* Added a bestow test.

This commit is contained in:
LevelX2 2015-07-02 21:53:28 +02:00
parent 7375ba2819
commit 7b4f2dd33a

View file

@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.abilities.keywords;
import mage.constants.CardType;
@ -44,9 +43,9 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
public class BestowTest extends CardTestPlayerBase {
/**
* Tests that if from bestow permanent targeted creature
* gets protection from the color of the bestow permanent,
* the bestow permanent becomes a creature on the battlefield.
* Tests that if from bestow permanent targeted creature gets protection
* from the color of the bestow permanent, the bestow permanent becomes a
* creature on the battlefield.
*
*/
@ -67,7 +66,6 @@ public class BestowTest extends CardTestPlayerBase {
* Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
*
*/
@Test
public void bestowEnchantmentToCreature() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
@ -97,7 +95,7 @@ public class BestowTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
// Creature - Giant 3/5
addCard(Zone.BATTLEFIELD, playerA, "Silent Artisan");
addCard(Zone.HAND, playerA, "Experiment One");
// Enchanted creature gets +4/+2.
addCard(Zone.HAND, playerA, "Boon Satyr");
@ -111,26 +109,27 @@ public class BestowTest extends CardTestPlayerBase {
// because Boon Satyr is no creature on the battlefield, evolve may not trigger
assertPermanentCount(playerA, "Boon Satyr", 1);
Permanent boonSatyr = getPermanent("Boon Satyr", playerA);
Assert.assertTrue("Boon Satyr may not be a creature",!boonSatyr.getCardType().contains(CardType.CREATURE));
Assert.assertTrue("Boon Satyr may not be a creature", !boonSatyr.getCardType().contains(CardType.CREATURE));
assertPermanentCount(playerA, "Silent Artisan", 1);
assertPermanentCount(playerA, "Experiment One", 1);
assertPowerToughness(playerA, "Experiment One", 1, 1);
assertPowerToughness(playerA, "Silent Artisan", 7, 7);
assertPowerToughness(playerA, "Silent Artisan", 7, 7);
}
/**
* Test that the bestow enchantment becomes a creature if the enchanted creature dies
* Test that the bestow enchantment becomes a creature if the enchanted
* creature dies
*/
@Test
public void bestowEnchantmentBecomesCreature() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerA, "Hopeful Eidolon");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
addCard(Zone.HAND, playerB, "Lightning Bolt");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Silvercoat Lion");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion");
@ -140,7 +139,7 @@ public class BestowTest extends CardTestPlayerBase {
// because Boon Satyr is no creature on the battlefield, evolve may not trigger
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Silvercoat Lion", 0);
assertPermanentCount(playerA, "Hopeful Eidolon", 1);
assertPowerToughness(playerA, "Hopeful Eidolon", 1, 1);
@ -149,23 +148,23 @@ public class BestowTest extends CardTestPlayerBase {
Assert.assertTrue("Hopeful Eidolon has to be a creature but is not", hopefulEidolon.getCardType().contains(CardType.CREATURE));
Assert.assertTrue("Hopeful Eidolon has to be an enchantment but is not", hopefulEidolon.getCardType().contains(CardType.ENCHANTMENT));
}
/**
* Test that card cast with bestow will not be tapped, if creatures come into play tapped
* Test that card cast with bestow will not be tapped, if creatures come
* into play tapped
*/
@Test
public void bestowEnchantmentWillNotBeTapped() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
addCard(Zone.BATTLEFIELD, playerA, "Silent Artisan");
addCard(Zone.HAND, playerA, "Boon Satyr");
// Enchantment {1}{W}
// Creatures your opponents control enter the battlefield tapped.
addCard(Zone.BATTLEFIELD, playerB, "Imposing Sovereign");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Boon Satyr using bestow", "Silent Artisan");
setStopAt(1, PhaseStep.END_TURN);
@ -176,34 +175,32 @@ public class BestowTest extends CardTestPlayerBase {
assertPowerToughness(playerA, "Silent Artisan", 7, 7);
// because cast with bestow, Boon Satyr may not be tapped
assertTapped("Boon Satyr", false);
}
}
/**
* If I have a bestowed creature on the battlefield and my opponent uses Far // Away casting
* both sides, will the creature that has bestow come in time for it to be sacrificed or does
* it fully resolve before the creature comes in?
*
* If I have a bestowed creature on the battlefield and my opponent uses Far
* // Away casting both sides, will the creature that has bestow come in
* time for it to be sacrificed or does it fully resolve before the creature
* comes in?
*
* Bestowed creature can be used to sacrifice a creature for the Away part.
* http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/513828-bestow-far-away
