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[AFR] updated spoiler
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@ -41321,6 +41321,9 @@ Temple of Triumph|Commander 2021|327|R||Land|||Temple of Triumph enters the batt
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Tranquil Thicket|Commander 2021|408|C||Land|||Tranquil Thicket enters the battlefield tapped.${T}: Add {G}.$Cycling {G}|
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Tranquil Thicket|Commander 2021|408|C||Land|||Tranquil Thicket enters the battlefield tapped.${T}: Add {G}.$Cycling {G}|
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Yavimaya Coast|Commander 2021|409|R||Land|||{T}: Add {C}.${T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.|
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Yavimaya Coast|Commander 2021|409|R||Land|||{T}: Add {C}.${T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.|
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+2 Mace|Adventures in the Forgotten Realms|1|C|{1}{W}|Artifact - Equipment|||Equipped creature gets +2/+2.$Equip {3}|
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+2 Mace|Adventures in the Forgotten Realms|1|C|{1}{W}|Artifact - Equipment|||Equipped creature gets +2/+2.$Equip {3}|
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Arborea Pegasus|Adventures in the Forgotten Realms|2|C|{3}{W}|Creature - Pegasus|2|3|Flying$When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.|
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Blink Dog|Adventures in the Forgotten Realms|3|U|{2}{W}|Creature - Dog|1|1|Double strike$Teleport — {3}{W}: Blink Dog phases out.|
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The Book of Exalted Deeds|Adventures in the Forgotten Realms|4|M|{W}{W}{W}|Legendary Artifact|||At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.${W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.|
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Celestial Unicorn|Adventures in the Forgotten Realms|5|C|{2}{W}|Creature - Unicorn|3|2|Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.|
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Celestial Unicorn|Adventures in the Forgotten Realms|5|C|{2}{W}|Creature - Unicorn|3|2|Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.|
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Cleric Class|Adventures in the Forgotten Realms|6|U|{W}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$If you would gain life, you gain that much life plus 1 instead.${3}{W}: Level 2$Whenever you gain life, put a +1/+1 counter on target creature you control.${4}{W}: Level 3$When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.|
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Cleric Class|Adventures in the Forgotten Realms|6|U|{W}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$If you would gain life, you gain that much life plus 1 instead.${3}{W}: Level 2$Whenever you gain life, put a +1/+1 counter on target creature you control.${4}{W}: Level 3$When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.|
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Cloister Gargoyle|Adventures in the Forgotten Realms|7|U|{2}{W}|Artifact Creature - Gargoyle|0|4|When Cloister Gargoyle enters the battlefield, venture into the dungeon.$As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.|
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Cloister Gargoyle|Adventures in the Forgotten Realms|7|U|{2}{W}|Artifact Creature - Gargoyle|0|4|When Cloister Gargoyle enters the battlefield, venture into the dungeon.$As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.|
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@ -41339,6 +41342,7 @@ Half-Elf Monk|Adventures in the Forgotten Realms|19|C|{3}{W}|Creature - Human El
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Icingdeath, Frost Tyrant|Adventures in the Forgotten Realms|20|M|{2}{W}{W}|Legendary Creature - Dragon|4|3|Flying, vigilance$When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0", "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.|
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Icingdeath, Frost Tyrant|Adventures in the Forgotten Realms|20|M|{2}{W}{W}|Legendary Creature - Dragon|4|3|Flying, vigilance$When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0", "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.|
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Ingenious Smith|Adventures in the Forgotten Realms|21|U|{1}{W}|Creature - Human Artificer|1|1|When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.$Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.|
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Ingenious Smith|Adventures in the Forgotten Realms|21|U|{1}{W}|Creature - Human Artificer|1|1|When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.$Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.|
