[BRO] Implemented Harbin, Vanguard Aviator

This commit is contained in:
Evan Kranzler 2022-10-30 21:22:18 -04:00
parent 1067a646fa
commit 85130e9dc4
2 changed files with 61 additions and 0 deletions

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@ -0,0 +1,60 @@
package mage.cards.h;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.filter.StaticFilters;
import mage.filter.common.FilterCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class HarbinVanguardAviator extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(SubType.SOLDIER, "Soldiers");
public HarbinVanguardAviator(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{U}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
Ability ability = new AttacksWithCreaturesTriggeredAbility(
new BoostControlledEffect(1, 1, Duration.EndOfTurn)
.setText("creatures you control get +1/+1"),
5, filter
);
ability.addEffect(new GainAbilityControlledEffect(
FlyingAbility.getInstance(), Duration.EndOfTurn,
StaticFilters.FILTER_CONTROLLED_CREATURES
).setText("and gain flying until end of turn"));
this.addAbility(ability);
}
private HarbinVanguardAviator(final HarbinVanguardAviator card) {
super(card);
}
@Override
public HarbinVanguardAviator copy() {
return new HarbinVanguardAviator(this);
}
}

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@ -41,6 +41,7 @@ public final class TheBrothersWar extends ExpansionSet {
cards.add(new SetCardInfo("Giant Growth", 183, Rarity.COMMON, mage.cards.g.GiantGrowth.class)); cards.add(new SetCardInfo("Giant Growth", 183, Rarity.COMMON, mage.cards.g.GiantGrowth.class));
cards.add(new SetCardInfo("Go for the Throat", 102, Rarity.UNCOMMON, mage.cards.g.GoForTheThroat.class)); cards.add(new SetCardInfo("Go for the Throat", 102, Rarity.UNCOMMON, mage.cards.g.GoForTheThroat.class));
cards.add(new SetCardInfo("Hall of Tagsin", 263, Rarity.RARE, mage.cards.h.HallOfTagsin.class)); cards.add(new SetCardInfo("Hall of Tagsin", 263, Rarity.RARE, mage.cards.h.HallOfTagsin.class));
cards.add(new SetCardInfo("Harbin, Vanguard Aviator", 212, Rarity.RARE, mage.cards.h.HarbinVanguardAviator.class));
cards.add(new SetCardInfo("Hurkyl, Master Wizard", 51, Rarity.RARE, mage.cards.h.HurkylMasterWizard.class)); cards.add(new SetCardInfo("Hurkyl, Master Wizard", 51, Rarity.RARE, mage.cards.h.HurkylMasterWizard.class));
cards.add(new SetCardInfo("Island", 280, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Island", 280, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Llanowar Wastes", 264, Rarity.RARE, mage.cards.l.LlanowarWastes.class)); cards.add(new SetCardInfo("Llanowar Wastes", 264, Rarity.RARE, mage.cards.l.LlanowarWastes.class));