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4 changed files with 155 additions and 9 deletions
66
Mage.Player.AI/src/mage/player/ai/CombatEvaluator.java
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66
Mage.Player.AI/src/mage/player/ai/CombatEvaluator.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.player.ai;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class CombatEvaluator {
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//preserve calculations for efficiency
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private Map<UUID, Integer> values = new HashMap<UUID, Integer>();
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public int evaluate(Permanent creature, Game game) {
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if (!values.containsKey(creature.getId())) {
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int value = 0;
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if (creature.canAttack(game))
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value += 2;
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value += creature.getPower().getValue();
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value += creature.getToughness().getValue();
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value += creature.getAbilities().getEvasionAbilities().size();
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value += creature.getAbilities().getProtectionAbilities().size();
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value += creature.getAbilities().containsKey(FirstStrikeAbility.getInstance().getId())?1:0;
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value += creature.getAbilities().containsKey(DoubleStrikeAbility.getInstance().getId())?2:0;
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value += creature.getAbilities().containsKey(TrampleAbility.getInstance().getId())?1:0;
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values.put(creature.getId(), value);
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}
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return values.get(creature.getId());
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}
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}
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@ -251,6 +251,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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else {
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//respond to opponent events
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switch (game.getTurn().getStep()) {
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case UPKEEP:
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findPlayables(game);
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case DECLARE_ATTACKERS:
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playRemoval(game.getCombat().getAttackers(), game);
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playDamage(game.getCombat().getAttackers(), game);
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@ -45,21 +45,15 @@ import mage.game.permanent.Permanent;
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*/
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public class PermanentEvaluator {
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//preserve calculations for efficiency
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private Map<UUID, Integer> values = new HashMap<UUID, Integer>();
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private CombatEvaluator combat = new CombatEvaluator();
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public int evaluate(Permanent permanent, Game game) {
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if (!values.containsKey(permanent.getId())) {
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int value = 0;
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if (permanent.getCardType().contains(CardType.CREATURE)) {
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if (permanent.canAttack(game))
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value += 2;
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value += permanent.getPower().getValue();
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value += permanent.getToughness().getValue();
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value += permanent.getAbilities().getEvasionAbilities().size();
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value += permanent.getAbilities().getProtectionAbilities().size();
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value += permanent.getAbilities().containsKey(FirstStrikeAbility.getInstance().getId())?1:0;
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value += permanent.getAbilities().containsKey(DoubleStrikeAbility.getInstance().getId())?2:0;
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value += permanent.getAbilities().containsKey(TrampleAbility.getInstance().getId())?1:0;
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value += combat.evaluate(permanent, game);
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}
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value += permanent.getAbilities().getManaAbilities(Zone.BATTLEFIELD).size();
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value += permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD).size();
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@ -0,0 +1,84 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.player.ai.simulators;
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import java.util.ArrayList;
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import java.util.List;
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import mage.abilities.ActivatedAbility;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.game.GameState;
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import mage.game.permanent.Permanent;
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import mage.player.ai.ComputerPlayer;
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import mage.player.ai.PermanentEvaluator;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class ActionSimulator {
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private ComputerPlayer player;
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private List<Card> playableInstants = new ArrayList<Card>();
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private List<ActivatedAbility> playableAbilities = new ArrayList<ActivatedAbility>();
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private Game game;
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public ActionSimulator(ComputerPlayer player) {
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this.player = player;
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}
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public void simulate(Game game) {
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}
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public int evaluateState() {
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Player opponent = game.getPlayer(game.getOpponents(player.getId()).get(0));
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if (game.isGameOver()) {
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if (player.hasLost() || opponent.hasWon())
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return Integer.MIN_VALUE;
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if (opponent.hasLost() || player.hasWon())
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return Integer.MAX_VALUE;
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}
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int value = player.getLife();
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value -= opponent.getLife();
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PermanentEvaluator evaluator = new PermanentEvaluator();
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for (Permanent permanent: game.getBattlefield().getActivePermanents(player.getId())) {
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value += evaluator.evaluate(permanent, game);
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}
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for (Permanent permanent: game.getBattlefield().getActivePermanents(player.getId())) {
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value -= evaluator.evaluate(permanent, game);
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}
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value += player.getHand().size();
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value -= opponent.getHand().size();
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return value;
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}
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}
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