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* Unearth - Fixed a problem with exiling the unearthed creature (fixes #1912).
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parent
0d11a39fc4
commit
6a03522ee8
4 changed files with 34 additions and 33 deletions
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@ -29,6 +29,7 @@ package mage.sets.darkascension;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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@ -115,22 +116,21 @@ class DungeonGeistsEffect extends ContinuousRuleModifyingEffectImpl {
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return event.getType() == GameEvent.EventType.UNTAP || event.getType() == GameEvent.EventType.ZONE_CHANGE || event.getType() == GameEvent.EventType.LOST_CONTROL;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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// Source must be on the battlefield (it's neccessary to check here because if as response to the enter
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// the battlefield triggered ability the source dies (or will be exiled), then the ZONE_CHANGE or LOST_CONTROL
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// event will happen before this effect is applied ever)
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Permanent sourcePermanent = (Permanent) source.getSourceObjectIfItStillExists(game);
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if (sourcePermanent == null || !sourcePermanent.getControllerId().equals(source.getControllerId())) {
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MageObject sourceObject = source.getSourceObjectIfItStillExists(game);
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if (!(sourceObject instanceof Permanent) || !((Permanent) sourceObject).getControllerId().equals(source.getControllerId())) {
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discard();
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return false;
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}
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switch(event.getType()) {
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switch (event.getType()) {
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case ZONE_CHANGE:
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// end effect if source does a zone move
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if (event.getTargetId().equals(source.getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
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discard();
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return false;
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@ -147,14 +147,14 @@ class DungeonGeistsEffect extends ContinuousRuleModifyingEffectImpl {
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discard();
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return false;
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}
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}
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}
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break;
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case LOST_CONTROL:
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// end effect if source control is changed
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if (event.getTargetId().equals(source.getSourceId())) {
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discard();
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return false;
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}
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}
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break;
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}
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return false;
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@ -163,7 +163,7 @@ class DungeonGeistsEffect extends ContinuousRuleModifyingEffectImpl {
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class DungeonGeistsWatcher extends Watcher {
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DungeonGeistsWatcher () {
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DungeonGeistsWatcher() {
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super("ControlLost", WatcherScope.CARD);
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}
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@ -179,7 +179,7 @@ class DungeonGeistsWatcher extends Watcher {
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return;
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}
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(sourceId)) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
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condition = true;
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game.replaceEvent(event);
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@ -29,6 +29,7 @@ package mage.sets.tempest;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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@ -59,13 +60,13 @@ import mage.target.targetpointer.FixedTarget;
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public class StarkeOfRath extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent("artifact or creature");
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static {
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filter.add(Predicates.or(
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new CardTypePredicate(CardType.ARTIFACT),
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new CardTypePredicate(CardType.CREATURE)));
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}
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public StarkeOfRath(UUID ownerId) {
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super(ownerId, 205, "Starke of Rath", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{R}{R}");
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this.expansionSetCode = "TMP";
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@ -79,7 +80,7 @@ public class StarkeOfRath extends CardImpl {
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new StarkeOfRathEffect(), new TapSourceCost());
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ability.addTarget(new TargetPermanent(filter));
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this.addAbility(ability);
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}
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public StarkeOfRath(final StarkeOfRath card) {
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@ -93,31 +94,31 @@ public class StarkeOfRath extends CardImpl {
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}
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class StarkeOfRathEffect extends OneShotEffect {
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public StarkeOfRathEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "Destroy target artifact or creature. That permanent's controller gains control of {this}";
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}
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public StarkeOfRathEffect(final StarkeOfRathEffect effect) {
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super(effect);
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}
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@Override
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public StarkeOfRathEffect copy() {
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return new StarkeOfRathEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent targetPermanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (targetPermanent != null) {
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targetPermanent.destroy(source.getSourceId(), game, false);
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}
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Permanent sourcePermanent = (Permanent) source.getSourceObjectIfItStillExists(game);
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if (sourcePermanent != null && targetPermanent != null) {
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MageObject sourceObject = source.getSourceObjectIfItStillExists(game);
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if ((sourceObject instanceof Permanent) && targetPermanent != null) {
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ContinuousEffect effect = new StarkeOfRathControlEffect();
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effect.setTargetPointer(new FixedTarget(targetPermanent.getControllerId()));
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game.addEffect(effect, source);
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@ -1176,7 +1176,7 @@ public abstract class AbilityImpl implements Ability {
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MageObjectReference mor = new MageObjectReference(currentObject, game);
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if (mor.getZoneChangeCounter() == getSourceObjectZoneChangeCounter()) {
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// source object has meanwhile not changed zone
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return sourceObject;
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return currentObject;
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}
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}
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return null;
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@ -1,16 +1,16 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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@ -20,12 +20,11 @@
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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@ -55,11 +54,12 @@ import mage.players.Player;
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*
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* 702.82. Unearth
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*
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* 702.82a Unearth is an activated ability that functions while the card with unearth
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* is in a graveyard. "Unearth [cost]" means "[Cost]: Return this card from your graveyard
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* to the battlefield. It gains haste. Exile it at the beginning of the next end step.
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* If it would leave the battlefield, exile it instead of putting it anywhere else.
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* Activate this ability only any time you could cast a sorcery."
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* 702.82a Unearth is an activated ability that functions while the card with
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* unearth is in a graveyard. "Unearth [cost]" means "[Cost]: Return this card
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* from your graveyard to the battlefield. It gains haste. Exile it at the
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* beginning of the next end step. If it would leave the battlefield, exile it
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* instead of putting it anywhere else. Activate this ability only any time you
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* could cast a sorcery."
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*
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*/
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public class UnearthAbility extends ActivatedAbilityImpl {
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@ -147,9 +147,9 @@ class UnearthLeavesBattlefieldEffect extends ReplacementEffectImpl {
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() != Zone.EXILED) {
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// started in graveyard goint to battlefield so current zone change counter has to be +1
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// started in graveyard going to battlefield so current zone change counter has to be +1
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return source.getSourceObjectZoneChangeCounter() + 1 == game.getState().getZoneChangeCounter(source.getSourceId());
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}
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}
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