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* Convoke - Fixed that creatures with protection from color of convoke spell could not be tapped. Fixes #513-
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4 changed files with 164 additions and 16 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.keywords;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class ConvokeTest extends CardTestPlayerBase {
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@Test
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public void testConvokeTwoCreatures() {
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/**
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* Ephemeral Shields {1}{W}
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* Instant
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* Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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* Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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*/
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); // must be added because getPlayable does not take Convoke into account
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Oreskos Swiftclaw", 1);
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addCard(Zone.HAND, playerA, "Ephemeral Shields");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, "Lightning Bolt");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ephemeral Shields", "Silvercoat Lion");
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setChoice(playerA, "Yes");
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addTarget(playerA, "Silvercoat Lion^Oreskos Swiftclaw");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerB, "Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Ephemeral Shields", 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 1); // was indestructible
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assertPermanentCount(playerA, "Oreskos Swiftclaw", 1);
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for (Permanent permanent: currentGame.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), playerA.getId(), currentGame)) {
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Assert.assertTrue(permanent.getName() + " may not be tapped", !permanent.isTapped());
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}
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}
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@Test
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public void testConvokeTwoCreaturesOneWithProtection() {
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/**
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* Ephemeral Shields {1}{W}
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* Instant
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* Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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* Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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*/
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); // must be added because getPlayable does not take Convoke into account
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Black Knight", 1);
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addCard(Zone.HAND, playerA, "Ephemeral Shields");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, "Lightning Bolt");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ephemeral Shields", "Silvercoat Lion");
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setChoice(playerA, "Yes");
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addTarget(playerA, "Silvercoat Lion^Black Knight");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerB, "Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Ephemeral Shields", 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 1); // was indestructible
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assertPermanentCount(playerA, "Black Knight", 1);
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assertTapped("Silvercoat Lion", true);
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assertTapped("Black Knight", true);
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for (Permanent permanent: currentGame.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), playerA.getId(), currentGame)) {
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Assert.assertTrue(permanent.getName() + " may not be tapped", !permanent.isTapped());
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}
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}
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}
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@ -285,22 +285,24 @@ public class TestPlayer extends ComputerPlayer {
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public boolean chooseTarget(Outcome outcome, Target target, Ability source, Game game) {
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public boolean chooseTarget(Outcome outcome, Target target, Ability source, Game game) {
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if (!targets.isEmpty()) {
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if (!targets.isEmpty()) {
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if (target instanceof TargetPermanent) {
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if (target instanceof TargetPermanent) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents((FilterPermanent)target.getFilter(), game)) {
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for (String targetDefinition: targets) {
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for (String _target: targets) {
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String[] targetList = targetDefinition.split("\\^");
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if (permanent.getName().equals(_target)) {
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boolean targetFound = false;
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if (((TargetPermanent)target).canTarget(playerId, permanent.getId(), null, game) && !target.getTargets().contains(permanent.getId())) {
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for (String targetName: targetList) {
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target.add(permanent.getId(), game);
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents((FilterPermanent)target.getFilter(), game)) {
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targets.remove(_target);
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if (permanent.getName().equals(targetName) || (permanent.getName()+"-"+permanent.getExpansionSetCode()).equals(targetName)) {
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return true;
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if (((TargetPermanent)target).canTarget(source.getControllerId(), permanent.getId(), source, game) && !target.getTargets().contains(permanent.getId())) {
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}
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target.add(permanent.getId(), game);
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} else if ((permanent.getName()+"-"+permanent.getExpansionSetCode()).equals(_target)) {
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targetFound = true;
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if (((TargetPermanent)target).canTarget(playerId, permanent.getId(), null, game) && !target.getTargets().contains(permanent.getId())) {
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break;
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target.add(permanent.getId(), game);
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}
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targets.remove(_target);
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return true;
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}
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}
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}
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}
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}
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}
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if (targetFound) {
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targets.remove(targetDefinition);
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return true;
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}
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}
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}
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}
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}
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}
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}
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@ -764,6 +764,15 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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player.addModeChoice(choice);
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player.addModeChoice(choice);
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}
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}
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/**
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* Set target Permanents
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*
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* @param player
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* @param target you can add multiple targets by seperating them by the "^" character
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* e.g. "creatureName1^creatureName2"
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* you can qualify the target additional by setcode
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* e.g. "creatureName-M15"
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*/
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public void addTarget(TestPlayer player, String target) {
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public void addTarget(TestPlayer player, String target) {
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player.addTarget(target);
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player.addTarget(target);
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}
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}
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@ -87,9 +87,13 @@ public class TargetPermanent extends TargetObject {
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//2. We need to check both source.getId() and source.getSourceId()
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//2. We need to check both source.getId() and source.getSourceId()
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// first for protection from spells or abilities (e.g. protection from colored spells, r1753)
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// first for protection from spells or abilities (e.g. protection from colored spells, r1753)
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// second for protection from sources (e.g. protection from artifacts + equip ability)
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// second for protection from sources (e.g. protection from artifacts + equip ability)
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return permanent.canBeTargetedBy(game.getObject(source.getId()), controllerId, game)
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if (!isNotTarget()) {
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&& permanent.canBeTargetedBy(game.getObject(source.getSourceId()), controllerId, game)
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if (!permanent.canBeTargetedBy(game.getObject(source.getId()), controllerId, game) ||
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&& filter.match(permanent, source.getSourceId(), controllerId, game);
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!permanent.canBeTargetedBy(game.getObject(source.getSourceId()), controllerId, game)) {
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return false;
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}
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}
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return filter.match(permanent, source.getSourceId(), controllerId, game);
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} else {
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} else {
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return filter.match(permanent, null, controllerId, game);
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return filter.match(permanent, null, controllerId, game);
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}
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}
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