* Undiscovered Paradise - Fixed that it was not returned to hand on untap step (fixes #2693).

This commit is contained in:
LevelX2 2016-12-17 09:27:24 +01:00
parent 04a857ad3d
commit 61dd62b148
3 changed files with 71 additions and 2 deletions

View file

@ -50,7 +50,7 @@ import mage.target.targetpointer.FixedTarget;
public class UndiscoveredParadise extends CardImpl {
public UndiscoveredParadise(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.LAND},"");
super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
// {T}: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
Ability ability = new AnyColorManaAbility();
@ -85,7 +85,7 @@ class UndiscoveredParadiseEffect extends OneShotEffect {
if (permanent != null) {
Effect effect = new ReturnToHandTargetEffect();
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addDelayedTriggeredAbility(new AtBeginningOfUntapDelayedTriggeredAbility(effect));
game.addDelayedTriggeredAbility(new AtBeginningOfUntapDelayedTriggeredAbility(effect), source);
return true;
}
return false;

View file

@ -0,0 +1,64 @@
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package org.mage.test.cards.triggers.delayed;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ReturnToHandTest extends CardTestPlayerBase {
/*
Undiscovered Paradise not being returned to hand on untap step.
The land provides mana of any color, but it's never returned to hand.
*/
@Test
public void testExilesCreatureAtEndStep() {
// {W}: Honor Guard gets +0/+1 until end of turn.
addCard(Zone.HAND, playerA, "Honor Guard"); // Creature 1/1
// {T}: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
addCard(Zone.BATTLEFIELD, playerA, "Undiscovered Paradise", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Honor Guard");
setStopAt(3, PhaseStep.DRAW);
execute();
assertPermanentCount(playerA, "Honor Guard", 1);
assertPermanentCount(playerA, "Undiscovered Paradise", 0);
assertHandCount(playerA, "Undiscovered Paradise", 1);
}
}

View file

@ -1523,6 +1523,11 @@ public abstract class GameImpl implements Game, Serializable {
return state.copyCard(cardToCopy, source, this);
}
/**
* For internal use only
*
* @param ability
*/
@Override
public void addTriggeredAbility(TriggeredAbility ability) {
if (ability.getControllerId() == null) {