* Primal Clay - Fixed choice replacement effect that blocked interface.

This commit is contained in:
LevelX2 2014-12-14 15:15:39 +01:00
parent 29dfe89fe5
commit 37ac205332

View file

@ -27,6 +27,7 @@
*/
package mage.sets.fifthedition;
import java.util.Set;
import java.util.UUID;
import mage.constants.*;
@ -41,6 +42,7 @@ import mage.cards.CardImpl;
import mage.choices.ChoiceImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
@ -57,9 +59,7 @@ public class PrimalClay extends CardImpl {
this.toughness = new MageInt(0);
// As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new PrimalClayEffect(), "As {this} enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types"));
ability.addChoice(new PrimalClayChoice());
this.addAbility(ability);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new PrimalClayEffect(), "As {this} enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types")));
}
public PrimalClay(final PrimalClay card) {
@ -73,35 +73,68 @@ public class PrimalClay extends CardImpl {
}
class PrimalClayEffect extends ContinuousEffectImpl {
private final static String choice1 = "a 3/3 artifact creature";
private final static String choice2 = "a 2/2 artifact creature with flying";
private final static String choice3 = "a 1/6 Wall artifact creature with defender";
String choice;
PrimalClayEffect() {
super(Duration.WhileOnBattlefield, Outcome.BecomeCreature);
}
PrimalClayEffect(final PrimalClayEffect effect) {
super(effect);
this.choice = effect.choice;
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (controller != null && permanent != null) {
ChoiceImpl primalClayChoice = new ChoiceImpl();
Set<String> choices = primalClayChoice.getChoices();
choices.add(choice1);
choices.add(choice2);
choices.add(choice3);
primalClayChoice.setMessage("Choose for " + permanent.getLogName() + " to be");
while (!primalClayChoice.isChosen()) {
if (!controller.isInGame()) {
discard();
return;
}
controller.choose(outcome, primalClayChoice, game);
}
this.choice = primalClayChoice.getChoice();
return;
}
discard();
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent permanent = game.getPermanent(source.getSourceId());
PrimalClayChoice choice = (PrimalClayChoice) source.getChoices().get(0);
if (permanent == null) {
discard();
return false;
}
switch (layer) {
case PTChangingEffects_7:
if (sublayer.equals(SubLayer.SetPT_7b)) {
switch (choice.getChoice()) {
case "a 3/3 artifact creature":
switch (choice) {
case choice1:
permanent.getPower().setValue(3);
permanent.getToughness().setValue(3);
break;
case "a 2/2 artifact creature with flying":
case choice2:
permanent.getPower().setValue(2);
permanent.getToughness().setValue(2);
break;
case "a 1/6 Wall artifact creature with defender":
case choice3:
permanent.getPower().setValue(1);
permanent.getToughness().setValue(6);
break;
@ -109,11 +142,11 @@ class PrimalClayEffect extends ContinuousEffectImpl {
}
break;
case AbilityAddingRemovingEffects_6:
switch (choice.getChoice()) {
case "a 2/2 artifact creature with flying":
switch (choice) {
case choice2:
permanent.addAbility(FlyingAbility.getInstance(), source.getSourceId(), game);
break;
case "a 1/6 Wall artifact creature with defender":
case choice3:
permanent.addAbility(DefenderAbility.getInstance(), source.getSourceId(), game);
break;
}
@ -137,22 +170,3 @@ class PrimalClayEffect extends ContinuousEffectImpl {
return new PrimalClayEffect(this);
}
}
class PrimalClayChoice extends ChoiceImpl {
PrimalClayChoice() {
super(true);
this.setMessage("Choose for Primal Clay to be");
this.choices.add("a 3/3 artifact creature");
this.choices.add("a 2/2 artifact creature with flying");
this.choices.add("a 1/6 Wall artifact creature with defender");
}
PrimalClayChoice(final PrimalClayChoice choice) {
super(choice);
}
@Override
public PrimalClayChoice copy() {
return new PrimalClayChoice(this);
}
}