mirror of
https://github.com/correl/mage.git
synced 2024-12-26 03:00:11 +00:00
[M13] Diabolic Revelation; Boundless Realms
This commit is contained in:
parent
b8f0cd05e4
commit
40ddfcc432
2 changed files with 231 additions and 0 deletions
121
Mage.Sets/src/mage/sets/magic2013/BoundlessRealms.java
Normal file
121
Mage.Sets/src/mage/sets/magic2013/BoundlessRealms.java
Normal file
|
@ -0,0 +1,121 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.magic2013;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Outcome;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.TargetController;
|
||||
import mage.Constants.Zone;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.common.FilterBasicLandCard;
|
||||
import mage.filter.common.FilterLandPermanent;
|
||||
import mage.filter.predicate.permanent.ControllerPredicate;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetCardInLibrary;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author North
|
||||
*/
|
||||
public class BoundlessRealms extends CardImpl<BoundlessRealms> {
|
||||
|
||||
public BoundlessRealms(UUID ownerId) {
|
||||
super(ownerId, 162, "Boundless Realms", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{6}{G}");
|
||||
this.expansionSetCode = "M13";
|
||||
|
||||
this.color.setGreen(true);
|
||||
|
||||
// Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
|
||||
this.getSpellAbility().addEffect(new BoundlessRealmsEffect());
|
||||
}
|
||||
|
||||
public BoundlessRealms(final BoundlessRealms card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BoundlessRealms copy() {
|
||||
return new BoundlessRealms(this);
|
||||
}
|
||||
}
|
||||
|
||||
class BoundlessRealmsEffect extends OneShotEffect<BoundlessRealmsEffect> {
|
||||
|
||||
public BoundlessRealmsEffect() {
|
||||
super(Outcome.Benefit);
|
||||
this.staticText = "Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.";
|
||||
}
|
||||
|
||||
public BoundlessRealmsEffect(final BoundlessRealmsEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BoundlessRealmsEffect copy() {
|
||||
return new BoundlessRealmsEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
FilterLandPermanent filter = new FilterLandPermanent();
|
||||
filter.add(new ControllerPredicate(TargetController.YOU));
|
||||
|
||||
int amount = new PermanentsOnBattlefieldCount(filter).calculate(game, source);
|
||||
TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterBasicLandCard());
|
||||
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player.searchLibrary(target, game)) {
|
||||
for (UUID cardId : target.getTargets()) {
|
||||
Card card = player.getLibrary().getCard(cardId, game);
|
||||
if (card != null) {
|
||||
if (card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), source.getControllerId())) {
|
||||
Permanent permanent = game.getPermanent(card.getId());
|
||||
if (permanent != null) {
|
||||
permanent.setTapped(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
player.shuffleLibrary(game);
|
||||
return true;
|
||||
}
|
||||
}
|
110
Mage.Sets/src/mage/sets/magic2013/DiabolicRevelation.java
Normal file
110
Mage.Sets/src/mage/sets/magic2013/DiabolicRevelation.java
Normal file
|
@ -0,0 +1,110 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.magic2013;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Outcome;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetCardInLibrary;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author North
|
||||
*/
|
||||
public class DiabolicRevelation extends CardImpl<DiabolicRevelation> {
|
||||
|
||||
public DiabolicRevelation(UUID ownerId) {
|
||||
super(ownerId, 87, "Diabolic Revelation", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{3}{B}{B}");
|
||||
this.expansionSetCode = "M13";
|
||||
|
||||
this.color.setBlack(true);
|
||||
|
||||
// Search your library for up to X cards and put those cards into your hand. Then shuffle your library.
|
||||
this.getSpellAbility().addEffect(new DiabolicRevelationEffect());
|
||||
}
|
||||
|
||||
public DiabolicRevelation(final DiabolicRevelation card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DiabolicRevelation copy() {
|
||||
return new DiabolicRevelation(this);
|
||||
}
|
||||
}
|
||||
|
||||
class DiabolicRevelationEffect extends OneShotEffect<DiabolicRevelationEffect> {
|
||||
|
||||
public DiabolicRevelationEffect() {
|
||||
super(Outcome.Benefit);
|
||||
this.staticText = "Search your library for up to X cards and put those cards into your hand. Then shuffle your library";
|
||||
}
|
||||
|
||||
public DiabolicRevelationEffect(final DiabolicRevelationEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DiabolicRevelationEffect copy() {
|
||||
return new DiabolicRevelationEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
int amount = new ManacostVariableValue().calculate(game, source);
|
||||
TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterCard());
|
||||
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player.searchLibrary(target, game)) {
|
||||
for (UUID cardId : target.getTargets()) {
|
||||
Card card = player.getLibrary().remove(cardId, game);
|
||||
if (card != null) {
|
||||
card.moveToZone(Constants.Zone.HAND, source.getId(), game, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
player.shuffleLibrary(game);
|
||||
return true;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue