[RTR] Cryprborn Horror, Rakdos, Lord of Riots, Skull Rend

This commit is contained in:
LevelX2 2012-10-17 00:53:46 +02:00
parent e60c728bbb
commit 69f3a7a2da
3 changed files with 388 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.returntoravnica;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.dynamicvalue.common.OpponentsLostLifeCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class CryptbornHorror extends CardImpl<CryptbornHorror> {
private final static String rule = "{this} enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn";
public CryptbornHorror(UUID ownerId) {
super(ownerId, 212, "Cryptborn Horror", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B/R}{B/R}");
this.expansionSetCode = "RTR";
this.subtype.add("Horror");
this.color.setBlack(true);
this.color.setRed(true);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
this.addAbility(new EntersBattlefieldAbility(new CryptbornHorrorEffect(),rule));
}
public CryptbornHorror(final CryptbornHorror card) {
super(card);
}
@Override
public CryptbornHorror copy() {
return new CryptbornHorror(this);
}
}
class CryptbornHorrorEffect extends OneShotEffect<CryptbornHorrorEffect> {
CryptbornHorrorEffect() {
super(Constants.Outcome.BoostCreature);
}
CryptbornHorrorEffect(final CryptbornHorrorEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
OpponentsLostLifeCount dynamicValue = new OpponentsLostLifeCount();
if (dynamicValue != null) {
int oll = dynamicValue.calculate(game, source);
if (oll > 0) {
permanent.addCounters(CounterType.P1P1.createInstance(oll), game);
}
return true;
}
}
return false;
}
@Override
public CryptbornHorrorEffect copy() {
return new CryptbornHorrorEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.returntoravnica;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.CostImpl;
import mage.abilities.dynamicvalue.common.OpponentsLostLifeCount;
import mage.abilities.effects.CostModificationEffectImpl;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class RakdosLordOfRiots extends CardImpl<RakdosLordOfRiots> {
public RakdosLordOfRiots(UUID ownerId) {
super(ownerId, 187, "Rakdos, Lord of Riots", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{B}{B}{R}{R}");
this.expansionSetCode = "RTR";
this.supertype.add("Legendary");
this.subtype.add("Demon");
this.color.setBlack(true);
this.color.setRed(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn.
this.getSpellAbility().addCost(new RakdosLordOfRiotsCost());
// Flying, trample
this.addAbility(FlyingAbility.getInstance());
this.addAbility(TrampleAbility.getInstance());
// Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new RakdosLordOfRiotsCostReductionEffect()));
}
public RakdosLordOfRiots(final RakdosLordOfRiots card) {
super(card);
}
@Override
public RakdosLordOfRiots copy() {
return new RakdosLordOfRiots(this);
}
}
class RakdosLordOfRiotsCost extends CostImpl<RakdosLordOfRiotsCost> {
public RakdosLordOfRiotsCost() {
text = "You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn";
}
public RakdosLordOfRiotsCost(final RakdosLordOfRiotsCost cost) {
super(cost);
}
@Override
public RakdosLordOfRiotsCost copy() {
return new RakdosLordOfRiotsCost(this);
}
@Override
public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
Player controller = game.getPlayer(controllerId);
if (game.getActivePlayerId().equals(controllerId)) {
OpponentsLostLifeCount dynamicValue = new OpponentsLostLifeCount();
if (dynamicValue != null && dynamicValue.calculate(game, controllerId) > 0) {
return true;
} else {
game.informPlayer(controller, "You can't cast Rakdos, Lord of Riots because your opponents lost no life this turn yet");
return false;
}
}
// Always return true for not controller's turn:
// http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/rtr
// Rakdos can be put onto the battlefield by another spell or ability even if no opponent has lost life that turn.
return true;
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
this.paid = true;
return paid;
}
}
class RakdosLordOfRiotsCostReductionEffect extends CostModificationEffectImpl<RakdosLordOfRiotsCostReductionEffect> {
RakdosLordOfRiotsCostReductionEffect() {
super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Benefit);
staticText = "Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn";
}
RakdosLordOfRiotsCostReductionEffect(RakdosLordOfRiotsCostReductionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
SpellAbility spellAbility = (SpellAbility) abilityToModify;
if (spellAbility != null) {
OpponentsLostLifeCount dynamicValue = new OpponentsLostLifeCount();
int amount = dynamicValue.calculate(game, source);
if (amount > 0) {
CardUtil.adjustCost(spellAbility, amount);
return true;
}
}
return false;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
if (abilityToModify instanceof SpellAbility) {
Card sourceCard = game.getCard(((SpellAbility) abilityToModify).getSourceId());
if (sourceCard != null && abilityToModify.getControllerId().equals(source.getControllerId()) && (sourceCard.getCardType().contains(CardType.CREATURE))) {
return true;
}
}
return false;
}
@Override
public RakdosLordOfRiotsCostReductionEffect copy() {
return new RakdosLordOfRiotsCostReductionEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.returntoravnica;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class SkullRend extends CardImpl<SkullRend> {
public SkullRend(UUID ownerId) {
super(ownerId, 195, "Skull Rend", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{3}{B}{R}");
this.expansionSetCode = "RTR";
this.color.setBlack(true);
this.color.setRed(true);
// Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
this.getSpellAbility().addEffect(new SkullRendEffect());
}
public SkullRend(final SkullRend card) {
super(card);
}
@Override
public SkullRend copy() {
return new SkullRend(this);
}
private class SkullRendEffect extends OneShotEffect<SkullRendEffect> {
public SkullRendEffect() {
super(Constants.Outcome.Damage);
staticText = "{this} deals 2 damage to each opponent. Those players each discard two cards at random";
}
public SkullRendEffect(final SkullRendEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (UUID playerId: controller.getInRange()) {
if (playerId != source.getControllerId()) {
Player opponent = game.getPlayer(playerId);
if (opponent != null) {
// damage
opponent.damage(2, source.getId(), game, false, true);
// discard 2 cards at random
Cards cards = opponent.getHand();
for (int i = 0; i < 2 && !cards.isEmpty(); i++) {
Card card = cards.getRandom(game);
if (card != null) {
card.moveToZone(Constants.Zone.HAND, source.getId(), game, true);
cards.remove(card);
}
}
}
}
}
return true;
}
return false;
}
@Override
public SkullRendEffect copy() {
return new SkullRendEffect(this);
}
}
}