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* Village Survivors - Fixed wrong condtion (Morbid instead of Fateful hour).
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1 changed files with 2 additions and 1 deletions
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@ -35,6 +35,7 @@ import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.FatefulHourCondition;
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import mage.abilities.condition.common.MorbidCondition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
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@ -61,7 +62,7 @@ public class VillageSurvivors extends CardImpl<VillageSurvivors> {
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// Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
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new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent(), true),
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MorbidCondition.getInstance(),
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FatefulHourCondition.getInstance(),
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"Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance")));
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}
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