[M12] Monomania, Rites of Flourishing

This commit is contained in:
magenoxx 2011-08-21 09:12:43 +04:00
parent 2c7a6bb7e6
commit 567dee8ab6
4 changed files with 383 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2012;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.TargetPlayer;
import java.util.Iterator;
import java.util.UUID;
/**
*
* @author nantuko
*/
public class Monomania extends CardImpl<Monomania> {
public Monomania(UUID ownerId) {
super(ownerId, 102, "Monomania", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{B}{B}");
this.expansionSetCode = "M12";
this.color.setBlack(true);
// Target player chooses a card in his or her hand and discards the rest.
this.getSpellAbility().addEffect(new MonomaniaEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
}
public Monomania(final Monomania card) {
super(card);
}
@Override
public Monomania copy() {
return new Monomania(this);
}
}
class MonomaniaEffect extends OneShotEffect<MonomaniaEffect> {
private static final FilterCard filter = new FilterCard("a card");
public MonomaniaEffect() {
super(Constants.Outcome.Discard);
staticText = "Target player chooses a card in his or her hand and discards the rest";
}
public MonomaniaEffect(final MonomaniaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getFirstTarget());
if (player != null) {
TargetCard target = new TargetCard(Constants.Zone.PICK, filter);
target.setRequired(true);
if (player.choose(Constants.Outcome.Detriment, player.getHand(), target, game)) {
while (player.getHand().size() > 1) {
for (UUID uuid : player.getHand()) {
if (!uuid.equals(target.getFirstTarget())) {
Card card = player.getHand().get(uuid, game);
if (card != null) {
player.discard(card, source, game);
break;
}
}
}
}
return true;
}
}
return false;
}
@Override
public MonomaniaEffect copy() {
return new MonomaniaEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2012;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.DrawCardEffect;
import mage.abilities.effects.common.continious.PlayAdditionalLandsAllEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* @author nantuko
*/
public class RitesOfFlourishing extends CardImpl<RitesOfFlourishing> {
public RitesOfFlourishing(UUID ownerId) {
super(ownerId, 192, "Rites of Flourishing", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}");
this.expansionSetCode = "M12";
this.color.setGreen(true);
// At the beginning of each player's draw step, that player draws an additional card.
this.addAbility(new RitesOfFlourishingAbility());
// Each player may play an additional land on each of his or her turns.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new PlayAdditionalLandsAllEffect()));
}
public RitesOfFlourishing(final RitesOfFlourishing card) {
super(card);
}
@Override
public RitesOfFlourishing copy() {
return new RitesOfFlourishing(this);
}
}
class RitesOfFlourishingAbility extends TriggeredAbilityImpl<RitesOfFlourishingAbility> {
public RitesOfFlourishingAbility() {
super(Constants.Zone.BATTLEFIELD, new DrawCardEffect(1));
}
public RitesOfFlourishingAbility(final RitesOfFlourishingAbility ability) {
super(ability);
}
@Override
public RitesOfFlourishingAbility copy() {
return new RitesOfFlourishingAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DRAW_STEP_PRE) {
List<UUID> targets = new ArrayList<UUID>();
targets.add(event.getPlayerId());
this.getEffects().get(0).setValue("players", targets);
return true;
}
return false;
}
@Override
public boolean checkInterveningIfClause(Game game) {
return !game.getPermanent(this.sourceId).isTapped();
}
@Override
public String getRule() {
return "At the beginning of each player's draw step, that player draws an additional card.";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.Constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
import mage.players.Player;
import java.util.List;
import java.util.UUID;
/**
*
* @author nantuko
*/
public class DrawCardEffect extends OneShotEffect<DrawCardEffect> {
protected DynamicValue amount;
public DrawCardEffect(int amount) {
this(new StaticValue(amount));
}
public DrawCardEffect(DynamicValue amount) {
super(Outcome.DrawCard);
this.amount = amount.clone();
}
public DrawCardEffect(final DrawCardEffect effect) {
super(effect);
this.amount = effect.amount.clone();
}
@Override
public DrawCardEffect copy() {
return new DrawCardEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
List<UUID> targets = (List<UUID>)getValue("players");
if (targets != null) {
for (UUID uuid : targets) {
Player player = game.getPlayer(uuid);
if (player != null) {
player.drawCards(amount.calculate(game, source), game);
return true;
}
}
}
return false;
}
@Override
public String getText(Mode mode) {
return "";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common.continious;
import mage.Constants;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.game.Game;
import mage.players.Player;
/**
* Each player may play an additional land on each of his or her turns.
*
* @author nantuko
*/
public class PlayAdditionalLandsAllEffect extends ContinuousEffectImpl<PlayAdditionalLandsAllEffect> {
public PlayAdditionalLandsAllEffect() {
super(Constants.Duration.WhileOnBattlefield, Constants.Layer.PlayerEffects, Constants.SubLayer.NA, Constants.Outcome.Benefit);
staticText = "Each player may play an additional land on each of his or her turns";
}
public PlayAdditionalLandsAllEffect(final PlayAdditionalLandsAllEffect effect) {
super(effect);
}
@Override
public PlayAdditionalLandsAllEffect copy() {
return new PlayAdditionalLandsAllEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(game.getActivePlayerId());
if (player != null) {
player.setLandsPerTurn(player.getLandsPerTurn() + 1);
return true;
}
return true;
}
}