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Implemented Battlefield Medic
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Mage.Sets/src/mage/cards/b/BattlefieldMedic.java
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Mage.Sets/src/mage/cards/b/BattlefieldMedic.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.PreventDamageToTargetEffect;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author TheElk801
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*/
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public class BattlefieldMedic extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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static {
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filter.add(new SubtypePredicate(SubType.CLERIC));
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}
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public BattlefieldMedic(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.CLERIC);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// {tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
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Ability ability = new SimpleActivatedAbility(
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new PreventDamageToTargetEffect(
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Duration.EndOfTurn,
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false,
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true,
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new PermanentsOnBattlefieldCount()
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).setText(
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"prevent the next X damage "
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+ "that would be dealt to target creature this turn, "
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+ "where X is the number of Clerics on the battlefield"
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),
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new TapSourceCost()
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);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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public BattlefieldMedic(final BattlefieldMedic card) {
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super(card);
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}
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@Override
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public BattlefieldMedic copy() {
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return new BattlefieldMedic(this);
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}
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}
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@ -51,6 +51,7 @@ public class Onslaught extends ExpansionSet {
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cards.add(new SetCardInfo("Barkhide Mauler", 246, Rarity.COMMON, mage.cards.b.BarkhideMauler.class));
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cards.add(new SetCardInfo("Barren Moor", 312, Rarity.COMMON, mage.cards.b.BarrenMoor.class));
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cards.add(new SetCardInfo("Battering Craghorn", 188, Rarity.COMMON, mage.cards.b.BatteringCraghorn.class));
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cards.add(new SetCardInfo("Battlefield Medic", 9, Rarity.COMMON, mage.cards.b.BattlefieldMedic.class));
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cards.add(new SetCardInfo("Biorhythm", 247, Rarity.RARE, mage.cards.b.Biorhythm.class));
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cards.add(new SetCardInfo("Birchlore Rangers", 248, Rarity.COMMON, mage.cards.b.BirchloreRangers.class));
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cards.add(new SetCardInfo("Blackmail", 127, Rarity.UNCOMMON, mage.cards.b.Blackmail.class));
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