Changed main phase message.

This commit is contained in:
magenoxx 2011-06-23 11:41:23 +04:00
parent 581d8eb099
commit a121913f22
2 changed files with 3 additions and 3 deletions

View file

@ -36,10 +36,10 @@ public class PhaseManager {
private static Map<String, String> mapYou = new HashMap<String, String>() {{
put("Upkeep - play instants and activated abilities.", UPKEEP_YOU);
put("Draw - play instants and activated abilities.", DRAW_YOU);
put("Precombat Main - play spells and sorceries.", MAIN_YOU);
put("Precombat Main - play spells and abilities.", MAIN_YOU);
put("Begin Combat - play instants and activated abilities.", BEFORE_COMBAT_YOU);
put("End Combat - play instants and activated abilities.", END_OF_COMBAT_YOU);
put("Postcombat Main - play spells and sorceries.", MAIN_2_YOU);
put("Postcombat Main - play spells and abilities.", MAIN_2_YOU);
put("End Turn - play instants and activated abilities.", END_OF_TURN_YOU);
}};

View file

@ -753,7 +753,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
public synchronized void firePriorityEvent(UUID playerId) {
String message = this.state.getTurn().getStepType().toString();
if (this.canPlaySorcery(playerId))
message += " - play spells and sorceries.";
message += " - play spells and abilities.";
else
message += " - play instants and activated abilities.";