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Fixed possible null pointer exception.
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1 changed files with 1 additions and 1 deletions
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@ -2927,7 +2927,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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Set<Card> cardList = new HashSet<>();
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for (UUID cardId : cards) {
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fromZone = game.getState().getZone(cardId);
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if (fromZone.equals(Zone.BATTLEFIELD)) {
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if (Zone.BATTLEFIELD.equals(fromZone)) {
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Permanent permanent = game.getPermanent(cardId);
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if (permanent != null) {
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cardList.add(permanent);
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