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Merge pull request #1588 from drmDev/master
Fixes for GlintHawk, FaerieImpostor. New card implementation DrakeFamiliar
This commit is contained in:
commit
4baa9e5588
5 changed files with 333 additions and 27 deletions
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@ -109,7 +109,7 @@ class QuicklingEffect extends OneShotEffect {
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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targetChosen = true;
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controller.moveCards(permanent, null, Zone.HAND, source, game);
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permanent.moveToZone(Zone.HAND, this.getId(), game, false);
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}
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}
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121
Mage.Sets/src/mage/sets/ravnica/DrakeFamiliar.java
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121
Mage.Sets/src/mage/sets/ravnica/DrakeFamiliar.java
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@ -0,0 +1,121 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.ravnica;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.SacrificeSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterEnchantmentPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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/**
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*
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* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
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*/
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public class DrakeFamiliar extends CardImpl {
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private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent();
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public DrakeFamiliar(UUID ownerId) {
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super(ownerId, 44, "Drake Familiar", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.expansionSetCode = "RAV";
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this.subtype.add("Drake");
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new DrakeFamiliarEffect()));
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}
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public DrakeFamiliar(final DrakeFamiliar card) {
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super(card);
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}
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@Override
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public DrakeFamiliar copy() {
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return new DrakeFamiliar(this);
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}
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}
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class DrakeFamiliarEffect extends OneShotEffect {
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private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent();
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private static final String effectText = "sacrifice it unless you return an enchantment to its owner's hand.";
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DrakeFamiliarEffect () {
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super(Outcome.Sacrifice);
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staticText = effectText;
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}
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DrakeFamiliarEffect (DrakeFamiliarEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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boolean targetChosen = false;
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TargetPermanent target = new TargetPermanent(1, 1, filter, true);
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if (target.canChoose(controller.getId(), game) && controller.chooseUse(outcome, "Return an enchantment to its owner's hand?", source, game)) {
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controller.chooseTarget(Outcome.Sacrifice, target, source, game);
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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targetChosen = true;
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permanent.moveToZone(Zone.HAND, this.getId(), game, false);
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}
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}
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if (!targetChosen) {
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new SacrificeSourceEffect().apply(game, source);
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}
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return true;
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}
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return false;
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}
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@Override
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public DrakeFamiliarEffect copy() {
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return new DrakeFamiliarEffect(this);
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}
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}
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@ -101,15 +101,13 @@ class FaerieImpostorEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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boolean targetChosen = false;
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TargetPermanent target = new TargetPermanent(1, 1, filter, false);
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if (target.canChoose(controller.getId(), game)) {
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controller.choose(Outcome.ReturnToHand, target, source.getSourceId(), game);
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TargetPermanent target = new TargetPermanent(1, 1, filter, true);
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if (target.canChoose(controller.getId(), game) && controller.chooseUse(outcome, "Return another creature you control to its owner's hand?", source, game)) {
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controller.chooseTarget(Outcome.ReturnToHand, target, source, game);
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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targetChosen = true;
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controller.moveCards(permanent, null, Zone.HAND, source, game);
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permanent.moveToZone(Zone.HAND, this.getId(), game, false);
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}
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}
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@ -28,10 +28,6 @@
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package mage.sets.scarsofmirrodin;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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@ -39,6 +35,10 @@ import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.SacrificeSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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@ -59,6 +59,8 @@ public class GlintHawk extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(new EntersBattlefieldTriggeredAbility(new GlintHawkEffect()));
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@ -95,24 +97,24 @@ class GlintHawkEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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boolean targetChosen = false;
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Player player = game.getPlayer(source.getControllerId());
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TargetPermanent target = new TargetPermanent(1, 1, filter, false);
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if (target.canChoose(player.getId(), game)) {
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player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if ( permanent != null ) {
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targetChosen = true;
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permanent.moveToZone(Zone.HAND, this.getId(), game, false);
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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boolean targetChosen = false;
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TargetPermanent target = new TargetPermanent(1, 1, filter, true);
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if (target.canChoose(controller.getId(), game) && controller.chooseUse(outcome, "Return an artifact you control to its owner's hand?", source, game)) {
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controller.chooseTarget(Outcome.Sacrifice, target, source, game);
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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targetChosen = true;
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permanent.moveToZone(Zone.HAND, this.getId(), game, false);
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}
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}
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}
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if ( !targetChosen ) {
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new SacrificeSourceEffect().apply(game, source);
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if (!targetChosen) {
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new SacrificeSourceEffect().apply(game, source);
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}
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return true;
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}
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return false;
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}
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@ -121,4 +123,4 @@ class GlintHawkEffect extends OneShotEffect {
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return new GlintHawkEffect(this);
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}
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}
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}
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@ -0,0 +1,185 @@
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package org.mage.test.cards.cost.sacrifice;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
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*/
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public class OptionalSacrificeTests extends CardTestPlayerBase {
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/**
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* Glint Hawk - Flying 2/2 - {W}
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* When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.
