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fixed Teysa Karlov not increasing triggers
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1 changed files with 4 additions and 6 deletions
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@ -33,7 +33,7 @@ public final class TeysaKarlov extends CardImpl {
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this.toughness = new MageInt(4);
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this.toughness = new MageInt(4);
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// If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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// If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new TeysaKarlovEffect()));
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this.addAbility(new SimpleStaticAbility(new TeysaKarlovEffect()));
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// Creature tokens you control have vigilance and lifelink.
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// Creature tokens you control have vigilance and lifelink.
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Ability ability = new SimpleStaticAbility(
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Ability ability = new SimpleStaticAbility(
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@ -89,15 +89,13 @@ class TeysaKarlovEffect extends ReplacementEffectImpl {
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if (event instanceof NumberOfTriggersEvent) {
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if (event instanceof NumberOfTriggersEvent) {
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NumberOfTriggersEvent numberOfTriggersEvent = (NumberOfTriggersEvent) event;
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NumberOfTriggersEvent numberOfTriggersEvent = (NumberOfTriggersEvent) event;
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if (source.isControlledBy(event.getPlayerId())
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if (source.isControlledBy(event.getPlayerId())
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&& game.getPermanent(numberOfTriggersEvent.getSourceId()) != null
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&& game.getPermanentOrLKIBattlefield(numberOfTriggersEvent.getSourceId()) != null
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&& numberOfTriggersEvent.getSourceEvent() instanceof ZoneChangeEvent) {
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&& numberOfTriggersEvent.getSourceEvent() instanceof ZoneChangeEvent) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) numberOfTriggersEvent.getSourceEvent();
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ZoneChangeEvent zEvent = (ZoneChangeEvent) numberOfTriggersEvent.getSourceEvent();
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if (zEvent.getFromZone() == Zone.BATTLEFIELD
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return zEvent.getFromZone() == Zone.BATTLEFIELD
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&& zEvent.getToZone() == Zone.GRAVEYARD
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&& zEvent.getToZone() == Zone.GRAVEYARD
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&& zEvent.getTarget() != null
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&& zEvent.getTarget() != null
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&& zEvent.getTarget().isCreature()) {
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&& zEvent.getTarget().isCreature();
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return true;
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}
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}
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}
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}
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}
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return false;
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return false;
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