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[CLD] Add Blizzard Specter
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Mage.Sets/src/mage/sets/coldsnap/BlizzardSpecter.java
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Mage.Sets/src/mage/sets/coldsnap/BlizzardSpecter.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.coldsnap;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.costs.common.DiscardTargetCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.discard.DiscardTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledPermanent;
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/**
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*
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* @author anonymous
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*/
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public class BlizzardSpecter extends CardImpl {
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public BlizzardSpecter(UUID ownerId) {
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super(ownerId, 126, "Blizzard Specter", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{U}{B}");
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this.expansionSetCode = "CSP";
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this.supertype.add("Snow");
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this.subtype.add("Specter");
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card.
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Ability ability2 = new DealsCombatDamageToAPlayerTriggeredAbility(new ReturnToHandEffect(), false);
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Mode mode2 = new Mode();
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mode2.getEffects().add(new DiscardTargetEffect(1, false));
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ability2.addMode(mode2);
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this.addAbility(ability2);
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}
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public BlizzardSpecter(final BlizzardSpecter card) {
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super(card);
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}
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@Override
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public BlizzardSpecter copy() {
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return new BlizzardSpecter(this);
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}
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}
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class ReturnToHandEffect extends OneShotEffect {
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public ReturnToHandEffect() {
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super(Outcome.ReturnToHand);
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staticText = "That player returns a permanent he or she controls to its owner's hand";
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}
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public ReturnToHandEffect(final ReturnToHandEffect effect) {
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super(effect);
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}
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@Override
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public ReturnToHandEffect copy() {
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return new ReturnToHandEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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boolean result = false;
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Player player = game.getPlayer(targetPointer.getFirst(game, source));
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if (player == null) {
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return false;
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}
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Target target = new TargetControlledPermanent(1, 1, new FilterControlledPermanent(), true);
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if (target.canChoose(player.getId(), game)) {
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while (player.isInGame() && !target.isChosen() && target.canChoose(player.getId(), game)) {
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player.chooseTarget(Outcome.ReturnToHand, target, source, game);
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}
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for (UUID targetId: target.getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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result |= permanent.moveToZone(Zone.HAND, source.getSourceId(), game, false);
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}
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}
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}
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return result;
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}
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}
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