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* Maelstrom Nexus - Fixed that the compared casting cost was always 5 instead of the casting cost of the spell that got Cascade.
This commit is contained in:
parent
707358f875
commit
8f086c8c7e
3 changed files with 102 additions and 108 deletions
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@ -27,21 +27,28 @@
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*/
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*/
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package mage.sets.alarareborn;
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package mage.sets.alarareborn;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.CascadeAbility;
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import mage.abilities.keyword.CascadeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.WatcherScope;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.stack.Spell;
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import mage.game.stack.Spell;
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import mage.target.targetpointer.FixedTarget;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.watchers.Watcher;
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import mage.watchers.Watcher;
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/**
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/**
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@ -55,7 +62,7 @@ public class MaelstromNexus extends CardImpl {
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this.expansionSetCode = "ARB";
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this.expansionSetCode = "ARB";
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// The first spell you cast each turn has cascade.
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// The first spell you cast each turn has cascade.
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this.addAbility(new MaelstromNexusTriggeredAbility(), new FirstSpellCastThisTurnWatcher());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MaelstromNexusGainCascadeFirstSpellEffect()), new FirstSpellCastThisTurnWatcher());
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}
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}
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@ -69,52 +76,51 @@ public class MaelstromNexus extends CardImpl {
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}
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}
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}
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}
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class MaelstromNexusTriggeredAbility extends TriggeredAbilityImpl {
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class MaelstromNexusGainCascadeFirstSpellEffect extends ContinuousEffectImpl {
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public MaelstromNexusTriggeredAbility() {
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private Ability cascadeAbility = new CascadeAbility();
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super(Zone.BATTLEFIELD, new CascadeEffect());
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public MaelstromNexusGainCascadeFirstSpellEffect() {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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staticText = "The first spell you cast each turn has cascade";
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}
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}
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public MaelstromNexusTriggeredAbility(MaelstromNexusTriggeredAbility ability) {
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public MaelstromNexusGainCascadeFirstSpellEffect(final MaelstromNexusGainCascadeFirstSpellEffect effect) {
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super(ability);
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super(effect);
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}
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}
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@Override
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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public MaelstromNexusGainCascadeFirstSpellEffect copy() {
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return event.getType() == GameEvent.EventType.SPELL_CAST;
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return new MaelstromNexusGainCascadeFirstSpellEffect(this);
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}
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}
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@Override
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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public boolean apply(Game game, Ability source) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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Player controller = game.getPlayer(source.getControllerId());
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FirstSpellCastThisTurnWatcher watcher = (FirstSpellCastThisTurnWatcher) game.getState().getWatchers().get("FirstSpellCastThisTurn", this.getSourceId());
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if (controller != null) {
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if (spell != null
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for (StackObject stackObject : game.getStack()) {
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&& watcher != null
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// only spells cast, so no copies of spells
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&& watcher.conditionMet()) {
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if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) {
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this.getEffects().get(0).setTargetPointer(new FixedTarget(spell.getSourceId()));
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Spell spell = (Spell) stackObject;
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FirstSpellCastThisTurnWatcher watcher = (FirstSpellCastThisTurnWatcher) game.getState().getWatchers().get("FirstSpellCastThisTurn");
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if (watcher != null && spell.getId().equals(watcher.getIdOfFirstCastSpell(source.getControllerId()))) {
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game.getState().addOtherAbility(spell.getCard(), cascadeAbility);
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}
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}
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}
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return true;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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@Override
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public MaelstromNexusTriggeredAbility copy() {
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return new MaelstromNexusTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "The first spell you cast each turn has cascade.";
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}
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}
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}
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class FirstSpellCastThisTurnWatcher extends Watcher {
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class FirstSpellCastThisTurnWatcher extends Watcher {
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int spellCount = 0;
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Map<UUID, UUID> playerFirstSpellCast = new HashMap<>();
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Map<UUID, UUID> playerFirstCastSpell = new HashMap<>();
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public FirstSpellCastThisTurnWatcher() {
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public FirstSpellCastThisTurnWatcher() {
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super("FirstSpellCastThisTurn", WatcherScope.CARD);
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super("FirstSpellCastThisTurn", WatcherScope.GAME);
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}
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}
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public FirstSpellCastThisTurnWatcher(final FirstSpellCastThisTurnWatcher watcher) {
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public FirstSpellCastThisTurnWatcher(final FirstSpellCastThisTurnWatcher watcher) {
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@ -123,16 +129,18 @@ class FirstSpellCastThisTurnWatcher extends Watcher {
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@Override
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@Override
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public void watch(GameEvent event, Game game) {
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SPELL_CAST && event.getPlayerId() == controllerId) {
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switch (event.getType()) {
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Spell spell = (Spell) game.getObject(event.getTargetId());
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case SPELL_CAST:
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if (spell != null) {
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case CAST_SPELL:
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spellCount++;
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Spell spell = (Spell) game.getObject(event.getTargetId());
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if (spellCount == 1) {
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if (spell != null && !playerFirstSpellCast.containsKey(spell.getControllerId())) {
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condition = true;
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if (event.getType().equals(EventType.SPELL_CAST)) {
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} else {
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playerFirstSpellCast.put(spell.getControllerId(), spell.getId());
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condition = false;
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} else if (event.getType().equals(EventType.CAST_SPELL)) {
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playerFirstCastSpell.put(spell.getControllerId(), spell.getId());
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}
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}
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}
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}
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}
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}
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}
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}
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@ -144,28 +152,15 @@ class FirstSpellCastThisTurnWatcher extends Watcher {
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@Override
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@Override
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public void reset() {
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public void reset() {
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super.reset();