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Keen-Eared Sentry|Adventures in the Forgotten Realms|22|U|{1}{W}|Creature - Human Soldier|2|1|You have hexproof.$Your opponents can't venture into the dungeon more than once each turn.|
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Keen-Eared Sentry|Adventures in the Forgotten Realms|22|U|{1}{W}|Creature - Human Soldier|2|1|You have hexproof.$Your opponents can't venture into the dungeon more than once each turn.|
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Loyal Warhound|Adventures in the Forgotten Realms|23|R|{1}{W}|Creature - Dog|3|1|Vigilance$When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.|
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Minimus Containment|Adventures in the Forgotten Realms|24|C|{2}{W}|Enchantment - Aura|||Enchant nonland permanent$Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities.|
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Minimus Containment|Adventures in the Forgotten Realms|24|C|{2}{W}|Enchantment - Aura|||Enchant nonland permanent$Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities.|
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Monk of the Open Hand|Adventures in the Forgotten Realms|25|U|{W}|Creature - Elf Monk|1|1|Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.|
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Monk of the Open Hand|Adventures in the Forgotten Realms|25|U|{W}|Creature - Elf Monk|1|1|Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.|
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Moon-Blessed Cleric|Adventures in the Forgotten Realms|26|U|{2}{W}|Creature - Human Elf Cleric|3|2|Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.|
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Moon-Blessed Cleric|Adventures in the Forgotten Realms|26|U|{2}{W}|Creature - Human Elf Cleric|3|2|Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.|
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@ -41350,13 +41354,16 @@ Planar Ally|Adventures in the Forgotten Realms|31|C|{3}{W}{W}|Creature - Angel|3
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Plate Armor|Adventures in the Forgotten Realms|32|U|{2}{W}|Artifact - Equipment|||Equipped creature gets +3/+3 and has ward {1}.$Equip {3}. This ability costs {1} less to activate for each other Equipment you control.|
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Plate Armor|Adventures in the Forgotten Realms|32|U|{2}{W}|Artifact - Equipment|||Equipped creature gets +3/+3 and has ward {1}.$Equip {3}. This ability costs {1} less to activate for each other Equipment you control.|
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Portable Hole|Adventures in the Forgotten Realms|33|U|{W}|Artifact|||When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.|
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Portable Hole|Adventures in the Forgotten Realms|33|U|{W}|Artifact|||When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.|
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Potion of Healing|Adventures in the Forgotten Realms|34|C|{1}{W}|Artifact|||When Potion of Healing enters the battlefield, draw a card.${W}, {T}, Sacrifice Potion of Healing: You gain 3 life.|
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Potion of Healing|Adventures in the Forgotten Realms|34|C|{1}{W}|Artifact|||When Potion of Healing enters the battlefield, draw a card.${W}, {T}, Sacrifice Potion of Healing: You gain 3 life.|
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Priest of Ancient Lore|Adventures in the Forgotten Realms|35|C|{2}{W}|Creature - Dwarf Cleric|2|1|When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card.|
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Rally Maneuver|Adventures in the Forgotten Realms|36|U|{2}{W}|Instant|||Target creature get +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.|
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Rally Maneuver|Adventures in the Forgotten Realms|36|U|{2}{W}|Instant|||Target creature get +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.|
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Ranger's Hawk|Adventures in the Forgotten Realms|37|C|{W}|Creature - Bird|1|1|Flying${3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery.|
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Ranger's Hawk|Adventures in the Forgotten Realms|37|C|{W}|Creature - Bird|1|1|Flying${3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery.|
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Steadfast Paladin|Adventures in the Forgotten Realms|38|C|{1}{W}|Creature - Dwarf Knight|2|2|Lifelink|
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Teleportation Circle|Adventures in the Forgotten Realms|39|R|{3}{W}|Enchantment|||At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.|
