[40K] updated spoiler

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Evan Kranzler 2022-09-13 21:16:15 -04:00
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@ -45229,13 +45229,21 @@ Imotekh the Stormlord|Warhammer 40,000|5|M|{2}{B}{B}|Legendary Artifact Creature
Be'lakor, the Dark Master|Warhammer 40,000|6|M|{3}{U}{B}{R}|Legendary Creature - Demon Noble|6|5|Flying$Prince of Chaos -- When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.$Lord of Torment -- Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.|
Magus Lucea Kane|Warhammer 40,000|7|M|{1}{G}{U}{R}|Legendary Creature - Human Tyranid Wizard|1|1|Spiritual Leader -- At the beginning if combat on your turn, put a +1/+1 counter on target creature.$Psychic Stimulants -- {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy.|
Marneus Calgar|Warhammer 40,000|8|M|{2}{W}{U}{B}|Legendary Creature - Astartes Warrior|3|5|Double strike$Master Tactician -- Whenever one or more tokens enter the battlefield under your control, draw a card.$Chapter Master -- {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.|
Genestealer Patriarch|Warhammer 40,000|22|R|{4}{U}|Creature - Tyranid|4|4|Genestealer's Kiss -- Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.$Children of the Cult -- Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.|
Vanguard Suppressor|Warhammer 40,000|27|R|{3}{U}|Creature - Astartes Warrior|3|2|Squad {2}$Flying$Suppressing Fire -- Whenever Vanguard Suppressor deals combat damage to a player, draw a card.|
Noise Marine|Warhammer 40,000|82|U|{4}{R}|Creature - Astartes Warrior|3|2|Cascade$Sonic Blaster -- When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.|
Biophagus|Warhammer 40,000|87|R|{1}{G}|Creature - Human Tyranid Wizard|1|3|Genomic Enhancement -- {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.|
Broodlord|Warhammer 40,000|89|R|{X}{3}{G}|Creature - Tyranid|3|3|Ravenous$Brood Telepathy -- When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.|
Old One Eye|Warhammer 40,000|96|R|{5}{R}|Legendary Creature - Tyranid|6|6|Trample$Other creatures you control have trample.$When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.$Fast Healing -- At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.|
Hormagaunt Horde|Warhammer 40,000|93|R|{X}{G}|Creature - Tyranid|1|1|Ravenous$Endless Swarm -- Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand.|
Nexos|Warhammer 40,000|95|R|{1}{G}|Creature - Human Tyranid Advisor|2|2|Strategic Coordinator -- Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."|
Old One Eye|Warhammer 40,000|96|R|{5}{G}|Legendary Creature - Tyranid|6|6|Trample$Other creatures you control have trample.$When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.$Fast Healing -- At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.|
Toxicrene|Warhammer 40,000|101|R|{3}{G}|Creature - Tyranid|2|4|Reach, deathtouch$Hypertoxic Miasma -- All lands have "{T}: Add one mana of any color" and lose all other abilities.|
Blood for the Blood God!|Warhammer 40,000|108|R|{8}{B}{B}{R}|Instant|||This spell costs {1} less to cast for each creature that died this turn.$Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!|
Deathleaper, Terror Weapon|Warhammer 40,000|115|R|{2}{R}{G}|Legendary Creature - Tyranid|3|3|Flash$Haste$Flesh Hooks -- Creatures you control that entered the battlefield this turn have double strike.|
The First Tyrannic War|Warhammer 40,000|121|R|{2}{G}{U}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.$II, III -- Double the number of each kind of counter on target creature you control.|
Ghyrson Starn, Kelermorph|Warhammer 40,000|124|R|{1}{U}{R}|Legendary Creature - Tyranid Human|3|2|Ward {2}$Three Autostubs -- Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.|
Tyranid Harridan|Warhammer 40,000|144|R|{4}{G}{U}|Creature - Tyranid|4|4|Flying, ward {4}$Shrieking Gargoyles -- Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.|
Winged Hive Tyrant|Warhammer 40,000|148|R|{3}{U}{R}|Creature - Tyranid|4|4|Flying, haste$The Will of the Hive Mind -- Other creatures you control with counters on them have flying and haste.|
Fabricate|Warhammer 40,000|181|R|{2}{U}|Sorcery|||Search your library for an artifact card, reveal it, put it into your hand, then shuffle.|
Abundance|Warhammer 40,000|210|R|{2}{G}{G}|Enchantment|||If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.|
Hardened Scales|Warhammer 40,000|215|R|{G}|Enchantment|||If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.|