updated TargetAmount for permanents

This commit is contained in:
Evan Kranzler 2019-09-24 19:45:31 -04:00
parent ed8ce472af
commit 84206205ad
3 changed files with 161 additions and 237 deletions

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@ -1,151 +1,38 @@
package mage.target.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.common.FilterCreatureOrPlaneswalkerPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetAmount;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author BetaSteward_at_googlemail.com
*/
public class TargetCreatureOrPlaneswalkerAmount extends TargetAmount {
public class TargetCreatureOrPlaneswalkerAmount extends TargetPermanentAmount {
protected final FilterCreatureOrPlaneswalkerPermanent filter;
private static final FilterCreatureOrPlaneswalkerPermanent defaultFilter
= new FilterCreatureOrPlaneswalkerPermanent();
public TargetCreatureOrPlaneswalkerAmount(int amount) {
// 107.1c If a rule or ability instructs a player to choose any number, that player may choose
// any positive number or zero, unless something (such as damage or counters) is being divided
// or distributed among any number of players and/or objects. In that case, a nonzero number
// of players and/or objects must be chosen if possible.
this(amount, defaultFilter);
super(amount, defaultFilter);
}
public TargetCreatureOrPlaneswalkerAmount(DynamicValue amount) {
this(amount, defaultFilter);
super(amount, defaultFilter);
}
public TargetCreatureOrPlaneswalkerAmount(int amount, FilterCreatureOrPlaneswalkerPermanent filter) {
this(new StaticValue(amount), filter);
super(amount, filter);
}
public TargetCreatureOrPlaneswalkerAmount(DynamicValue amount, FilterCreatureOrPlaneswalkerPermanent filter) {
super(amount);
this.zone = Zone.ALL;
this.filter = filter;
this.targetName = filter.getMessage();
super(amount, filter);
}
private TargetCreatureOrPlaneswalkerAmount(final TargetCreatureOrPlaneswalkerAmount target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public Filter getFilter() {
return this.filter;
}
@Override
public boolean canTarget(UUID objectId, Game game) {
Permanent permanent = game.getPermanent(objectId);
return permanent != null && filter.match(permanent, game);
}
@Override
public boolean canTarget(UUID objectId, Ability source, Game game) {
Permanent permanent = game.getPermanent(objectId);
if (permanent != null) {
if (source != null) {
MageObject targetSource = source.getSourceObject(game);
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
&& filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
} else {
return filter.match(permanent, game);
}
}
return false;
}
@Override
public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
return canTarget(objectId, source, game);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int count = 0;
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
return false;
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
MageObject targetSource = game.getObject(sourceId);
return game
.getBattlefield()
.getActivePermanents(filter, sourceId, sourceControllerId, game)
.stream()
.filter(Objects::nonNull)
.filter(permanent -> permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
.map(Permanent::getId)
.collect(Collectors.toSet());
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
return game
.getBattlefield()
.getActivePermanents(filter, sourceControllerId, game)
.stream()
.map(Permanent::getId)
.collect(Collectors.toSet());
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId : getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
}
}
return sb.toString();
}
@Override
public TargetCreatureOrPlaneswalkerAmount copy() {
return new TargetCreatureOrPlaneswalkerAmount(this);
}
}

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@ -1,145 +1,32 @@
package mage.target.common;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.StaticFilters;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetAmount;
/**
*
* @author North
*/
public class TargetCreaturePermanentAmount extends TargetAmount {
protected final FilterCreaturePermanent filter;
public class TargetCreaturePermanentAmount extends TargetPermanentAmount {
public TargetCreaturePermanentAmount(int amount) {
this(amount, new FilterCreaturePermanent());
super(amount, StaticFilters.FILTER_PERMANENT_CREATURE);
}
public TargetCreaturePermanentAmount(DynamicValue amount) {
this(amount, new FilterCreaturePermanent());
this(amount, StaticFilters.FILTER_PERMANENT_CREATURE);
}
public TargetCreaturePermanentAmount(int amount, FilterCreaturePermanent filter) {
this(new StaticValue(amount), filter);
super(amount, filter);
}
public TargetCreaturePermanentAmount(DynamicValue amount, FilterCreaturePermanent filter) {
super(amount);
this.zone = Zone.ALL;
this.filter = filter;
this.targetName = filter.getMessage();
super(amount, filter);
}
public TargetCreaturePermanentAmount(final TargetCreaturePermanentAmount target) {
private TargetCreaturePermanentAmount(final TargetCreaturePermanentAmount target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public Filter getFilter() {
return this.filter;
}
@Override
public boolean canTarget(UUID id, Game game) {
Permanent permanent = game.getPermanent(id);
return permanent != null && filter.match(permanent, game);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
if (source != null) {
MageObject targetSource = game.getObject(source.getSourceId());
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
} else {
return filter.match(permanent, game);
}
}
return false;
}
@Override
public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
return canTarget(id, source, game);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int count = 0;
MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
return false;
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) {
if (filter.match(permanent, null, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) {
if (filter.match(permanent, null, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId : getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
}
}
return sb.toString();
}
@Override

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@ -0,0 +1,150 @@
package mage.target.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetAmount;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public abstract class TargetPermanentAmount extends TargetAmount {
protected final FilterPermanent filter;
TargetPermanentAmount(int amount, FilterPermanent filter) {
// 107.1c If a rule or ability instructs a player to choose any number, that player may choose
// any positive number or zero, unless something (such as damage or counters) is being divided
// or distributed among any number of players and/or objects. In that case, a nonzero number
// of players and/or objects must be chosen if possible.
this(new StaticValue(amount), filter);
}
TargetPermanentAmount(DynamicValue amount, FilterPermanent filter) {
super(amount);
this.zone = Zone.ALL;
this.filter = filter;
this.targetName = filter.getMessage();
}
TargetPermanentAmount(final TargetPermanentAmount target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public Filter getFilter() {
return this.filter;
}
@Override
public boolean canTarget(UUID objectId, Game game) {
Permanent permanent = game.getPermanent(objectId);
return permanent != null && filter.match(permanent, game);
}
@Override
public boolean canTarget(UUID objectId, Ability source, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets().contains(objectId);
}
Permanent permanent = game.getPermanent(objectId);
if (permanent == null) {
return false;
}
if (source == null) {
return filter.match(permanent, game);
}
MageObject targetSource = source.getSourceObject(game);
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
&& filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
}
@Override
public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
return canTarget(objectId, source, game);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int count = 0;
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
return false;
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets()
.stream()
.collect(Collectors.toSet());
}
MageObject targetSource = game.getObject(sourceId);
return game
.getBattlefield()
.getActivePermanents(filter, sourceControllerId, sourceId, game)
.stream()
.filter(Objects::nonNull)
.filter(permanent -> permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
.map(Permanent::getId)
.collect(Collectors.toSet());
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets()
.stream()
.collect(Collectors.toSet());
}
return game
.getBattlefield()
.getActivePermanents(filter, sourceControllerId, game)
.stream()
.map(Permanent::getId)
.collect(Collectors.toSet());
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId : getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
}
}
return sb.toString();
}
@Override
public abstract TargetPermanentAmount copy();
}