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Teleportation Circle|Adventures in the Forgotten Realms|39|R|{3}{W}|Enchantment|||At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.|
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Veteran Dungeoneer|Adventures in the Forgotten Realms|40|C|{3}{W}|Creature - Human Warrior|3|4|When Veteran Dungeoneer enters the battlefield, venture into the dungeon.|
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Veteran Dungeoneer|Adventures in the Forgotten Realms|40|C|{3}{W}|Creature - Human Warrior|3|4|When Veteran Dungeoneer enters the battlefield, venture into the dungeon.|
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White Dragon|Adventures in the Forgotten Realms|41|U|{4}{W}{W}|Creature - Dragon|4|4|Flying$Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.|
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White Dragon|Adventures in the Forgotten Realms|41|U|{4}{W}{W}|Creature - Dragon|4|4|Flying$Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.|
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You Hear Something on Watch|Adventures in the Forgotten Realms|42|C|{1}{W}|Instant|||Choose one —$• Rouse the Party — Creatures you control get +1/+1 until end of turn.$• Set Off Traps — This spell deals 5 damage to target attacking creature.|
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You Hear Something on Watch|Adventures in the Forgotten Realms|42|C|{1}{W}|Instant|||Choose one —$• Rouse the Party — Creatures you control get +1/+1 until end of turn.$• Set Off Traps — This spell deals 5 damage to target attacking creature.|
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You're Ambushed on the Road|Adventures in the Forgotten Realms|43|C|{W}|Instant|||Choose one —$• Make a Retreat — Return target creature you control to its owner's hand.$• Stand and Fight — Target creature gets +1/+3 until end of turn.|
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You're Ambushed on the Road|Adventures in the Forgotten Realms|43|C|{W}|Instant|||Choose one —$• Make a Retreat — Return target creature you control to its owner's hand.$• Stand and Fight — Target creature gets +1/+3 until end of turn.|
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Aberrant Mind Sorcerer|Adventures in the Forgotten Realms|44|U|{4}{U}|Creature - Human Elf Shaman|3|4|Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.$1-9 & You may put that card on top of your library.$10-20 & Return that card to your hand.|
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Air-Cult Elemental|Adventures in the Forgotten Realms|45|C|{4}{U}{U}|Creature - Elemental|2|5|Flying$Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.|
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Air-Cult Elemental|Adventures in the Forgotten Realms|45|C|{4}{U}{U}|Creature - Elemental|2|5|Flying$Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.|
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Arcane Investigator|Adventures in the Forgotten Realms|46|C|{1}{U}|Creature - Elf Wizard|2|1|Search the Room — {5}{U}: Roll a d20.$1-9 & Draw a card.$10-20 & Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|
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Arcane Investigator|Adventures in the Forgotten Realms|46|C|{1}{U}|Creature - Elf Wizard|2|1|Search the Room — {5}{U}: Roll a d20.$1-9 & Draw a card.$10-20 & Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|
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Bar the Gate|Adventures in the Forgotten Realms|47|C|{2}{U}|Instant|||Counter target creature or planeswalker spell. Venture into the dungeon.|
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Bar the Gate|Adventures in the Forgotten Realms|47|C|{2}{U}|Instant|||Counter target creature or planeswalker spell. Venture into the dungeon.|
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@ -41395,11 +41402,13 @@ You Come to a River|Adventures in the Forgotten Realms|83|C|{1}{U}|Instant|||Cho
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You Find the Villains' Lair|Adventures in the Forgotten Realms|84|C|{1}{U}{U}|Instant|||Choose one —$• Foil Their Scheme — Counter target spell.$• Learn Their Secrets — Draw two cards, then discard two cards.|
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You Find the Villains' Lair|Adventures in the Forgotten Realms|84|C|{1}{U}{U}|Instant|||Choose one —$• Foil Their Scheme — Counter target spell.$• Learn Their Secrets — Draw two cards, then discard two cards.|
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You See a Guard Approach|Adventures in the Forgotten Realms|85|C|{U}|Instant|||Choose one —$• Distract the Guard — Tap target creature.$• Hide — Target creature you control gains hexproof until end of turn.|