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super.reset();
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spellCount = 0;
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playerFirstSpellCast.clear();
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playerFirstCastSpell.clear();
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}
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public UUID getIdOfFirstCastSpell(UUID playerId) {
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if (playerFirstSpellCast.get(playerId) == null) {
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return playerFirstCastSpell.get(playerId);
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} else {
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return playerFirstSpellCast.get(playerId);
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}
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}
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}
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}
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}
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class CascadeEffect extends OneShotEffect {
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public CascadeEffect() {
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super(Outcome.PutCardInPlay);
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}
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public CascadeEffect(CascadeEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return CascadeAbility.applyCascade(outcome, game, source);
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}
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@Override
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public CascadeEffect copy() {
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return new CascadeEffect(this);
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}
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}
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@ -1,37 +1,38 @@
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/*
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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*/
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package mage.abilities.keyword;
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.constants.Zone;
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@ -74,10 +75,7 @@ public class CascadeAbility extends TriggeredAbilityImpl {
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@Override
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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public boolean checkTrigger(GameEvent event, Game game) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if (spell != null && spell.getSourceId().equals(this.getSourceId())) {
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return spell != null && spell.getSourceId().equals(this.getSourceId());
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return true;
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}
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return false;
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}
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}
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@Override
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@Override
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}
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}
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// moved to static method because it's called also from class {link} MaelstromNexus
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// moved to static method because it's called also from class {link} MaelstromNexus
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public static boolean applyCascade(Outcome outcome, Game game, Ability source) {
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public static boolean applyCascade(Outcome outcome, Game game, Ability source) {
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Card card;
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Card card;
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Player player = game.getPlayer(source.getControllerId());
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Player player = game.getPlayer(source.getControllerId());
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if (card == null) {
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if (card == null) {
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break;
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break;
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}
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}
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player.moveCardToExileWithInfo(card, exile.getId(), exile.getName(), source.getSourceId(), game, Zone.LIBRARY, true);
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player.moveCardsToExile(card, source, game, true, exile.getId(), exile.getName());
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} while (player.isInGame() && card.getCardType().contains(CardType.LAND) || card.getManaCost().convertedManaCost() >= sourceCost);
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} while (player.isInGame() && card.getCardType().contains(CardType.LAND) || card.getManaCost().convertedManaCost() >= sourceCost);
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player.getLibrary().reset();
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player.getLibrary().reset();
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if (card != null) {
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if (card != null) {
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if (player.chooseUse(outcome, "Use cascade effect on " + card.getName() + "?", source, game)) {
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if (player.chooseUse(outcome, "Use cascade effect on " + card.getLogName() + "?", source, game)) {
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if(player.cast(card.getSpellAbility(), game, true)){
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if (player.cast(card.getSpellAbility(), game, true)) {
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exile.remove(card.getId());
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exile.remove(card.getId());
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}
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}
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}
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}
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}
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}
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// Mobe the remaining cards to the buttom of the libraray in a random order
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while (exile.size() > 0) {
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Cards cardsFromExile = new CardsImpl();
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card = exile.getRandom(game);
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Cards cardsToLibrary = new CardsImpl();
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exile.remove(card.getId());
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cardsFromExile.addAll(exile);
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player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.EXILED, false, false);
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while (cardsFromExile.size() > 0) {
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card = cardsFromExile.getRandom(game);
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cardsFromExile.remove(card.getId());
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cardsToLibrary.add(card);
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}
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}
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player.putCardsOnBottomOfLibrary(cardsToLibrary, game, source, true);
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return true;
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return true;
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}
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}
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}
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}
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// !!! Changes to the cascade effect here have to be copied to the cascadeEffect of Maelstrom Nexus card eventually.
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// !!! Changes to the cascade effect here have to be copied to the cascadeEffect of Maelstrom Nexus card eventually.
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// There is a functional copy of this effect
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// There is a functional copy of this effect
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class CascadeEffect extends OneShotEffect {
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class CascadeEffect extends OneShotEffect {
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public CascadeEffect() {
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public CascadeEffect() {
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}
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}
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}
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}
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@ -962,8 +962,10 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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}
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}
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setCastSourceIdWithAlternateMana(null, null);
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setCastSourceIdWithAlternateMana(null, null);
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GameEvent event = GameEvent.getEvent(GameEvent.EventType.CAST_SPELL, spell.getSpellAbility().getId(), spell.getSpellAbility().getSourceId(), playerId);
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game.fireEvent(event);
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if (spell.activate(game, noMana)) {
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if (spell.activate(game, noMana)) {
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GameEvent event = GameEvent.getEvent(GameEvent.EventType.SPELL_CAST, spell.getSpellAbility().getId(), spell.getSpellAbility().getSourceId(), playerId);
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event = GameEvent.getEvent(GameEvent.EventType.SPELL_CAST, spell.getSpellAbility().getId(), spell.getSpellAbility().getSourceId(), playerId);
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event.setZone(fromZone);
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event.setZone(fromZone);
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game.fireEvent(event);
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game.fireEvent(event);
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if (!game.isSimulation()) {
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if (!game.isSimulation()) {
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