[DGM] Blast of Genius, Blaze Commando

This commit is contained in:
LevelX2 2013-04-25 17:29:55 +02:00
parent af05bc6ce3
commit 4733d9ad13
2 changed files with 260 additions and 0 deletions

View file

@ -0,0 +1,119 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
import mage.target.common.TargetDiscard;
/**
*
* @author LevelX2
*/
public class BlastOfGenius extends CardImpl<BlastOfGenius> {
public BlastOfGenius(UUID ownerId) {
super(ownerId, 55, "Blast of Genius", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{U}{R}");
this.expansionSetCode = "DGM";
this.color.setBlue(true);
this.color.setRed(true);
// Choose target creature or player. Draw three cards and discard a card. Blast of Genius deals damage equal to the converted mana cost of the discard card to that creature or player.
this.getSpellAbility().addEffect(new BlastOfGeniusEffect());
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
}
public BlastOfGenius(final BlastOfGenius card) {
super(card);
}
@Override
public BlastOfGenius copy() {
return new BlastOfGenius(this);
}
}
class BlastOfGeniusEffect extends OneShotEffect<BlastOfGeniusEffect> {
public BlastOfGeniusEffect() {
super(Outcome.Benefit);
this.staticText = "Choose target creature or player. Draw three cards and discard a card. Blast of Genius deals damage equal to the converted mana cost of the discard card to that creature or player";
}
public BlastOfGeniusEffect(final BlastOfGeniusEffect effect) {
super(effect);
}
@Override
public BlastOfGeniusEffect copy() {
return new BlastOfGeniusEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
player.drawCards(3, game);
TargetDiscard target = new TargetDiscard(player.getId());
if (target.canChoose(source.getSourceId(), player.getId(), game)) {
player.choose(Outcome.Discard, target, source.getSourceId(), game);
Card card = player.getHand().get(target.getFirstTarget(), game);
if (card != null) {
player.discard(card, source, game);
int damage = card.getManaCost().convertedManaCost();
Permanent creature = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (creature != null) {
creature.damage(damage, source.getSourceId(), game, true, false);
return true;
}
Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
if (targetPlayer != null) {
targetPlayer.damage(damage, source.getSourceId(), game, false, true);
return true;
}
}
}
}
return false;
}
}

View file

@ -0,0 +1,141 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dragonsmaze;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.token.MerfolkToken;
import mage.game.permanent.token.Token;
import mage.game.stack.StackObject;
/**
*
* @author LevelX2
*/
public class BlazeCommando extends CardImpl<BlazeCommando> {
public BlazeCommando (UUID ownerId) {
super(ownerId, 56, "Blaze Commando", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{R}{W}");
this.expansionSetCode = "DGM";
this.subtype.add("Minotaur");
this.subtype.add("Soldier");
this.color.setRed(true);
this.color.setWhite(true);
this.power = new MageInt(5);
this.toughness = new MageInt(3);
// Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
this.addAbility(new BlazeCommandoTriggeredAbility());
}
public BlazeCommando (final BlazeCommando card) {
super(card);
}
@Override
public BlazeCommando copy() {
return new BlazeCommando(this);
}
}
class BlazeCommandoTriggeredAbility extends TriggeredAbilityImpl<BlazeCommandoTriggeredAbility> {
private List<UUID> handledStackObjects = new ArrayList<UUID>();
public BlazeCommandoTriggeredAbility() {
super(Zone.BATTLEFIELD, new CreateTokenEffect(new BlazeCommandoSoldierToken(), 2), false);
}
public BlazeCommandoTriggeredAbility(final BlazeCommandoTriggeredAbility ability) {
super(ability);
}
@Override
public BlazeCommandoTriggeredAbility copy() {
return new BlazeCommandoTriggeredAbility(this);
}
@Override
public void reset(Game game) {
handledStackObjects.clear();
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.DAMAGED_CREATURE || event.getType() == EventType.DAMAGED_PLANESWALKER || event.getType() == EventType.DAMAGED_PLAYER) {
StackObject stackObject = game.getStack().getStackObject(event.getSourceId());
if (stackObject != null && stackObject.getControllerId().equals(getControllerId())) {
MageObject object = game.getObject(stackObject.getSourceId());
if (object.getCardType().contains(CardType.INSTANT) || object.getCardType().contains(CardType.SORCERY)) {
if (!handledStackObjects.contains(stackObject.getId())) {
handledStackObjects.add(stackObject.getId());
return true;
}
}
}
}
return false;
}
@Override
public String getRule() {
return new StringBuilder("Whenever an instant or sorcery spell you control deals damage, ").append(super.getRule()).toString();
}
}
class BlazeCommandoSoldierToken extends Token {
public BlazeCommandoSoldierToken() {
super("Soldier", "1/1 red and white Soldier creature tokens with haste");
cardType.add(Constants.CardType.CREATURE);
color.setRed(true);
color.setWhite(true);
subtype.add("Soldier");
power = new MageInt(1);
toughness = new MageInt(1);
this.addAbility(HasteAbility.getInstance());
}
}