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* Bloodthirsty Blade - fixed wrong text;
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1 changed files with 5 additions and 5 deletions
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@ -30,16 +30,17 @@ public final class BloodthirstyBlade extends CardImpl {
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// Equipped creature gets +2/+0 and is goaded.
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Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(2, 0));
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ability.addEffect(new AttacksIfAbleAttachedEffect(
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Duration.WhileOnBattlefield, AttachmentType.EQUIPMENT
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).setText("and is"));
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ability.addEffect(new BloodthirstyBladeAttackEffect());
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Duration.WhileOnBattlefield, AttachmentType.EQUIPMENT)
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.setText(""));
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ability.addEffect(new BloodthirstyBladeAttackEffect()
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.setText("goaded <i>(It attacks each combat if able and attacks a player other than you if able.)</i>").concatBy(" is"));
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this.addAbility(ability);
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// {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Active this ability only any time you could cast a sorcery.
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ability = new ActivateAsSorceryActivatedAbility(
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Zone.BATTLEFIELD,
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new AttachEffect(
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Outcome.Benefit, "Attach {this} to target creature an opponent controls"
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Outcome.Detriment, "Attach {this} to target creature an opponent controls"
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), new GenericManaCost(1)
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);
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ability.addTarget(new TargetOpponentsCreaturePermanent());
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@ -60,7 +61,6 @@ class BloodthirstyBladeAttackEffect extends RestrictionEffect {
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BloodthirstyBladeAttackEffect() {
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super(Duration.WhileOnBattlefield);
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staticText = "goaded";
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}
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private BloodthirstyBladeAttackEffect(final BloodthirstyBladeAttackEffect effect) {
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