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bug fixes for ConfrontTheUnknown, RelenlessDead. Card implementation HarvestHand and nightside fix for it

This commit is contained in:
drmDev 2016-03-29 20:18:38 -04:00
parent 5400d312c2
commit 5b96b6ccb1
4 changed files with 117 additions and 4 deletions

View file

@ -60,7 +60,7 @@ public class ConfrontTheUnknown extends CardImpl {
Effect effect = new InvestigateEffect();
effect.setText("Investigate");
getSpellAbility().addEffect(effect);
effect = new BoostTargetEffect(new PermanentsOnBattlefieldCount(filter), new PermanentsOnBattlefieldCount(filter), Duration.EndOfTurn);
effect = new BoostTargetEffect(new PermanentsOnBattlefieldCount(filter), new PermanentsOnBattlefieldCount(filter), Duration.EndOfTurn, true);
effect.setText(", then target creature gets +1/+1 until end of turn for each Clue you control. <i>(To investigate, "
+ "put a colorless Clue artifact token onto the battlefield with \"{2}, Sacrifice this artifact: Draw a card.\")</i>");
getSpellAbility().addEffect(effect);

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@ -0,0 +1,108 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shadowsoverinnistrad;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author halljared
*/
public class HarvestHand extends CardImpl {
public HarvestHand(UUID ownerId) {
super(ownerId, 256, "Harvest Hand", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
this.expansionSetCode = "SOI";
this.subtype.add("Scarecrow");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
this.canTransform = true;
this.secondSideCard = new ScroungedScythe(ownerId);
// When Harvest Hand dies, return it to the battlefield transformed under your control.
this.addAbility(new TransformAbility());
this.addAbility(new DiesTriggeredAbility(new HarvestHandReturnTransformedEffect()));
}
public HarvestHand(final HarvestHand card) {
super(card);
}
@Override
public HarvestHand copy() {
return new HarvestHand(this);
}
}
class HarvestHandReturnTransformedEffect extends OneShotEffect {
public HarvestHandReturnTransformedEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "Return {this} to the battlefield transformed under your control";
}
public HarvestHandReturnTransformedEffect(final HarvestHandReturnTransformedEffect effect) {
super(effect);
}
@Override
public HarvestHandReturnTransformedEffect copy() {
return new HarvestHandReturnTransformedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (game.getState().getZone(source.getSourceId()).equals(Zone.GRAVEYARD)) {
game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + source.getSourceId(), Boolean.TRUE);
Card card = game.getCard(source.getSourceId());
if (card != null) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
}
}
return true;
}
return false;
}
}

View file

@ -46,6 +46,7 @@ import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.AnotherCardPredicate;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
@ -105,13 +106,14 @@ class RelentlessDeadEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (controller.chooseUse(Outcome.BoostCreature, "Do you want to to pay {X}?", source, game)) {
if (controller.chooseUse(Outcome.BoostCreature, "Do you want to pay {X}?", source, game)) {
int costX = controller.announceXMana(0, Integer.MAX_VALUE, "Announce the value for {X}", game, source);
Cost cost = new GenericManaCost(costX);
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) {
FilterCard filter = new FilterCard("Zombie card with converted mana cost " + costX);
FilterCard filter = new FilterCard("Another target Zombie card with converted mana cost " + costX);
filter.add(new SubtypePredicate("Zombie"));
filter.add(new ConvertedManaCostPredicate(Filter.ComparisonType.Equal, costX));
filter.add(new AnotherCardPredicate());
TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(filter);
if (controller.chooseTarget(outcome, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());

View file

@ -1,3 +1,4 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
@ -56,6 +57,8 @@ public class ScroungedScythe extends CardImpl {
this.expansionSetCode = "SOI";
this.subtype.add("Equipment");
this.nightCard = true;
// Equipped creature gets +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 1)));