This commit is contained in:
BetaSteward 2010-05-02 15:12:55 +00:00
parent 85844c0165
commit 51b227bb09
4 changed files with 155 additions and 9 deletions

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@ -0,0 +1,66 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.player.ai;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class CombatEvaluator {
//preserve calculations for efficiency
private Map<UUID, Integer> values = new HashMap<UUID, Integer>();
public int evaluate(Permanent creature, Game game) {
if (!values.containsKey(creature.getId())) {
int value = 0;
if (creature.canAttack(game))
value += 2;
value += creature.getPower().getValue();
value += creature.getToughness().getValue();
value += creature.getAbilities().getEvasionAbilities().size();
value += creature.getAbilities().getProtectionAbilities().size();
value += creature.getAbilities().containsKey(FirstStrikeAbility.getInstance().getId())?1:0;
value += creature.getAbilities().containsKey(DoubleStrikeAbility.getInstance().getId())?2:0;
value += creature.getAbilities().containsKey(TrampleAbility.getInstance().getId())?1:0;
values.put(creature.getId(), value);
}
return values.get(creature.getId());
}
}

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@ -251,6 +251,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
else {
//respond to opponent events
switch (game.getTurn().getStep()) {
case UPKEEP:
findPlayables(game);
case DECLARE_ATTACKERS:
playRemoval(game.getCombat().getAttackers(), game);
playDamage(game.getCombat().getAttackers(), game);

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@ -45,21 +45,15 @@ import mage.game.permanent.Permanent;
*/
public class PermanentEvaluator {
//preserve calculations for efficiency
private Map<UUID, Integer> values = new HashMap<UUID, Integer>();
private CombatEvaluator combat = new CombatEvaluator();
public int evaluate(Permanent permanent, Game game) {
if (!values.containsKey(permanent.getId())) {
int value = 0;
if (permanent.getCardType().contains(CardType.CREATURE)) {
if (permanent.canAttack(game))
value += 2;
value += permanent.getPower().getValue();
value += permanent.getToughness().getValue();
value += permanent.getAbilities().getEvasionAbilities().size();
value += permanent.getAbilities().getProtectionAbilities().size();
value += permanent.getAbilities().containsKey(FirstStrikeAbility.getInstance().getId())?1:0;
value += permanent.getAbilities().containsKey(DoubleStrikeAbility.getInstance().getId())?2:0;
value += permanent.getAbilities().containsKey(TrampleAbility.getInstance().getId())?1:0;
value += combat.evaluate(permanent, game);
}
value += permanent.getAbilities().getManaAbilities(Zone.BATTLEFIELD).size();
value += permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD).size();

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@ -0,0 +1,84 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.player.ai.simulators;
import java.util.ArrayList;
import java.util.List;
import mage.abilities.ActivatedAbility;
import mage.cards.Card;
import mage.game.Game;
import mage.game.GameState;
import mage.game.permanent.Permanent;
import mage.player.ai.ComputerPlayer;
import mage.player.ai.PermanentEvaluator;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ActionSimulator {
private ComputerPlayer player;
private List<Card> playableInstants = new ArrayList<Card>();
private List<ActivatedAbility> playableAbilities = new ArrayList<ActivatedAbility>();
private Game game;
public ActionSimulator(ComputerPlayer player) {
this.player = player;
}
public void simulate(Game game) {
}
public int evaluateState() {
Player opponent = game.getPlayer(game.getOpponents(player.getId()).get(0));
if (game.isGameOver()) {
if (player.hasLost() || opponent.hasWon())
return Integer.MIN_VALUE;
if (opponent.hasLost() || player.hasWon())
return Integer.MAX_VALUE;
}
int value = player.getLife();
value -= opponent.getLife();
PermanentEvaluator evaluator = new PermanentEvaluator();
for (Permanent permanent: game.getBattlefield().getActivePermanents(player.getId())) {
value += evaluator.evaluate(permanent, game);
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(player.getId())) {
value -= evaluator.evaluate(permanent, game);
}
value += player.getHand().size();
value -= opponent.getHand().size();
return value;
}
}