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Implemented Blaze of Glory
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Mage.Sets/src/mage/cards/b/BlazeOfGlory.java
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Mage.Sets/src/mage/cards/b/BlazeOfGlory.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.b;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
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import mage.abilities.condition.common.BeforeBlockersAreDeclaredCondition;
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import mage.abilities.effects.RequirementEffect;
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import mage.abilities.effects.common.combat.CanBlockAdditionalCreatureTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.TurnPhase;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.ObjectPlayer;
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import mage.filter.predicate.ObjectPlayerPredicate;
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import mage.game.Controllable;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author L_J
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*/
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public class BlazeOfGlory extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
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static {
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filter.add(new BlazeOfGloryDefendingPlayerControlsPredicate());
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}
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public BlazeOfGlory(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{W}");
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// Cast Blaze of Glory only during combat before blockers are declared.
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this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(TurnPhase.COMBAT, BeforeBlockersAreDeclaredCondition.instance));
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// Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
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this.getSpellAbility().addEffect(new CanBlockAdditionalCreatureTargetEffect(Duration.EndOfTurn, 0));
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this.getSpellAbility().addEffect(new BlazeOfGloryRequirementEffect());
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}
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public BlazeOfGlory(final BlazeOfGlory card) {
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super(card);
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}
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@Override
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public BlazeOfGlory copy() {
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return new BlazeOfGlory(this);
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}
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}
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class BlazeOfGloryDefendingPlayerControlsPredicate implements ObjectPlayerPredicate<ObjectPlayer<Controllable>> {
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@Override
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public boolean apply(ObjectPlayer<Controllable> input, Game game) {
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return game.getCombat().getPlayerDefenders(game).contains(input.getObject().getControllerId());
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}
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}
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class BlazeOfGloryRequirementEffect extends RequirementEffect {
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public BlazeOfGloryRequirementEffect() {
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super(Duration.EndOfTurn);
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this.staticText = "It blocks each attacking creature this turn if able";
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}
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public BlazeOfGloryRequirementEffect(final BlazeOfGloryRequirementEffect effect) {
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super(effect);
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}
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@Override
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public boolean applies(Permanent permanent, Ability source, Game game) {
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return permanent.getId().equals(targetPointer.getFirst(game, source));
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}
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@Override
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public boolean mustAttack(Game game) {
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return false;
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}
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@Override
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public boolean mustBlock(Game game) {
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return true;
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}
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@Override
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public boolean mustBlockAllAttackers(Game game) {
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return true;
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}
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@Override
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public BlazeOfGloryRequirementEffect copy() {
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return new BlazeOfGloryRequirementEffect(this);
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}
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}
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