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* Primal Clay - Fixed choice replacement effect that blocked interface.
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parent
29dfe89fe5
commit
37ac205332
1 changed files with 45 additions and 31 deletions
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@ -27,6 +27,7 @@
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*/
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*/
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package mage.sets.fifthedition;
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package mage.sets.fifthedition;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.*;
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import mage.constants.*;
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@ -41,6 +42,7 @@ import mage.cards.CardImpl;
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import mage.choices.ChoiceImpl;
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import mage.choices.ChoiceImpl;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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/**
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*
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*
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@ -57,9 +59,7 @@ public class PrimalClay extends CardImpl {
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this.toughness = new MageInt(0);
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this.toughness = new MageInt(0);
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// As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
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// As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new PrimalClayEffect(), "As {this} enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types"));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new PrimalClayEffect(), "As {this} enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types")));
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ability.addChoice(new PrimalClayChoice());
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this.addAbility(ability);
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}
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}
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public PrimalClay(final PrimalClay card) {
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public PrimalClay(final PrimalClay card) {
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@ -73,35 +73,68 @@ public class PrimalClay extends CardImpl {
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}
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}
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class PrimalClayEffect extends ContinuousEffectImpl {
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class PrimalClayEffect extends ContinuousEffectImpl {
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private final static String choice1 = "a 3/3 artifact creature";
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private final static String choice2 = "a 2/2 artifact creature with flying";
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private final static String choice3 = "a 1/6 Wall artifact creature with defender";
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String choice;
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PrimalClayEffect() {
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PrimalClayEffect() {
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super(Duration.WhileOnBattlefield, Outcome.BecomeCreature);
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super(Duration.WhileOnBattlefield, Outcome.BecomeCreature);
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}
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}
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PrimalClayEffect(final PrimalClayEffect effect) {
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PrimalClayEffect(final PrimalClayEffect effect) {
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super(effect);
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super(effect);
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this.choice = effect.choice;
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}
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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Player controller = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (controller != null && permanent != null) {
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ChoiceImpl primalClayChoice = new ChoiceImpl();
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Set<String> choices = primalClayChoice.getChoices();
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choices.add(choice1);
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choices.add(choice2);
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choices.add(choice3);
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primalClayChoice.setMessage("Choose for " + permanent.getLogName() + " to be");
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while (!primalClayChoice.isChosen()) {
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if (!controller.isInGame()) {
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discard();
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return;
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}
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controller.choose(outcome, primalClayChoice, game);
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}
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this.choice = primalClayChoice.getChoice();
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return;
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}
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discard();
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}
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@Override
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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PrimalClayChoice choice = (PrimalClayChoice) source.getChoices().get(0);
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if (permanent == null) {
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if (permanent == null) {
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discard();
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return false;
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return false;
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}
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}
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switch (layer) {
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switch (layer) {
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case PTChangingEffects_7:
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case PTChangingEffects_7:
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if (sublayer.equals(SubLayer.SetPT_7b)) {
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if (sublayer.equals(SubLayer.SetPT_7b)) {
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switch (choice.getChoice()) {
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switch (choice) {
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case "a 3/3 artifact creature":
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case choice1:
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permanent.getPower().setValue(3);
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permanent.getPower().setValue(3);
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permanent.getToughness().setValue(3);
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permanent.getToughness().setValue(3);
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break;
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break;
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case "a 2/2 artifact creature with flying":
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case choice2:
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permanent.getPower().setValue(2);
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permanent.getPower().setValue(2);
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permanent.getToughness().setValue(2);
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permanent.getToughness().setValue(2);
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break;
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break;
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case "a 1/6 Wall artifact creature with defender":
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case choice3:
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permanent.getPower().setValue(1);
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permanent.getPower().setValue(1);
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permanent.getToughness().setValue(6);
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permanent.getToughness().setValue(6);
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break;
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break;
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@ -109,11 +142,11 @@ class PrimalClayEffect extends ContinuousEffectImpl {
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}
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}
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break;
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break;
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case AbilityAddingRemovingEffects_6:
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case AbilityAddingRemovingEffects_6:
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switch (choice.getChoice()) {
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switch (choice) {
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case "a 2/2 artifact creature with flying":
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case choice2:
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permanent.addAbility(FlyingAbility.getInstance(), source.getSourceId(), game);
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permanent.addAbility(FlyingAbility.getInstance(), source.getSourceId(), game);
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break;
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break;
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case "a 1/6 Wall artifact creature with defender":
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case choice3:
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permanent.addAbility(DefenderAbility.getInstance(), source.getSourceId(), game);
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permanent.addAbility(DefenderAbility.getInstance(), source.getSourceId(), game);
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break;
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break;
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}
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}
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@ -137,22 +170,3 @@ class PrimalClayEffect extends ContinuousEffectImpl {
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return new PrimalClayEffect(this);
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return new PrimalClayEffect(this);
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}
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}
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}
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}
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class PrimalClayChoice extends ChoiceImpl {
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PrimalClayChoice() {
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super(true);
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this.setMessage("Choose for Primal Clay to be");
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this.choices.add("a 3/3 artifact creature");
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this.choices.add("a 2/2 artifact creature with flying");
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this.choices.add("a 1/6 Wall artifact creature with defender");
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}
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PrimalClayChoice(final PrimalClayChoice choice) {
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super(choice);
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}
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@Override
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public PrimalClayChoice copy() {
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return new PrimalClayChoice(this);
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}
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}
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