect(new CreateTokenEffect(new ZombieToken()));
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this.addEffect(new CreateTokenEffect(new ZombieToken()));
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}
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}
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