mirror of
https://github.com/correl/mage.git
synced 2024-11-15 19:19:33 +00:00
[CLD] Add Blizzard Specter
This commit is contained in:
parent
c48d381b24
commit
791522805f
1 changed files with 128 additions and 0 deletions
128
Mage.Sets/src/mage/sets/coldsnap/BlizzardSpecter.java
Normal file
128
Mage.Sets/src/mage/sets/coldsnap/BlizzardSpecter.java
Normal file
|
@ -0,0 +1,128 @@
|
||||||
|
/*
|
||||||
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
|
* permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
|
* conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
|
*/
|
||||||
|
package mage.sets.coldsnap;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
import mage.MageInt;
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.Mode;
|
||||||
|
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
|
||||||
|
import mage.abilities.costs.common.DiscardTargetCost;
|
||||||
|
import mage.abilities.effects.OneShotEffect;
|
||||||
|
import mage.abilities.effects.common.discard.DiscardTargetEffect;
|
||||||
|
import mage.abilities.keyword.FlyingAbility;
|
||||||
|
import mage.cards.CardImpl;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.Outcome;
|
||||||
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import mage.filter.common.FilterControlledCreaturePermanent;
|
||||||
|
import mage.filter.common.FilterControlledPermanent;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.permanent.Permanent;
|
||||||
|
import mage.players.Player;
|
||||||
|
import mage.target.Target;
|
||||||
|
import mage.target.common.TargetControlledPermanent;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author anonymous
|
||||||
|
*/
|
||||||
|
public class BlizzardSpecter extends CardImpl {
|
||||||
|
|
||||||
|
public BlizzardSpecter(UUID ownerId) {
|
||||||
|
super(ownerId, 126, "Blizzard Specter", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{U}{B}");
|
||||||
|
this.expansionSetCode = "CSP";
|
||||||
|
this.supertype.add("Snow");
|
||||||
|
this.subtype.add("Specter");
|
||||||
|
this.power = new MageInt(2);
|
||||||
|
this.toughness = new MageInt(3);
|
||||||
|
|
||||||
|
// Flying
|
||||||
|
this.addAbility(FlyingAbility.getInstance());
|
||||||
|
// Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card.
|
||||||
|
Ability ability2 = new DealsCombatDamageToAPlayerTriggeredAbility(new ReturnToHandEffect(), false);
|
||||||
|
|
||||||
|
Mode mode2 = new Mode();
|
||||||
|
mode2.getEffects().add(new DiscardTargetEffect(1, false));
|
||||||
|
ability2.addMode(mode2);
|
||||||
|
|
||||||
|
this.addAbility(ability2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public BlizzardSpecter(final BlizzardSpecter card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlizzardSpecter copy() {
|
||||||
|
return new BlizzardSpecter(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class ReturnToHandEffect extends OneShotEffect {
|
||||||
|
|
||||||
|
public ReturnToHandEffect() {
|
||||||
|
super(Outcome.ReturnToHand);
|
||||||
|
staticText = "That player returns a permanent he or she controls to its owner's hand";
|
||||||
|
}
|
||||||
|
|
||||||
|
public ReturnToHandEffect(final ReturnToHandEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ReturnToHandEffect copy() {
|
||||||
|
return new ReturnToHandEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
boolean result = false;
|
||||||
|
|
||||||
|
Player player = game.getPlayer(targetPointer.getFirst(game, source));
|
||||||
|
if (player == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Target target = new TargetControlledPermanent(1, 1, new FilterControlledPermanent(), true);
|
||||||
|
if (target.canChoose(player.getId(), game)) {
|
||||||
|
while (player.isInGame() && !target.isChosen() && target.canChoose(player.getId(), game)) {
|
||||||
|
player.chooseTarget(Outcome.ReturnToHand, target, source, game);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (UUID targetId: target.getTargets()) {
|
||||||
|
Permanent permanent = game.getPermanent(targetId);
|
||||||
|
if (permanent != null) {
|
||||||
|
result |= permanent.moveToZone(Zone.HAND, source.getSourceId(), game, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue