1
0
Fork 0
mirror of https://github.com/correl/mage.git synced 2025-03-31 01:07:39 -09:00

[VOC] Implemented Storm of Souls ()

* Implemented Storm of Souls

* Changes in response to comments

* - Removed wrong comment
- Changed how
This commit is contained in:
Alex Vasile 2022-02-04 11:16:10 -05:00 committed by GitHub
parent f707dfe94f
commit 4dd4ca12c1
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 145 additions and 0 deletions
Mage.Sets/src/mage

View file

@ -0,0 +1,143 @@
package mage.cards.s;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileSpellEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTargets;
import java.util.LinkedHashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author Alex-Vasile
*/
public class StormOfSouls extends CardImpl {
public StormOfSouls(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{W}{W}");
// Return all creature cards from your graveyard to the battlefield.
// Each of them is a 1/1 Spirit with flying in addition to its other types.
this.getSpellAbility().addEffect(new StormOfSoulsReturnEffect());
// Exile Storm of Souls.
this.getSpellAbility().addEffect(new ExileSpellEffect().concatBy("<br>"));
}
private StormOfSouls(final StormOfSouls card) { super(card); }
@Override
public StormOfSouls copy() { return new StormOfSouls(this); }
}
class StormOfSoulsReturnEffect extends OneShotEffect {
public StormOfSoulsReturnEffect() {
super(Outcome.Benefit);
staticText = "Return all creature cards from your graveyard to the battlefield." +
"Each of them is a 1/1 Spirit with flying in addition to its other types.";
}
private StormOfSoulsReturnEffect(final StormOfSoulsReturnEffect effect) { super(effect); }
@Override
public StormOfSoulsReturnEffect copy() { return new StormOfSoulsReturnEffect(this); }
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) { return false; }
Set<Card> creatureCardsToBeMovedFromGraveyard = player.getGraveyard().getCards(StaticFilters.FILTER_CARD_CREATURE, game);
if (creatureCardsToBeMovedFromGraveyard == null) { return false; }
if (creatureCardsToBeMovedFromGraveyard.isEmpty()) { return false; }
boolean anyCardsMoved = player.moveCards(creatureCardsToBeMovedFromGraveyard, Zone.BATTLEFIELD, source, game);
if (!anyCardsMoved) { return false; }
// Figure out which cards were successfuly moved so that they can be turned into 1/1 Spirits
Set<Card> creatureCardsMovedFromGraveyard = new LinkedHashSet<>();
for (Card card : creatureCardsToBeMovedFromGraveyard) {
if (game.getState().getZone(card.getId()) == Zone.BATTLEFIELD) {
creatureCardsMovedFromGraveyard.add(card);
}
}
// Change the creatures
ContinuousEffectImpl effect = new StormOfSoulsChangeCreatureEffect();
effect.setTargetPointer(new FixedTargets(creatureCardsMovedFromGraveyard, game));
game.addEffect(effect, source);
return true;
}
}
class StormOfSoulsChangeCreatureEffect extends ContinuousEffectImpl {
public StormOfSoulsChangeCreatureEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
}
private StormOfSoulsChangeCreatureEffect(final StormOfSoulsChangeCreatureEffect effect) {
super(effect);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) { return false; }
// Each of them is a 1/1 Spirit with flying in addition to its other types
for (UUID cardID : targetPointer.getTargets(game, source)) {
Permanent permanent = game.getPermanent(cardID);
if (permanent == null) { continue; }
switch (layer) {
case TypeChangingEffects_4:
permanent.getSubtype().add(SubType.SPIRIT);
break;
case AbilityAddingRemovingEffects_6:
// Don't double add flying
if (!permanent.getAbilities().contains(FlyingAbility.getInstance())) {
// Add it index 0 so that it shows up at the top of the card's text.
permanent.getAbilities().add(0, FlyingAbility.getInstance());
}
break;
case PTChangingEffects_7:
if (sublayer == SubLayer.ModifyPT_7c) {
permanent.getPower().setValue(1);
permanent.getToughness().setValue(1);
}
break;
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) { return false; }
@Override
public StormOfSoulsChangeCreatureEffect copy() {
return new StormOfSoulsChangeCreatureEffect(this);
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.TypeChangingEffects_4
|| layer == Layer.AbilityAddingRemovingEffects_6
|| layer == Layer.PTChangingEffects_7;
}
}

View file

@ -136,6 +136,8 @@ public final class CrimsonVowCommander extends ExpansionSet {
cards.add(new SetCardInfo("Spectral Sailor", 114, Rarity.UNCOMMON, mage.cards.s.SpectralSailor.class));
cards.add(new SetCardInfo("Spectral Shepherd", 98, Rarity.UNCOMMON, mage.cards.s.SpectralShepherd.class));
cards.add(new SetCardInfo("Stensia Masquerade", 150, Rarity.UNCOMMON, mage.cards.s.StensiaMasquerade.class));
cards.add(new SetCardInfo("Storm of Souls", 9, Rarity.RARE, mage.cards.s.StormOfSouls.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Storm of Souls", 47, Rarity.RARE, mage.cards.s.StormOfSouls.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Stromkirk Captain", 157, Rarity.UNCOMMON, mage.cards.s.StromkirkCaptain.class));
cards.add(new SetCardInfo("Stromkirk Condemned", 137, Rarity.RARE, mage.cards.s.StromkirkCondemned.class));
cards.add(new SetCardInfo("Stromkirk Occultist", 151, Rarity.RARE, mage.cards.s.StromkirkOccultist.class));