* Fixed that the AI used activated abilities even if they were forbidden by a restriction effect like Arrest.

This commit is contained in:
LevelX2 2015-05-23 17:43:27 +02:00
parent e1a8e41702
commit 7003dc7e3f
3 changed files with 72 additions and 7 deletions

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@ -39,7 +39,6 @@ import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.combat.CantBlockAttackActivateAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;

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@ -0,0 +1,67 @@
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package org.mage.test.cards.restriction;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ArrestTest extends CardTestPlayerBase {
@Test
public void testArrest1() {
addCard(Zone.HAND, playerA, "Arrest");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
addCard(Zone.BATTLEFIELD, playerB, "Forest", 4);
// {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.
// {3}{W}: Creatures you control get +1/+1 until end of turn.
addCard(Zone.BATTLEFIELD, playerB, "Selesnya Guildmage");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Arrest", "Selesnya Guildmage");
attack(2, playerB, "Selesnya Guildmage");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Arrest", 1);
assertPermanentCount(playerB, "Saproling", 0); // can't use ability so no Saproling
assertLife(playerA, 20); // can't attack so no damage to player
assertLife(playerB, 20);
}
}

View file

@ -2442,11 +2442,10 @@ public abstract class PlayerImpl implements Player, Serializable {
// eliminate duplicate activated abilities
Map<String, Ability> playableActivated = new HashMap<>();
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(playerId)) {
for (ActivatedAbility ability : permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD)) {
LinkedHashMap<UUID, ActivatedAbility> useableAbilities = getUseableActivatedAbilities(permanent, Zone.BATTLEFIELD, game);
for (ActivatedAbility ability : useableAbilities.values()) {
if (!playableActivated.containsKey(ability.toString())) {
if (canPlay(ability, availableMana, permanent, game)) {
playableActivated.put(ability.toString(), ability);
}
playableActivated.put(ability.toString(), ability);
}
}
}
@ -2853,13 +2852,13 @@ public abstract class PlayerImpl implements Player, Serializable {
case EXILED:
boolean result = false;
for(Card card: cards) {
result |= moveCardToExileWithInfo(card, null, "", source == null ? null : source.getSourceId(), game, true);
result |= moveCardToExileWithInfo(card, null, "", source == null ? null : source.getSourceId(), game, fromZone, true);
}
return result;
case GRAVEYARD:
return moveCardsToGraveyardWithInfo(cards, source, game, fromZone);
case HAND:
boolean result = false;
result = false;
for(Card card: cards) {
result |= moveCardToHandWithInfo(card, source == null ? null : source.getSourceId(), game, fromZone);
}