1
0
Fork 0
mirror of https://github.com/correl/mage.git synced 2025-04-10 01:01:05 -09:00

Merge origin/master

This commit is contained in:
LevelX2 2018-05-03 01:33:39 +02:00
commit a063889205
4 changed files with 35 additions and 30 deletions
Mage.Sets/src/mage/cards
Mage/src/main/java/mage
abilities/effects/common
players

View file

@ -35,8 +35,9 @@ import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -51,6 +52,7 @@ import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
/**
@ -127,12 +129,10 @@ class DauntlessBodyguardChooseCreatureEffect extends OneShotEffect {
}
}
class DauntlessBodyguardGainAbilityEffect extends GainAbilityTargetEffect {
private MageObjectReference mor;
class DauntlessBodyguardGainAbilityEffect extends OneShotEffect {
public DauntlessBodyguardGainAbilityEffect() {
super(IndestructibleAbility.getInstance(), Duration.EndOfTurn);
super(Outcome.AddAbility);
this.staticText = "The chosen creature gains indestructible until end of turn";
}
@ -147,17 +147,17 @@ class DauntlessBodyguardGainAbilityEffect extends GainAbilityTargetEffect {
@Override
public boolean apply(Game game, Ability source) {
if (mor == null) {
MageObjectReference mor;
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (sourcePermanent != null) {
if (sourcePermanent == null) {
return false;
}
mor = (MageObjectReference) game.getState().getValue(sourcePermanent.getId() + "_chosenCreature");
}
}
if (mor != null) {
Permanent permanent = mor.getPermanent(game);
if (permanent != null) {
permanent.addAbility(ability, source.getSourceId(), game, false);
}
Permanent chosenPermanent = mor.getPermanent(game);
if (chosenPermanent != null) {
ContinuousEffect effect = new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(chosenPermanent, game));
game.addEffect(effect, source);
}
return true;
}

View file

@ -33,13 +33,14 @@ import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DamageEverythingEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.filter.common.FilterPlaneswalkerPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetAnyTarget;
/**
*
@ -56,9 +57,13 @@ public class KarplusanHound extends CardImpl {
FilterPlaneswalkerPermanent filter = new FilterPlaneswalkerPermanent("a Chandra planeswalker");
filter.add(new SubtypePredicate(SubType.CHANDRA));
// Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
Ability ability = new ConditionalTriggeredAbility(new AttacksTriggeredAbility(new DamageEverythingEffect(2), false), new PermanentsOnTheBattlefieldCondition(filter),
"if you control a Chandra planeswalker, this creature deals 2 damage to any target");
Ability ability = new ConditionalTriggeredAbility(
new AttacksTriggeredAbility(new DamageTargetEffect(2), false),
new PermanentsOnTheBattlefieldCondition(filter),
"if you control a Chandra planeswalker, "
+ "this creature deals 2 damage to any target"
);
ability.addTarget(new TargetAnyTarget());
this.addAbility(ability);
}

View file

@ -31,8 +31,6 @@ import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
@ -46,6 +44,11 @@ import mage.util.CardUtil;
*/
public class UntapLandsEffect extends OneShotEffect {
private static final FilterLandPermanent filter = new FilterLandPermanent("untapped lands");
static {
filter.add(new TappedPredicate());
}
private final int amount;
private final boolean upTo;
@ -70,15 +73,12 @@ public class UntapLandsEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
TargetLandPermanent target = new TargetLandPermanent(upTo ? 0 : amount, amount, StaticFilters.FILTER_LAND, true);
int tappedLands = game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game).size();
TargetLandPermanent target = new TargetLandPermanent(upTo ? 0 : Math.min(tappedLands, amount), amount, filter, true);
if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
// UI Shortcut: Check if any lands are already tapped. If there are equal/fewer than amount, give the option to add those in to be untapped now.
FilterPermanent filter = new FilterLandPermanent();
filter.add(new TappedPredicate());
int tappedLands = game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game).size();
if (tappedLands <= amount) {
if (tappedLands <= amount && upTo) {
if (controller.chooseUse(outcome, "Include your tapped lands to untap?", source, game)) {
for (Permanent land : game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game)) {
target.addTarget(land.getId(), source, game);

View file

@ -2226,7 +2226,7 @@ public abstract class PlayerImpl implements Player, Serializable {
Player opponent = game.getPlayer(opponentId);
if (opponent != null && !opponent.hasLost()) {
logger.debug("player won -> calling opponent lost: " + this.getName() + " opponent: " + opponent.getName());
opponent.lost(game);
opponent.lostForced(game);
}
}
// if no more opponents alive, you win and the game ends