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[UI] Fixed wrong card position on d'n'd with small moves
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1 changed files with 12 additions and 11 deletions
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@ -48,7 +48,7 @@ public class MageActionCallback implements ActionCallback {
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public static final int GAP_X = 5;
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public static final double COMPARE_GAP_X = 30;
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public static final int GO_DOWN_ON_DRAG_Y_OFFSET = 0;
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public static final int MIN_X_OFFSET_REQUIRED = 25;
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public static final int MIN_X_OFFSET_REQUIRED = 20;
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private Popup popup;
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private JPopupMenu jPopupMenu;
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@ -219,7 +219,7 @@ public class MageActionCallback implements ActionCallback {
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maxXOffset = Math.abs((int) (mouse.getX() - initialMousePos.x) - xOffset);
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}
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if (maxXOffset > MIN_X_OFFSET_REQUIRED) { // we need this for protection from small card movements
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CardPanel card = ((CardPanel)transferData.component);
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for (Component component : card.getCardArea().getComponents()) {
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if (component instanceof CardPanel) {
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@ -230,7 +230,8 @@ public class MageActionCallback implements ActionCallback {
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}
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sort(card, card.getCardArea(), true);
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cardPanels.clear();
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} else {
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if (maxXOffset < MIN_X_OFFSET_REQUIRED) { // we need this for protection from small card movements
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transferData.component.requestFocusInWindow();
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defaultCallback.mouseClicked(e, transferData.gameId, session, transferData.card);
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// Closes popup & enlarged view if a card/Permanent is selected
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