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You See a Guard Approach|Adventures in the Forgotten Realms|85|C|{U}|Instant|||Choose one —$• Distract the Guard — Tap target creature.$• Hide — Target creature you control gains hexproof until end of turn.|
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Yuan-Ti Malison|Adventures in the Forgotten Realms|86|R|{1}{U}|Creature - Snake Rogue|2|1|Yuan-Ti Malison can't be blocked as long as it's attacking alone.$Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon.|
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Yuan-Ti Malison|Adventures in the Forgotten Realms|86|R|{1}{U}|Creature - Snake Rogue|2|1|Yuan-Ti Malison can't be blocked as long as it's attacking alone.$Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon.|
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Asmodeus the Archfiend|Adventures in the Forgotten Realms|88|R|{4}{B}{B}|Legendary Creature - Devil God|6|6|Binding Contract — If you would draw a card, exile the top card of your library face down instead.${B}{B}{B}: Draw seven cards.${B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.|
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Baleful Beholder|Adventures in the Forgotten Realms|89|C|{4}{B}{B}|Creature - Beholder|6|5|When Baleful Beholder enters the battlefield, choose one —$• Antimagic Cone — Each opponent sacrifices an enchantment.$• Fear Ray — Creatures you control gain menace until end of turn.|
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Baleful Beholder|Adventures in the Forgotten Realms|89|C|{4}{B}{B}|Creature - Beholder|6|5|When Baleful Beholder enters the battlefield, choose one —$• Antimagic Cone — Each opponent sacrifices an enchantment.$• Fear Ray — Creatures you control gain menace until end of turn.|
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Black Dragon|Adventures in the Forgotten Realms|90|U|{5}{B}{B}|Creature - Dragon|4|4|Flying$Acid Breath — When Black Dragon enters the battlefield, target creature an oppon ent controls gets -3/-3 until end of turn.|
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Black Dragon|Adventures in the Forgotten Realms|90|U|{5}{B}{B}|Creature - Dragon|4|4|Flying$Acid Breath — When Black Dragon enters the battlefield, target creature an oppon ent controls gets -3/-3 until end of turn.|
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The Book of Vile Darkness|Adventures in the Forgotten Realms|91|M|{B}{B}{B}|Legendary Artifact|||At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.${T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible. It gains all triggered abilities of the exiled cards.|
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The Book of Vile Darkness|Adventures in the Forgotten Realms|91|M|{B}{B}{B}|Legendary Artifact|||At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.${T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible. It gains all triggered abilities of the exiled cards.|
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Check for Traps|Adventures in the Forgotten Realms|92|U|{1}{B}|Sorcery|||Target opponent reveals their hand. You. choose a nonland card from it. Exile that card. If an instant or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.|
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Check for Traps|Adventures in the Forgotten Realms|92|U|{1}{B}|Sorcery|||Target opponent reveals their hand. You. choose a nonland card from it. Exile that card. If an instant or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.|
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Clattering Skeletons|Adventures in the Forgotten Realms|93|C|{3}{B}|Creature - Skeleton|4|3|When Clattering Skeletons dies, venture into the dungeon.|
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Clattering Skeletons|Adventures in the Forgotten Realms|93|C|{3}{B}|Creature - Skeleton|4|3|When Clattering Skeletons dies, venture into the dungeon.|
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Deadly Dispute|Adventures in the Forgotten Realms|94|C|{1}{B}|Instant|||As an additional cost to cast this spell, sacrifice an artifact or creature.$Draw two cards and create a Treasure token.|
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Death-Priest of Myrkul|Adventures in the Forgotten Realms|95|U|{2}{B}{B}|Creature - Tiefling Cleric|2|2|Skeletons, Vampires, and Zombies you control get +1/+1.$At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.|
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Death-Priest of Myrkul|Adventures in the Forgotten Realms|95|U|{2}{B}{B}|Creature - Tiefling Cleric|2|2|Skeletons, Vampires, and Zombies you control get +1/+1.$At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.|
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Demogorgon's Clutches|Adventures in the Forgotten Realms|96|U|{2}{B}|Sorcery|||Target opponent discards two cards, mills two cards, and loses 2 life.|
