* Village Survivors - Fixed wrong condtion (Morbid instead of Fateful hour).

This commit is contained in:
LevelX2 2013-09-01 11:14:18 +02:00
parent 5456a908a8
commit 5d12d7f1bf

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@ -35,6 +35,7 @@ import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.FatefulHourCondition;
import mage.abilities.condition.common.MorbidCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
@ -61,7 +62,7 @@ public class VillageSurvivors extends CardImpl<VillageSurvivors> {
// Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent(), true),
MorbidCondition.getInstance(),
FatefulHourCondition.getInstance(),
"Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance")));
}