*/
*/
@Test
@Ignore // Handling of targets of Fused spells is not handled yet in TestPlayer class
public void bestowWithFusedSpell() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
/**
* Cyclops of One-Eyed Pass {2}{R}{R}
* Creature - Cyclops
* 5/2
* Cyclops of One-Eyed Pass {2}{R}{R} Creature - Cyclops 5/2
*/
addCard(Zone.BATTLEFIELD, playerA, "Cyclops of One-Eyed Pass");
/**
* Nyxborn Rollicker {R}
* Enchantment Creature - Satyr
* 1/1
* Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
* Enchanted creature gets +1/+1.
* Nyxborn Rollicker {R} Enchantment Creature - Satyr 1/1 Bestow {1}{R}
* (If you cast this card for its bestow cost, it's an Aura spell with
* enchant creature. It becomes a creature again if it's not attached to
* a creature.) Enchanted creature gets +1/+1.
*/
addCard(Zone.HAND, playerA, "Nyxborn Rollicker");
@ -211,18 +208,14 @@ public class BestowTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
/**
* Far {1}{U}
* Instant
* Return target creature to its owner's hand.
* Away {2}{B}
* Instant
* Target player sacrifices a creature.
* Fuse (You may cast one or both halves of this card from your hand.)
*/
* Far {1}{U} Instant Return target creature to its owner's hand. Away
* {2}{B} Instant Target player sacrifices a creature. Fuse (You may
* cast one or both halves of this card from your hand.)
*/
addCard(Zone.HAND, playerB, "Far // Away");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nyxborn Rollicker using bestow", "Cyclops of One-Eyed Pass");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "fused Far // Away", "Cyclops of One-Eyed Pass^targetPlayer=PlayerA");
playerA.addTarget("Nyxborn Rollicker");
@ -231,18 +224,18 @@ public class BestowTest extends CardTestPlayerBase {
assertHandCount(playerA, 0);
assertHandCount(playerB, 0);
assertGraveyardCount(playerB, "Far // Away", 1);
assertPermanentCount(playerA, "Nyxborn Rollicker", 0);
assertGraveyardCount(playerA, "Nyxborn Rollicker", 1);
}
/**
* Test that CMC of a spell cast with bestowed is correct
* Disdainful Stroke doesn't check converted mana cost correctly. Opponent was
* able to use it to counter a Hypnotic Siren cast with Bestow.
* Test that CMC of a spell cast with bestowed is correct Disdainful Stroke
* doesn't check converted mana cost correctly. Opponent was able to use it
* to counter a Hypnotic Siren cast with Bestow.
*/
@Test
public void bestowCheckForCorrectCMC() {
@ -275,14 +268,14 @@ public class BestowTest extends CardTestPlayerBase {
// because cast with bestow, Boon Satyr may not be tapped
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 3,3);
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
}
/**
*
*
*
/**
*
*
*
*/
@Test
public void bestowMogissWarhound() {
@ -311,5 +304,60 @@ public class BestowTest extends CardTestPlayerBase {
assertPermanentCount(playerA, "Mogis's Warhound", 1);
assertGraveyardCount(playerA, "Silvercoat Lion", 1);
}
}
/*
* Bug with the Nighthowler Card. Card does sometimes not get a creature
* after Bestow.
Steps:
1) Cast any creature
2) Cast Nightowler using Bestow on that creature
3) Make sure creature is tapped
4) Opponent uses any spell that kills creature which is bestowed by nighthowler
5) Result: Nighthowler is still on the field, but is no creature (no Power/Toughness)
Expected:Nighthowler gets on field as a creature
Important: This happens ONLY if the creature is killed with a spell when
its TAPPED!
*/
@Test
public void bestowNighthowlerTest() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
// Instant - {2}{R}{R}
// Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
addCard(Zone.HAND, playerA, "Chandra's Outrage");
// Enchantment Creature Horror
// 0/0
// Bestow {2}{B}{B}
// Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
addCard(Zone.HAND, playerB, "Nighthowler");
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 4);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Zone.GRAVEYARD, playerB, "Pillarfield Ox");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Nighthowler using bestow", "Silvercoat Lion");
attack(2, playerB, "Silvercoat Lion");
castSpell(2, PhaseStep.POSTCOMBAT_MAIN, playerA, "Chandra's Outrage", "Silvercoat Lion");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertLife(playerB, 18); // -2 from Chandra's Outrage
assertLife(playerA, 17); // -3 from attack Nighthowler
assertGraveyardCount(playerA, "Chandra's Outrage", 1);
assertGraveyardCount(playerB, "Silvercoat Lion", 1);
assertPermanentCount(playerB, "Nighthowler", 1);
assertPowerToughness(playerB, "Nighthowler", 2, 2);
Permanent nighthowler = getPermanent("Nighthowler", playerB);
Assert.assertEquals("Nighthowler has to be a creature", true, nighthowler.getCardType().contains(CardType.CREATURE));
}
}