[M13] Diabolic Revelation; Boundless Realms

This commit is contained in:
North 2012-07-21 19:47:12 +03:00
parent b8f0cd05e4
commit 40ddfcc432
2 changed files with 231 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2013;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.TargetController;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author North
*/
public class BoundlessRealms extends CardImpl<BoundlessRealms> {
public BoundlessRealms(UUID ownerId) {
super(ownerId, 162, "Boundless Realms", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{6}{G}");
this.expansionSetCode = "M13";
this.color.setGreen(true);
// Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
this.getSpellAbility().addEffect(new BoundlessRealmsEffect());
}
public BoundlessRealms(final BoundlessRealms card) {
super(card);
}
@Override
public BoundlessRealms copy() {
return new BoundlessRealms(this);
}
}
class BoundlessRealmsEffect extends OneShotEffect<BoundlessRealmsEffect> {
public BoundlessRealmsEffect() {
super(Outcome.Benefit);
this.staticText = "Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.";
}
public BoundlessRealmsEffect(final BoundlessRealmsEffect effect) {
super(effect);
}
@Override
public BoundlessRealmsEffect copy() {
return new BoundlessRealmsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
FilterLandPermanent filter = new FilterLandPermanent();
filter.add(new ControllerPredicate(TargetController.YOU));
int amount = new PermanentsOnBattlefieldCount(filter).calculate(game, source);
TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterBasicLandCard());
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
if (player.searchLibrary(target, game)) {
for (UUID cardId : target.getTargets()) {
Card card = player.getLibrary().getCard(cardId, game);
if (card != null) {
if (card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), source.getControllerId())) {
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
permanent.setTapped(true);
}
}
}
}
}
player.shuffleLibrary(game);
return true;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2013;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author North
*/
public class DiabolicRevelation extends CardImpl<DiabolicRevelation> {
public DiabolicRevelation(UUID ownerId) {
super(ownerId, 87, "Diabolic Revelation", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{3}{B}{B}");
this.expansionSetCode = "M13";
this.color.setBlack(true);
// Search your library for up to X cards and put those cards into your hand. Then shuffle your library.
this.getSpellAbility().addEffect(new DiabolicRevelationEffect());
}
public DiabolicRevelation(final DiabolicRevelation card) {
super(card);
}
@Override
public DiabolicRevelation copy() {
return new DiabolicRevelation(this);
}
}
class DiabolicRevelationEffect extends OneShotEffect<DiabolicRevelationEffect> {
public DiabolicRevelationEffect() {
super(Outcome.Benefit);
this.staticText = "Search your library for up to X cards and put those cards into your hand. Then shuffle your library";
}
public DiabolicRevelationEffect(final DiabolicRevelationEffect effect) {
super(effect);
}
@Override
public DiabolicRevelationEffect copy() {
return new DiabolicRevelationEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = new ManacostVariableValue().calculate(game, source);
TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterCard());
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
if (player.searchLibrary(target, game)) {
for (UUID cardId : target.getTargets()) {
Card card = player.getLibrary().remove(cardId, game);
if (card != null) {
card.moveToZone(Constants.Zone.HAND, source.getId(), game, false);
}
}
}
player.shuffleLibrary(game);
return true;
}
}