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Demogorgon's Clutches|Adventures in the Forgotten Realms|96|U|{2}{B}|Sorcery|||Target opponent discards two cards, mills two cards, and loses 2 life.|
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Devour Intellect|Adventures in the Forgotten Realms|97|C|{B}|Sorcery|||Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards a card.|
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Devour Intellect|Adventures in the Forgotten Realms|97|C|{B}|Sorcery|||Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards a card.|
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@ -41411,6 +41420,7 @@ Fates' Reversal|Adventures in the Forgotten Realms|102|C|{1}{B}|Sorcery|||Return
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Feign Death|Adventures in the Forgotten Realms|103|C|{B}|Instant|||Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under it owner's control with a +1/+1 counter on it."|
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Feign Death|Adventures in the Forgotten Realms|103|C|{B}|Instant|||Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under it owner's control with a +1/+1 counter on it."|
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Forsworn Paladin|Adventures in the Forgotten Realms|104|R|{B}|Creature - Human Knight|1|1|Menace${1}{B}, {T}, Pay 1 life: Create a Treasure token.${2}{B}: Target creature get +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.|
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Forsworn Paladin|Adventures in the Forgotten Realms|104|R|{B}|Creature - Human Knight|1|1|Menace${1}{B}, {T}, Pay 1 life: Create a Treasure token.${2}{B}: Target creature get +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.|
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Gelatinous Cube|Adventures in the Forgotten Realms|105|R|{2}{B}{B}|Creature - Ooze|4|3|Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.$Dissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.|
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Gelatinous Cube|Adventures in the Forgotten Realms|105|R|{2}{B}{B}|Creature - Ooze|4|3|Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.$Dissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.|
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Grim Bounty|Adventures in the Forgotten Realms|106|C|{2}{B}{B}|Sorcery|||Destroy target creature or planeswalker. Create a Treasure token.|
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Grim Wanderer|Adventures in the Forgotten Realms|107|U|{1}{B}|Creature - Goblin Warlock|5|3|Flash$Tragic Backstory — Cast this spell only if a creature died this turn.|
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Grim Wanderer|Adventures in the Forgotten Realms|107|U|{1}{B}|Creature - Goblin Warlock|5|3|Flash$Tragic Backstory — Cast this spell only if a creature died this turn.|
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Herald of Hadar|Adventures in the Forgotten Realms|108|C|{4}{B}|Creature - Human Warlock|4|4|Circle of Death — {5}{B}: Roll a d20.$1-9 & Each opponent loses 2 life.$10-19 & Each opponent loses 2 life and you gain 2 life.$20 & Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens.|
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Herald of Hadar|Adventures in the Forgotten Realms|108|C|{4}{B}|Creature - Human Warlock|4|4|Circle of Death — {5}{B}: Roll a d20.$1-9 & Each opponent loses 2 life.$10-19 & Each opponent loses 2 life and you gain 2 life.$20 & Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens.|
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Hired Hexblade|Adventures in the Forgotten Realms|109|C|{1}{B}|Creature - Elf Warlock|2|2|When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.|
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Hired Hexblade|Adventures in the Forgotten Realms|109|C|{1}{B}|Creature - Elf Warlock|2|2|When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.|
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@ -41446,6 +41456,7 @@ Hoarding Ogre|Adventures in the Forgotten Realms|146|C|{3}{R}|Creature - Ogre|3|
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Hobgoblin Captain|Adventures in the Forgotten Realms|148|C|{1}{R}|Creature - Goblin Barbarian|3|1|Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.|
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Hobgoblin Captain|Adventures in the Forgotten Realms|148|C|{1}{R}|Creature - Goblin Barbarian|3|1|Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.|
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Hulking Bugbear|Adventures in the Forgotten Realms|149|U|{1}{R}{R}|Creature - Goblin|3|3|Haste|
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Hulking Bugbear|Adventures in the Forgotten Realms|149|U|{1}{R}{R}|Creature - Goblin|3|3|Haste|