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*
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* Test returning controlled artifact.
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*/
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@Test
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public void testGlintHawkChooseArtifact() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.HAND, playerA, "Glint Hawk");
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addCard(Zone.BATTLEFIELD, playerA, "Relic of Progenitus");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Glint Hawk");
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setChoice(playerA, "Yes");
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addTarget(playerA, "Relic of Progenitus");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Glint Hawk", 1);
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assertGraveyardCount(playerA, "Glint Hawk", 0);
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assertHandCount(playerA, "Relic of Progenitus", 1);
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assertPermanentCount(playerA, "Relic of Progenitus", 0);
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}
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/**
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* Glint Hawk - Flying 2/2 - {W}
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* When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.
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*
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* Test opting not to choose an artifact controlled to sacrifice Glint Hawk.
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*/
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@Test
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public void testGlintHawkDoNotChooseArtifactControlled() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.HAND, playerA, "Glint Hawk");
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addCard(Zone.BATTLEFIELD, playerA, "Relic of Progenitus");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Glint Hawk");
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setChoice(playerA, "No");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Glint Hawk", 0);
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assertGraveyardCount(playerA, "Glint Hawk", 1);
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assertHandCount(playerA, "Relic of Progenitus", 0);
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assertPermanentCount(playerA, "Relic of Progenitus", 1);
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}
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/**
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* Glint Hawk - Flying 2/2 - {W}
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* When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.
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*
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* Test no artifacts to target - so Glint Hawk is sacrificed.
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*/
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@Test
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public void testGlintHawkNoArtifactControlled() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.HAND, playerA, "Glint Hawk");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Glint Hawk");
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setChoice(playerA, "No");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Glint Hawk", 0);
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assertGraveyardCount(playerA, "Glint Hawk", 1);
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}
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/**
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* Drake Familiar - Flying 2/1 - {1}{U}
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* When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
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*
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* Test returning own enchantment so not sacrificed.
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*/
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@Test
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public void testDrakeFamiliarOwnEnchantment() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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addCard(Zone.HAND, playerA, "Drake Familiar");
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addCard(Zone.BATTLEFIELD, playerA, "Moat");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Drake Familiar");
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setChoice(playerA, "Yes");
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addTarget(playerA, "Moat");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Drake Familiar", 1);
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assertGraveyardCount(playerA, "Drake Familiar", 0);
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assertHandCount(playerA, "Moat", 1);
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assertPermanentCount(playerA, "Moat", 0);
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}
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/**
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* Drake Familiar - Flying 2/1 - {1}{U}
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* When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
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*
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* Test returning opponent's enchantment so not sacrificed.
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*/
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@Test
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public void testDrakeFamiliarOpposingEnchantment() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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addCard(Zone.HAND, playerA, "Drake Familiar");
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addCard(Zone.BATTLEFIELD, playerB, "Propaganda");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Drake Familiar");
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setChoice(playerA, "Yes");
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addTarget(playerA, "Propaganda");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Drake Familiar", 1);
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assertGraveyardCount(playerA, "Drake Familiar", 0);
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assertHandCount(playerB, "Propaganda", 1);
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assertPermanentCount(playerB, "Propaganda", 0);
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}
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/**
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* Drake Familiar - Flying 2/1 - {1}{U}
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* When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
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*
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* Test when no enchantments are on battlefield, Drake is sacrificed.
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*/
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@Test
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public void testDrakeFamiliarNoEnchantmentControlled() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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addCard(Zone.HAND, playerA, "Drake Familiar");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Drake Familiar");
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setChoice(playerA, "No");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Drake Familiar", 0);
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assertGraveyardCount(playerA, "Drake Familiar", 1);
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}
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/**
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* Drake Familiar - Flying 2/1 - {1}{U}
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* When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
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*
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* Test when no enchantments are on battlefield, Drake is sacrificed.
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*/
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@Test
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public void testDrakeFamiliarDoNotChooseEnchantment() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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addCard(Zone.HAND, playerA, "Drake Familiar");
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addCard(Zone.BATTLEFIELD, playerB, "Propaganda");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Drake Familiar");
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setChoice(playerA, "No");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Drake Familiar", 0);
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assertGraveyardCount(playerA, "Drake Familiar", 1);
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assertHandCount(playerB, "Propaganda", 0);
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assertPermanentCount(playerB, "Propaganda", 1);
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}
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}
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