Merge pull request #2958 from JRHerlehy/master

Implement Bloodbond March
This commit is contained in:
LevelX2 2017-03-11 09:41:41 +01:00 committed by GitHub
commit 7843187bc7
3 changed files with 167 additions and 0 deletions

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@ -0,0 +1,109 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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*/
package mage.cards.b;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastAllTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureSpell;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author JRHerlehy
*/
public class BloodbondMarch extends CardImpl {
public BloodbondMarch(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{G}");
// Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield.
this.addAbility(new SpellCastAllTriggeredAbility(new BloodbondMarchEffect(), new FilterCreatureSpell(), false, SetTargetPointer.SPELL));
}
public BloodbondMarch(final BloodbondMarch card) {
super(card);
}
@Override
public BloodbondMarch copy() {
return new BloodbondMarch(this);
}
private class BloodbondMarchEffect extends OneShotEffect {
public BloodbondMarchEffect() {
super(Outcome.Benefit);
staticText = "each player returns all cards with the same name as that spell from his or her graveyard to the battlefield";
}
public BloodbondMarchEffect(BloodbondMarchEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null || game.getPermanentOrLKIBattlefield(source.getSourceId()) == null) {
return false;
}
Spell spell = (Spell) game.getStack().getStackObject(targetPointer.getFirst(game, source));
if (spell == null) return false;
FilterCard filter = new FilterCard();
filter.add(new NamePredicate(spell.getName()));
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
player.moveCards(player.getGraveyard().getCards(filter, game), Zone.BATTLEFIELD, source, game);
}
return true;
}
@Override
public Effect copy() {
return new BloodbondMarchEffect(this);
}
}
}

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@ -65,6 +65,7 @@ public class RavnicaCityOfGuilds extends ExpansionSet {
cards.add(new SetCardInfo("Blazing Archon", 4, Rarity.RARE, mage.cards.b.BlazingArchon.class));
cards.add(new SetCardInfo("Blockbuster", 115, Rarity.UNCOMMON, mage.cards.b.Blockbuster.class));
cards.add(new SetCardInfo("Blood Funnel", 77, Rarity.RARE, mage.cards.b.BloodFunnel.class));
cards.add(new SetCardInfo("Bloodbond March", 192, Rarity.RARE, mage.cards.b.BloodbondMarch.class));
cards.add(new SetCardInfo("Boros Fury-Shield", 5, Rarity.COMMON, mage.cards.b.BorosFuryShield.class));
cards.add(new SetCardInfo("Boros Garrison", 275, Rarity.COMMON, mage.cards.b.BorosGarrison.class));
cards.add(new SetCardInfo("Boros Guildmage", 242, Rarity.UNCOMMON, mage.cards.b.BorosGuildmage.class));

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package org.mage.test.cards.triggers;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author JRHerlehy
* Created on 3/10/17.
*/
public class BloodbondMarchTest extends CardTestPlayerBase {
@Test
public void testCastNoExtraCardsInGraveyard() {
addCard(Zone.BATTLEFIELD, playerA, "Bloodbond March");
addCard(Zone.BATTLEFIELD, playerA, "Taiga", 10);
addCard(Zone.GRAVEYARD, playerA, "Elvish Mystic", 2);
addCard(Zone.HAND, playerA, "Elvish Mystic");
addCard(Zone.GRAVEYARD, playerB, "Elvish Mystic", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elvish Mystic");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerA, "Elvish Mystic", 0);
assertGraveyardCount(playerB, "Elvish Mystic", 0);
assertPermanentCount(playerA, "Elvish Mystic", 3);
assertPermanentCount(playerB, "Elvish Mystic", 2);
}
@Test
public void testCastExtraCardsInGraveyard() {
addCard(Zone.BATTLEFIELD, playerA, "Bloodbond March");
addCard(Zone.BATTLEFIELD, playerA, "Taiga", 10);
addCard(Zone.GRAVEYARD, playerA, "Elvish Mystic", 2);
addCard(Zone.GRAVEYARD, playerA, "Swamp", 3);
addCard(Zone.HAND, playerA, "Elvish Mystic");
addCard(Zone.GRAVEYARD, playerB, "Elvish Mystic", 2);
addCard(Zone.GRAVEYARD, playerB, "Griselbrand", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elvish Mystic");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerA, "Elvish Mystic", 0);
assertGraveyardCount(playerB, "Elvish Mystic", 0);
assertGraveyardCount(playerA, 3);
assertGraveyardCount(playerB, 2);
assertPermanentCount(playerA, "Elvish Mystic", 3);
assertPermanentCount(playerB, "Elvish Mystic", 2);
}
}