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Improvised Weaponry|Adventures in the Forgotten Realms|150|C|{2}{R}|Sorcery|||Improvised Weaponry deals 2 damage to any target. Create a Treasure token.|
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Improvised Weaponry|Adventures in the Forgotten Realms|150|C|{2}{R}|Sorcery|||Improvised Weaponry deals 2 damage to any target. Create a Treasure token.|
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Inferno of the Star Mounts|Adventures in the Forgotten Realms|151|M|{4}{R}{R}|Legendary Creature - Dragon|6|6|This spell can't be countered.$Flying, haste${R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.|
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Jaded Sell-Sword|Adventures in the Forgotten Realms|152|C|{3}{R}|Creature - Dragon Warrior|4|3|When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.|
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Jaded Sell-Sword|Adventures in the Forgotten Realms|152|C|{3}{R}|Creature - Dragon Warrior|4|3|When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.|
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Kick in the Door|Adventures in the Forgotten Realms|153|C|{R}|Sorcery|||Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon.|
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Kick in the Door|Adventures in the Forgotten Realms|153|C|{R}|Sorcery|||Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon.|
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Meteor Swarm|Adventures in the Forgotten Realms|155|R|{X}{R}{R}{R}|Sorcery|||Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.|
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Meteor Swarm|Adventures in the Forgotten Realms|155|R|{X}{R}{R}{R}|Sorcery|||Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.|
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@ -41486,6 +41497,7 @@ Intrepid Outlander|Adventures in the Forgotten Realms|191|U|{1}{G}|Creature - Or
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Loathsome Troll|Adventures in the Forgotten Realms|192|U|{3}{G}{G}|Creature - Troll|6|2|{3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.$1-9 & Put Loathsome Troll on top of your library.$10-19 & Return Loathsome Troll to your hand.$20 & Return Loathsome Troll to the battlefield tapped.|
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Loathsome Troll|Adventures in the Forgotten Realms|192|U|{3}{G}{G}|Creature - Troll|6|2|{3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.$1-9 & Put Loathsome Troll on top of your library.$10-19 & Return Loathsome Troll to your hand.$20 & Return Loathsome Troll to the battlefield tapped.|
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Long Rest|Adventures in the Forgotten Realms|193|R|{X}{G}{G}{G}|Sorcery|||Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.|
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Long Rest|Adventures in the Forgotten Realms|193|R|{X}{G}{G}{G}|Sorcery|||Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.|
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Lurking Roper|Adventures in the Forgotten Realms|194|U|{2}{G}|Creature - Horror|4|5|Lurking Roper doesn't untap during your untap step.$Whenever you gain life, untap Lurking Roper.|
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Lurking Roper|Adventures in the Forgotten Realms|194|U|{2}{G}|Creature - Horror|4|5|Lurking Roper doesn't untap during your untap step.$Whenever you gain life, untap Lurking Roper.|
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Neverwinter Dryad|Adventures in the Forgotten Realms|195|C|{G}|Creature - Dryad|1|1|{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.|
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Ochre Jelly|Adventures in the Forgotten Realms|196|R|{X}{G}|Creature - Ooze|0|0|Trample$Ochre Jelly enters the battlefield with X +1/+1 counters on it.$Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.|
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Ochre Jelly|Adventures in the Forgotten Realms|196|R|{X}{G}|Creature - Ooze|0|0|Trample$Ochre Jelly enters the battlefield with X +1/+1 counters on it.$Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.|
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Old Gnawbone|Adventures in the Forgotten Realms|197|M|{5}{G}{G}|Legendary Creature - Dragon|7|7|Flying$Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.|
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Old Gnawbone|Adventures in the Forgotten Realms|197|M|{5}{G}{G}|Legendary Creature - Dragon|7|7|Flying$Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.|
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Owlbear|Adventures in the Forgotten Realms|198|C|{3}{G}{G}|Creature - Bird Bear|4|4|Trample$Keen senses — When Owlbear enters the battlefield, draw a card.|
