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Merge pull request #6435 from ciaccona007/master
Give Nesting Grounds "another" condition
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commit
5ec6e65c72
1 changed files with 12 additions and 2 deletions
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@ -17,10 +17,12 @@ import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.AnotherTargetPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledPermanent;
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import java.util.HashSet;
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import java.util.Set;
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@ -40,8 +42,16 @@ public final class NestingGrounds extends CardImpl {
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// {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate this ability only any time you could cast a sorcery.
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Ability ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new NestingGroundsEffect(), new GenericManaCost(1));
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ability.addCost(new TapSourceCost());
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ability.addTarget(new TargetPermanent(new FilterControlledPermanent("permanent to remove counter from")));
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ability.addTarget(new TargetPermanent(new FilterPermanent("permanent to put counter on")));
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TargetControlledPermanent target1 = new TargetControlledPermanent(new FilterControlledPermanent("permanent to remove counter from"));
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target1.setTargetTag(1);
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ability.addTarget(target1);
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FilterPermanent filter = new FilterPermanent("permanent to put counter on");
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filter.add(new AnotherTargetPredicate(2));
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TargetPermanent target2 = new TargetPermanent(filter);
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target2.setTargetTag(2);
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ability.addTarget(target2);
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this.addAbility(ability);
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}
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