* Undead Alchemist - Fixed that the second ability was handled optional.

This commit is contained in:
LevelX2 2016-03-12 10:59:29 +01:00
parent 436c82d25a
commit 2d70db074d

View file

@ -85,7 +85,7 @@ public class UndeadAlchemist extends CardImpl {
class UndeadAlchemistTriggeredAbility extends TriggeredAbilityImpl { class UndeadAlchemistTriggeredAbility extends TriggeredAbilityImpl {
public UndeadAlchemistTriggeredAbility() { public UndeadAlchemistTriggeredAbility() {
super(Zone.BATTLEFIELD, new ExileTargetEffect(), true); super(Zone.BATTLEFIELD, new ExileTargetEffect(), false);
this.addEffect(new CreateTokenEffect(new ZombieToken())); this.addEffect(new CreateTokenEffect(new ZombieToken()));
} }