* Dawn Charm - Fixed that the prevention effect did prevent all damage not only combat damage.

This commit is contained in:
LevelX2 2015-05-25 16:58:28 +02:00
parent fe2d41944a
commit 4dea363592

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@ -63,7 +63,7 @@ public class DawnCharm extends CardImpl {
// Choose one - Prevent all combat damage that would be dealt this turn // Choose one - Prevent all combat damage that would be dealt this turn
this.getSpellAbility().addEffect(new PreventAllDamageByAllEffect(Duration.EndOfTurn), true); this.getSpellAbility().addEffect(new PreventAllDamageByAllEffect(Duration.EndOfTurn, true));
// or regenerate target creature; // or regenerate target creature;
Mode mode = new Mode(); Mode mode = new Mode();
mode.getEffects().add(new RegenerateTargetEffect()); mode.getEffects().add(new RegenerateTargetEffect());