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Owlbear|Adventures in the Forgotten Realms|198|C|{3}{G}{G}|Creature - Bird Bear|4|4|Trample$Keen senses — When Owlbear enters the battlefield, draw a card.|
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@ -41532,6 +41544,8 @@ The Deck of Many Things|Adventures in the Forgotten Realms|241|M|{5}|Legendary A
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Dungeon Map|Adventures in the Forgotten Realms|242|U|{3}|Artifact|||{T}: Add {C}.${3}, {T}: Venture into the dungeon. Activate only as a sorcery.|
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Dungeon Map|Adventures in the Forgotten Realms|242|U|{3}|Artifact|||{T}: Add {C}.${3}, {T}: Venture into the dungeon. Activate only as a sorcery.|
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Eye of Vecna|Adventures in the Forgotten Realms|243|R|{2}|Legendary Artifact|||When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.$At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.|
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Eye of Vecna|Adventures in the Forgotten Realms|243|R|{2}|Legendary Artifact|||When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.$At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.|
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Fifty Feet of Rope|Adventures in the Forgotten Realms|244|U|{1}|Artifact|||Climb Over — {T}: Target Wall can't block this turn.$Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.$Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery.|
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Fifty Feet of Rope|Adventures in the Forgotten Realms|244|U|{1}|Artifact|||Climb Over — {T}: Target Wall can't block this turn.$Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.$Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery.|
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Greataxe|Adventures in the Forgotten Realms|245|C|{1}|Artifact - Equipment|||Equipped creature gets +4/+0.$Equip {5}|
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Leather Armor|Adventures in the Forgotten Realms|248|C|{1}|Artifact - Equipment|||Equipped creature gets +0/+1 and has ward {1}.$Equip {0}. Activate only once each turn.|
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Mimic|Adventures in the Forgotten Realms|249|C|{2}|Artifact - Treasure|||{T}, Sacrifice Mimic: Add one mana of any color.${2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.|
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Mimic|Adventures in the Forgotten Realms|249|C|{2}|Artifact - Treasure|||{T}, Sacrifice Mimic: Add one mana of any color.${2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.|
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Spike Pit Trap|Adventures in the Forgotten Realms|251|C|{1}|Artifact|||Flash${5}, {T}, Sacrifice Spike Pit Trap: Choose target creature, then roll a d20.$1-9 & Spiked Pit Trap deals 5 damage to that creature.$10-20 & Spike Pit Trap deals 5 damage to that creature. Create a Treasure token.|
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Spike Pit Trap|Adventures in the Forgotten Realms|251|C|{1}|Artifact|||Flash${5}, {T}, Sacrifice Spike Pit Trap: Choose target creature, then roll a d20.$1-9 & Spiked Pit Trap deals 5 damage to that creature.$10-20 & Spike Pit Trap deals 5 damage to that creature. Create a Treasure token.|
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Treasure Chest|Adventures in the Forgotten Realms|252|R|{3}|Artifact|||{4}, Sacrifice Treasure Chest: Roll a d20.$1 & Trapped! — You lose 3 life.$2-9 & Create five Treasure tokens.$10-19 & You gain 3 life and draw three cards.$20 & Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.|
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Treasure Chest|Adventures in the Forgotten Realms|252|R|{3}|Artifact|||{4}, Sacrifice Treasure Chest: Roll a d20.$1 & Trapped! — You lose 3 life.$2-9 & Create five Treasure tokens.$10-19 & You gain 3 life and draw three cards.$20 & Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.|
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@ -41542,6 +41556,7 @@ Evolving Wilds|Adventures in the Forgotten Realms|256|C||Land|||{T}, Sacrifice E
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Hall of Storm Giants|Adventures in the Forgotten Realms|257|R||Land|||If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.${T}: Add {U}.${5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land.|
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Hall of Storm Giants|Adventures in the Forgotten Realms|257|R||Land|||If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.${T}: Add {U}.${5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land.|
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Hive of the Eye Tyrant|Adventures in the Forgotten Realms|258|R||Land|||If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.${T}: Add {B}.${3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.|
