Implemented Roots of Life

This commit is contained in:
Max Behling 2018-09-10 12:08:10 -05:00
parent 11e1d9df38
commit 771396ee78

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package mage.cards.r;
import java.util.UUID;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.abilities.Ability;
import mage.abilities.common.BecomesTappedTriggeredAbility;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.common.ChooseModeEffect;
import mage.constants.SubType;
import mage.constants.TargetController;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.abilities.condition.common.ModeChoiceSourceCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
/**
*
* @author fubs
*/
public final class RootsOfLife extends CardImpl {
private final static String ruleTrigger1 = "&bull Island — Whenever an Island an opponent controls becomes tapped, you gain 1 life";
private final static String ruleTrigger2 = "&bull Swamp — Whenever a Swamp an opponent controls becomes tapped, you gain 1 life";
private static final FilterPermanent islandFilter = new FilterPermanent("an Island an opponent controls");
private static final FilterPermanent swampFilter = new FilterPermanent("a Swamp an opponent controls");
static {
islandFilter.add(new SubtypePredicate(SubType.ISLAND));
islandFilter.add(new ControllerPredicate(TargetController.OPPONENT));
swampFilter.add(new SubtypePredicate(SubType.SWAMP));
swampFilter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public RootsOfLife(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}{G}");
// As Roots of Life enters the battlefield, choose Island or Swamp.
this.addAbility(new EntersBattlefieldAbility(new ChooseModeEffect("Island or Swamp?","Island", "Swamp"),null,
"As {this} enters the battlefield, choose Island or Swamp.",""));
// Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
// * Island chosen
this.addAbility(new ConditionalTriggeredAbility(
new BecomesTappedTriggeredAbility(new GainLifeEffect(1), false, islandFilter),
new ModeChoiceSourceCondition("Island"),
ruleTrigger1));
// * Swamp chosen
this.addAbility(new ConditionalTriggeredAbility(
new BecomesTappedTriggeredAbility(new GainLifeEffect(1), false, swampFilter),
new ModeChoiceSourceCondition("Swamp"),
ruleTrigger2));
}
public RootsOfLife(final RootsOfLife card) {
super(card);
}
@Override
public RootsOfLife copy() {
return new RootsOfLife(this);
}
}