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fixed Pelt Collector (creature die trigger was missing)
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1 changed files with 4 additions and 1 deletions
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@ -21,6 +21,7 @@ import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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@ -77,7 +78,9 @@ class PeltCollectorAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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return (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD)
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|| (event.getType() == GameEvent.EventType.ZONE_CHANGE
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&& ((ZoneChangeEvent) event).isDiesEvent()) ;
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}
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@Override
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