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* Skarrgan Firebird - Fixed that the condtion check of the activated ability was inverted.
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commit
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9 changed files with 145 additions and 64 deletions
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@ -88,7 +88,7 @@ class OpponentWasDealtDamageCondition implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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BloodthirstWatcher watcher = (BloodthirstWatcher) game.getState().getWatchers().get("DamagedOpponents", source.getControllerId());
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return !watcher.conditionMet();
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return watcher.conditionMet();
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}
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@Override
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@ -48,6 +48,8 @@ public class Bonesplitter extends CardImpl {
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super(ownerId, 146, "Bonesplitter", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
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this.expansionSetCode = "MRD";
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this.subtype.add("Equipment");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0)));
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));
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}
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@ -1,51 +1,49 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package org.mage.test.cards.abilities.activated;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class PutOntoBattlefieldTest extends CardTestPlayerBase {
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/**
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* Tests to put a token onto the battlefield
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*/
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@Test
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public void testOozeFlux() {
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// Enchantment
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// {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
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addCard(Zone.BATTLEFIELD, playerA, "Ooze Flux");
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// Trample
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// Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
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// Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
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addCard(Zone.BATTLEFIELD, playerA, "Kalonian Hydra");
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G},");
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setChoice(playerA, "X=2"); // Remove how many
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setChoice(playerA,"Kalonian Hydra");
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setChoice(playerA, "X=2"); // Remove from Hydra
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPowerToughness(playerA, "Kalonian Hydra", 2, 2);
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assertPermanentCount(playerA, "Ooze", 1);
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assertPowerToughness(playerA, "Ooze", 2, 2);
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}
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package org.mage.test.cards.abilities.activated;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class PutOntoBattlefieldTest extends CardTestPlayerBase {
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/**
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* Tests to put a token onto the battlefield
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*/
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@Test
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public void testOozeFlux() {
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// Enchantment
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// {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
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addCard(Zone.BATTLEFIELD, playerA, "Ooze Flux");
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// Trample
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// Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
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// Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
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addCard(Zone.BATTLEFIELD, playerA, "Kalonian Hydra");
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G},");
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setChoice(playerA, "X=2"); // Remove how many
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setChoice(playerA,"Kalonian Hydra");
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setChoice(playerA, "X=2"); // Remove from Hydra
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPowerToughness(playerA, "Kalonian Hydra", 2, 2);
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assertPermanentCount(playerA, "Ooze", 1);
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assertPowerToughness(playerA, "Ooze", 2, 2);
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}
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}
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@ -0,0 +1,78 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.activated;
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import mage.abilities.keyword.BloodthirstAbility;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class ReturnToHandTest extends CardTestPlayerBase {
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/**
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* Tests to put a token onto the battlefield
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*/
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@Test
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public void SkarrganFirebirdTest() {
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addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox");
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// Bloodthirst 3
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// Flying
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// {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
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addCard(Zone.BATTLEFIELD, playerB, "Skarrgan Firebird");
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3);
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addCard(Zone.HAND, playerB, "Bone Splinters");
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// As an additional cost to cast Bone Splinters, sacrifice a creature.
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// Destroy target creature.
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Bone Splinters", "Pillarfield Ox");
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setChoice(playerB, "Skarrgan Firebird");
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attack(2, playerB, "Silvercoat Lion");
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activateAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "{R}{R}{R}: Return");
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Skarrgan Firebird", 0);
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assertGraveyardCount(playerA, "Pillarfield Ox", 1);
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assertGraveyardCount(playerB, "Bone Splinters", 1);
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assertHandCount(playerB, "Skarrgan Firebird", 1);
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}
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}
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@ -48,7 +48,7 @@ public class BloodthirstAbility extends EntersBattlefieldAbility {
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}
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class BloodthirstEffect extends OneShotEffect {
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private int amount;
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private final int amount;
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BloodthirstEffect(int amount) {
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super(Outcome.BoostCreature);
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@ -30,7 +30,6 @@ package mage.game;
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import java.io.IOException;
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import java.io.Serializable;
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import java.text.SimpleDateFormat;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Date;
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@ -118,7 +117,9 @@ import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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import mage.util.functions.ApplyToPermanent;
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import mage.watchers.Watchers;
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import mage.watchers.common.BlockedAttackerWatcher;
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import mage.watchers.common.BloodthirstWatcher;
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import mage.watchers.common.CastSpellLastTurnWatcher;
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import mage.watchers.common.MorbidWatcher;
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import mage.watchers.common.PlayerDamagedBySourceWatcher;
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@ -884,15 +885,17 @@ public abstract class GameImpl implements Game, Serializable {
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saveState(false);
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} while (!mulliganPlayers.isEmpty());
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getState().setChoosingPlayerId(null);
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// add watchers
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Watchers watchers = state.getWatchers();
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// add default watchers
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for (UUID playerId : state.getPlayerList(startingPlayerId)) {
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state.getWatchers().add(new PlayerDamagedBySourceWatcher(playerId));
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watchers.add(new PlayerDamagedBySourceWatcher(playerId));
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watchers.add(new BloodthirstWatcher(playerId));
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}
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state.getWatchers().add(new MorbidWatcher());
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state.getWatchers().add(new CastSpellLastTurnWatcher());
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state.getWatchers().add(new SoulbondWatcher());
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state.getWatchers().add(new PlayerLostLifeWatcher());
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state.getWatchers().add(new BlockedAttackerWatcher());
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watchers.add(new MorbidWatcher());
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watchers.add(new CastSpellLastTurnWatcher());
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watchers.add(new SoulbondWatcher());
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watchers.add(new PlayerLostLifeWatcher());
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watchers.add(new BlockedAttackerWatcher());
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//20100716 - 103.5
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for (UUID playerId: state.getPlayerList(startingPlayerId)) {
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@ -444,7 +444,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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this.payManaMode = false;
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this.setLife(game.getLife(), game);
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this.setReachedNextTurnAfterLeaving(false);
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game.getState().getWatchers().add(new BloodthirstWatcher(playerId));
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this.castSourceIdWithAlternateMana = null;
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this.castSourceIdManaCosts = null;
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}
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@ -65,9 +65,9 @@ public class AmountOfDamageAPlayerReceivedThisTurnWatcher extends Watcher {
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if (playerId != null) {
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Integer amount = amountOfDamageReceivedThisTurn.get(playerId);
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if (amount == null) {
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amount = Integer.valueOf(event.getAmount());
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amount = event.getAmount();
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} else {
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amount = Integer.valueOf(amount + event.getAmount());
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amount = amount + event.getAmount();
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}
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amountOfDamageReceivedThisTurn.put(playerId, amount);
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}
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@ -44,7 +44,7 @@ import java.util.UUID;
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*/
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public class SourceDidDamageWatcher extends Watcher {
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public List<UUID> damageSources = new ArrayList<UUID>();
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public List<UUID> damageSources = new ArrayList<>();
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public SourceDidDamageWatcher() {
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super("SourceDidDamageWatcher", WatcherScope.GAME);
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