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* Astral Slide - Fixed that the exiled creature did not return at next end step.
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1 changed files with 6 additions and 3 deletions
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@ -28,6 +28,7 @@
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package mage.sets.onslaught;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.CycleAllTriggeredAbility;
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import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
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@ -86,12 +87,14 @@ class AstralSlideEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (controller != null && sourceObject != null) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent != null) {
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if (controller.moveCardToExileWithInfo(permanent, null, "", source.getSourceId(), game, Zone.BATTLEFIELD)) {
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UUID exileId = UUID.randomUUID();
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if (controller.moveCardToExileWithInfo(permanent, exileId, sourceObject.getLogName(), source.getSourceId(), game, Zone.BATTLEFIELD)) {
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//create delayed triggered ability
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AtEndOfTurnDelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(new ReturnFromExileEffect(source.getSourceId(), Zone.BATTLEFIELD, false));
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AtEndOfTurnDelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(new ReturnFromExileEffect(exileId, Zone.BATTLEFIELD, false));
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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game.addDelayedTriggeredAbility(delayedAbility);
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