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Hive of the Eye Tyrant|Adventures in the Forgotten Realms|258|R||Land|||If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.${T}: Add {B}.${3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.|
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Lair of the Hydra|Adventures in the Forgotten Realms|259|R||Land|||If you control two or more other lands, "Hydra Nest" enters the battlefield tapped.${T}: Add {G}.${X}{G}: "Hydra Nest" becomes an X/X green Hydra creature until end of turn. It's still a land. X can't be 0.|
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Lair of the Hydra|Adventures in the Forgotten Realms|259|R||Land|||If you control two or more other lands, "Hydra Nest" enters the battlefield tapped.${T}: Add {G}.${X}{G}: "Hydra Nest" becomes an X/X green Hydra creature until end of turn. It's still a land. X can't be 0.|
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Temple of the Dragon Queen|Adventures in the Forgotten Realms|260|U||Land|||As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.$As Temple of the Dragon Queen enters the battlefield, choose a color.${T}: Add one mana of the chosen color.|
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Treasure Vault|Adventures in the Forgotten Realms|261|R||Artifact Land|||{T}: Add {C}.${X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.|
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Treasure Vault|Adventures in the Forgotten Realms|261|R||Artifact Land|||{T}: Add {C}.${X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.|
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Plains|Adventures in the Forgotten Realms|262|C||Basic Land - Plains|||({T}: Add {W}.)|
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Plains|Adventures in the Forgotten Realms|262|C||Basic Land - Plains|||({T}: Add {W}.)|
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Island|Adventures in the Forgotten Realms|266|C||Basic Land - Island|||({T}: Add {U}.)|
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Island|Adventures in the Forgotten Realms|266|C||Basic Land - Island|||({T}: Add {U}.)|
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@ -41549,6 +41564,7 @@ Swamp|Adventures in the Forgotten Realms|270|C||Basic Land - Swamp|||({T}: Add {
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Mountain|Adventures in the Forgotten Realms|274|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Mountain|Adventures in the Forgotten Realms|274|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Adventures in the Forgotten Realms|278|C||Basic Land - Forest|||({T}: Add {G}.)|
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Forest|Adventures in the Forgotten Realms|278|C||Basic Land - Forest|||({T}: Add {G}.)|
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Hand of Vecna|Adventures in the Forgotten Realms|394|R|{3}|Legendary Artifact - Equipment|||At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.$Equip—Pay 1 life for each card in your hand.$Equip {2}|
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Hand of Vecna|Adventures in the Forgotten Realms|394|R|{3}|Legendary Artifact - Equipment|||At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.$Equip—Pay 1 life for each card in your hand.$Equip {2}|
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Hoard Robber|Adventures in the Forgotten Realms|1103|C|{1}{B}|Creature - Tiefling Rogue|1|3|Whenever Hoard Robber deals combat damage to a player, create a Treasure token.|
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||||||
Abiding Grace|Modern Horizons 2|1|U|{2}{W}|Enchantment|||At the beginning of your end step, choose one —$• You gain 1 life.$• Return target creature card with mana value 1 from your graveyard to the battlefield.|
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Abiding Grace|Modern Horizons 2|1|U|{2}{W}|Enchantment|||At the beginning of your end step, choose one —$• You gain 1 life.$• Return target creature card with mana value 1 from your graveyard to the battlefield.|
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Arcbound Javelineer|Modern Horizons 2|2|U|{W}|Artifact Creature - Soldier|0|1|{T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.$Modular 1|
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Arcbound Javelineer|Modern Horizons 2|2|U|{W}|Artifact Creature - Soldier|0|1|{T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.$Modular 1|
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Arcbound Mouser|Modern Horizons 2|3|C|{W}|Artifact Creature - Cat|0|0|Lifelink$Modular 1|
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Arcbound Mouser|Modern Horizons 2|3|C|{W}|Artifact Creature - Cat|0|0|Lifelink$Modular 1|
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Reference in a new issue