Implemented Shimian Night Stalker

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Zzooouhh 2018-01-05 06:06:37 +00:00 committed by GitHub
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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.RedirectionEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AttackingPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author TheElk801 & L_J
*/
public class ShimianNightStalker extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("attacking creature");
static {
filter.add(new AttackingPredicate());
}
public ShimianNightStalker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
this.subtype.add(SubType.NIGHTSTALKER);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// {B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShimianNightStalkerRedirectDamageEffect(), new ManaCostsImpl("{B}"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}
public ShimianNightStalker(final ShimianNightStalker card) {
super(card);
}
@Override
public ShimianNightStalker copy() {
return new ShimianNightStalker(this);
}
}
class ShimianNightStalkerRedirectDamageEffect extends RedirectionEffect {
private static FilterCreaturePermanent filter = new FilterCreaturePermanent();
public ShimianNightStalkerRedirectDamageEffect() {
super(Duration.EndOfTurn, Integer.MAX_VALUE, true);
this.staticText = "All damage that would be dealt to you this turn by target attacking creature is dealt to {this} instead";
}
public ShimianNightStalkerRedirectDamageEffect(final ShimianNightStalkerRedirectDamageEffect effect) {
super(effect);
}
@Override
public ShimianNightStalkerRedirectDamageEffect copy() {
return new ShimianNightStalkerRedirectDamageEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
Permanent permanent = game.getBattlefield().getPermanent(source.getSourceId());
if (permanent != null) {
if (filter.match(permanent, permanent.getId(), permanent.getControllerId(), game)) {
if (event.getSourceId() != null && event.getTargetId() != null) {
if (event.getSourceId().equals(getTargetPointer().getFirst(game, source))
&& event.getTargetId().equals(source.getControllerId())) {
TargetPermanent target = new TargetPermanent();
target.add(source.getSourceId(), game);
redirectTarget = target;
return true;
}
}
}
}
return false;
}
}