Merge pull request #1515 from skyler91/master

Add Hunting Wilds (PLC), Fix issue #1512
This commit is contained in:
LevelX2 2016-02-04 09:48:23 +01:00
commit 4b7e774ff8
2 changed files with 142 additions and 0 deletions

View file

@ -85,6 +85,8 @@ class SweepAwayEffect extends OneShotEffect {
if (permanent.isAttacking()) {
if (controller.chooseUse(Outcome.Neutral, "Put " + permanent.getIdName() + " on top of its owner's library (otherwise return to hand)?", source, game)) {
new PutOnLibraryTargetEffect(true).apply(game, source);
} else {
new ReturnToHandTargetEffect(true).apply(game, source);
}
} else {
new ReturnToHandTargetEffect(true).apply(game, source);

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@ -0,0 +1,140 @@
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package mage.sets.planarchaos;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.effects.common.continuous.BecomesCreatureTargetEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterLandCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.target.common.TargetCardInLibrary;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author anonymous
*/
public class HuntingWilds extends CardImpl {
public HuntingWilds(UUID ownerId) {
super(ownerId, 130, "Hunting Wilds", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{G}");
this.expansionSetCode = "PLC";
// Kicker {3}{G}
this.addAbility(new KickerAbility("{3}{G}"));
FilterLandCard filter = new FilterLandCard("Forest card");
filter.add(new SubtypePredicate("Forest"));
// Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
this.getSpellAbility().addEffect(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(0, 2, filter), true));
// If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way.
// They become 3/3 green creatures with haste that are still lands.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new HuntingWildsEffect(), KickedCondition.getInstance()));
}
public HuntingWilds(final HuntingWilds card) {
super(card);
}
@Override
public HuntingWilds copy() {
return new HuntingWilds(this);
}
}
class HuntingWildsEffect extends OneShotEffect {
public HuntingWildsEffect() {
super(Outcome.BecomeCreature);
this.staticText = "Untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands";
}
public HuntingWildsEffect(final HuntingWildsEffect effect) {
super(effect);
}
@Override
public HuntingWildsEffect copy() {
return new HuntingWildsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (game.getPlayer(source.getControllerId()) != null) {
for (Effect sourceEffect : source.getEffects()) {
if (sourceEffect instanceof SearchLibraryPutInPlayEffect) {
for (UUID target : ((SearchLibraryPutInPlayEffect)sourceEffect).getTargets()) {
if (target != null) {
FixedTarget fixedTarget = new FixedTarget(target);
BecomesCreatureTargetEffect becomesCreatureEffect = new BecomesCreatureTargetEffect(new HuntingWildsToken(), false, true, Duration.Custom);
becomesCreatureEffect.setTargetPointer(fixedTarget);
game.addEffect(becomesCreatureEffect, source);
UntapTargetEffect untapEffect = new UntapTargetEffect();
untapEffect.setTargetPointer(fixedTarget);
untapEffect.apply(game, source);
}
}
return true;
}
}
}
return false;
}
}
class HuntingWildsToken extends Token {
public HuntingWildsToken() {
super("", "3/3 green creature with haste");
this.cardType.add(CardType.CREATURE);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
this.addAbility(HasteAbility.getInstance());
}
}